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Re: [Adonthell-general] turn based game? (was: no subject)


From: klaus schilling
Subject: Re: [Adonthell-general] turn based game? (was: no subject)
Date: Tue, 17 Jan 2006 21:33:08 +0100

Kai Sterker writes:
 > 
 > The main problem with using Adonthell might be the lack of a map  
 > editor, combat and item system in v0.3 branch. And v0.4 is lacking  
 > even more :-(.

are combat- and item-systems to be implemented in python or C++ ?
Could the Emacs be used for editing maps?

Klaus Schilling





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