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Re: [Adonthell-devel] on test scripts
From: |
Kenneth Gangstø |
Subject: |
Re: [Adonthell-devel] on test scripts |
Date: |
Fri, 11 Jun 2004 11:13:44 +0200 |
User-agent: |
Opera M2/7.51 (Win32, build 3798) |
On Fri, 11 Jun 2004 10:43:09 +0200, <address@hidden> wrote:
Yesterday I have started getting the old item test scripts working with
the v0.4 item code.
Unlike the previous tests, these require a couple of extra scripts (the
various item templates), so I decided to add a 'data' directory to the
test folder. In there, we can store the data required by various tests.
That also gave me another idea. At present, all my test scripts generate
more or less meaningful output on the console. To check whether
everything is still working after a change to the engine, one has to run
all scripts and scan the output for errors. That's not very nice at
best, and it's easy to miss subtle errors . So I'll write a little test
script that catches all output and makes a diff to a previously stored
reference output. That way, we could test the engine more
systematically, thus finding bugs that might be introduced by changes to
existing code.
This sounds alot like Unit Testing from XP programming.
Check out http://cppunit.sourceforge.net/cgi-bin/moin.cgi or alot of sites
out there describing unit testing.
- Kenneth