[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Adonthell-devel] First inventory code
From: |
Alexandre Courbot |
Subject: |
Re: [Adonthell-devel] First inventory code |
Date: |
10 Feb 2003 21:37:54 +0100 |
> Just in case you're curious, I've just committed some inventory code to
> the 0.3 branch. item_base.cc/.h has been somewhat extended, and
> slot.cc/.h is new. The actual inventory class is still missing; I'll
> probably start working on that tomorrow.
Ouchie. And I have yet to read your recent posts about items/inventory
(went to Fosdem this weekend, couldn't do it) and test it! I'll try to
do this tomorrow at midday, promised!
Oh, not programming related, but I think about it right now: during the
wxWindows conf at Fosdem, the guy talked about a tool written in wx for
designing stories. It's commercial and closed-source unfortunately, but
it looks like you can still download it. Maybe it could be useful for
writers? http://www.storylinescentral.com/
See ya!
Alex.
--
http://www.gnurou.org