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[Adonthell-general] Impressions


From: Kai Sterker
Subject: [Adonthell-general] Impressions
Date: Sat, 21 Sep 2002 11:01:02 +0200

It's been quite a while since I last played Waste's Edge. But after
trying a simple 2D jump and run that managed to be unplayable on my slow
box, I really felt like playing it through once more.

There were quite a number of dialogues that could use some improvements,
but some parts were still funny or simply amazing :). I only hope I
remember things and do it better next time.

There was one or two issues with path finding and/or event system too.
Once or twice, everybody seemed to pause and then start moving and
talking at the same time. On one instance, Orloth had just taken the
first mug, and then he just stood there for ages, before taking the
second one. Not sure what caused that problem, though.

And finally, when I pressed ESC while everybody was heading to the
cellar (to look at the gametime), both Erek and Silverhair got stuck
somehow. Don't know where they ended up.


Anyway, most of these are minor issues. The only change I made was
Orloth's dialogue. When you talk to him a second time, it's now possible
to quit right at the beginning.

Kai





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