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Re: [Adonthell-devel] Re: Artwork into Wiki?


From: Andrew Phillips
Subject: Re: [Adonthell-devel] Re: Artwork into Wiki?
Date: Sat, 4 Mar 2006 13:16:44 -0800

I realized that after I really looked at the .dot files. :) Also what
IRC server and channel are we haunting now?
Andrew

On 2/25/06, Kai Sterker <address@hidden> wrote:
> Am 25.02.2006 um 02:38 schrieb Andrew Phillips:
>
> > I've added the text of an archived version of the 0.4 plot pdf, and
> > pulled the .dot graphs off savannah. However, when I tried to upload
> > the *.dot files to the wiki, it quibbled.
>
> That's because you can only upload .png, .jpg and .ogg files. (And
> even then it might not always work, due to directory permission
> problems - graphics are not stored in the database, but directly on
> the webserver).
>
> Anyway, the .dot files themselves are only a textual description of
> the actual plot graph. You'll have to run them through the dot tool
> to turn them into a real image. Something like 'dot -Tpng *.dot'
> should do the trick. I could do that, if you want.
>
> Btw., I've made a backup of the database and images yesterday, just
> in case. Might have to do that more regularly, now that lots of
> editing is taking place.
>
> Kai
>
> > Andrew
> >
> > On 2/23/06, Andrew Phillips <address@hidden> wrote:
> >> I am still working on bringing the plot stuff up-to-date. I've moved
> >> the WE mapguide, but we've done a lot of thinking and deciding since
> >> it was last editted. My main question is how much of what was on the
> >> draft map still needs to be included - particularly the ruins, the
> >> village gates, and the waterfall shop.
> >> I guess the overall question is: we've compiled a list of NPCs and
> >> described almost all of them in some fashion. Does the list need
> >> to be
> >> lengthened to incluede more merchants, more guards, more brigands,
> >> etc?
> >> Andrew
> >>
> >> On 2/22/06, Kai Sterker <address@hidden> wrote:
> >>> Von: James Nash <address@hidden>
> >>>
> >>> (Forwarded to the list so that everyone knows what's been going on.)
> >>>
> >>> Reviving our monthly IRC meeting would be really great, I think.
> >>> Especially if we could get more people involved.
> >>>
> >>> Which brings me to the next point: since the Wiki is quite complete,
> >>> it might be a good time to suggest Adonthell as game of the month on
> >>> happypenguin.org. That might get some people attracted ...
> >>>
> >>> The only things that are still missing from the Wiki are:
> >>> * the gfx doc (which is quite short anyway)
> >>> * a few pieces of dlgedit doc
> >>> * most of the DB and Adonthell plot stuff.
> >>> * some cross-references
> >>>
> >>> If we get most of those done, it would be about time to look out for
> >>> one or two programmers again. I will certainly do some work every
> >>> now
> >>> and then, but that is by far not enough. (next on my list is
> >>> finishing
> >>> the dialogue engine migration and getting dlgedit to work with
> >>> the new
> >>> quest system)
> >>
> >
> >
> > _______________________________________________
> > Adonthell-devel mailing list
> > address@hidden
> > http://lists.nongnu.org/mailman/listinfo/adonthell-devel
>
>
>
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