[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Adonthell-devel] Memleaks!
From: |
Alexandre Courbot |
Subject: |
Re: [Adonthell-devel] Memleaks! |
Date: |
Sat, 28 Sep 2002 15:13:29 +0200 |
> On Sat, 28 Sep 2002 12:26:16 +0200 Alexandre Courbot wrote:
>
> > Ok, everything seems to be fine for the release, excepted that we
> > suffer from some memory leaks. The memory usage slightly increase as
> > the game goes on. I'd maybe suspect the new event system, as it is
> > the only really new thing since last release. But the most funny is
> > here: press escape rapidly a lot of time, and look at your memory
> > monitor filling the memory bar! It looks like the memory allocate
> > for the menu is*never* released, which makes a little Mb of memory
> > every time. Needless to say that we can't release it the way it is.
> > I'll make some investigations this afternoon (wanted to work for
> > 0.4... :'( ), I'll post any news as soon as I have them. If anyone
> > else want to have a look, feel free!
>
> That's weird. I thought I found all the leaks :(. I'll have a look
> too, so you can work for v0.4 if you want :).
Weee! Thanks a lot! :) The most serious (and probably easiest to solve)
being the menu leak, of course. I was considering using Valgrind to hunt
these leaks, I didn't know it before but it has an excellent reputation
(it's used by the KDE team amongst others).
Alex.
--
http://www.gnurou.org