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Re: [avr-gcc-list] Access to array of struct in flash


From: Reza Naima
Subject: Re: [avr-gcc-list] Access to array of struct in flash
Date: Wed, 30 Jul 2003 14:17:20 -0700
User-agent: Mutt/1.4i

I was actually just about to start researching this.  I am generating
large arrays of uint8_t to store fonts for display on a graphic LCD.   I
though that by using something like PROGMEM to define it, then it would
be sufficient to address it normally to retrieve the data -- or will
that copy it to ram first before returning it to you?  Is that the
purpose of the assembly functions?

Also, do you have to access flash memeory in words?  What if all that is
required is a char?  


Thanks,
Reza

On Wed, Jul 30, 2003 at 04:03:51PM +0100, Daniel Williamson sent me this...
> I've been using these Defined functions for reading memory,  It is then as
> simple as calling PRG_RDW(&ps->min) to pull out a word from flash.
> there's also PRG_RDL for Longs.
> 
> I can't remember where they were from it was either this list or AVR FREAKS.
> However, they do work and that's good enough for me. Shame they are not
> included in the gcc package.
> 
> hope this helps.
> 
> Dan
> 
> -----Original Message-----
> From: address@hidden
> [mailto:address@hidden Behalf Of address@hidden
> Sent: 30 July 2003 14:46
> To: avr-gcc-list
> Subject: [avr-gcc-list] Access to array of struct in flash
> 
> 
> Hello all,
> 
> I have a question on how convert C code.
> 
> In the past I have written a lot of functions with heavy use of array of
> structure to do the job. The target CPU was Motorola 683XX.
> All arrays were constat.
> 
> 
> The code look like
> 
> ...
> struct mystruct
>       {
>       char*   msg;
>       short   Min;
>       short   Max;
>       short   default;
>       void    (*pfunction)( short i );
>       .....
> 
>       };
> ...
> const struct mystruct example[ ] =
>       {
>       "Value 1",      10,     500,    100,    Control,
>       "Value 2",      50,     2500,   50,             Control,
>       "Value 3",      10,     500,    100,    Control,
>       "Value 4",      10,     500,    100,    Control,
>       ...
>       };
> ...
> const struct mystruct * ps = example;
> ...
> 
> if( ps->msg != NULL )
>       DisplayMessage( ps->msg );
> ...
> if( ( value < ps->Min )||( value > ps->Max ) )
>       value = ps->default;
> ...
> if( ps->pfunction != NULL )
>       ( ps->pfunction )( index );
> ...
> and so on.
> 
> Now I'm porting this code to AVR ATmega128.
> 
> I'have converted some functions in this way:
> ...
> const struct mystruct PROGMEM example[ ] =
>       {
>       "Value 1",      10,     500,    100,    Control,
>       "Value 2",      50,     2500,   50,             Control,
>       "Value 3",      10,     500,    100,    Control,
>       "Value 4",      10,     500,    100,    Control,
>       ...
>       };
> ...
> typedefs unsigned short word;
> 
> word  GetPRGWord( word add )
> {
>       word w = PRG_RDB( add );
>       w += ( PRG_RDB( ++add ) << 8 );
>       return w;
> }
> ....
> const struct mystruct * ps = example;
> 
> word msg = GetPRGWord( (word)&ps->msg );
> 
> if( (void*)msg != NULL )
>       DisplayMessage( (char*)msg );
> 
> word Min = GetPRGWord( (word)&ps->Min );
> word Max = GetPRGWord( (word)&ps->Max );
> word default = GetPRGWord( (word)&ps->default );
> ...
> if( ( value < Min )||( value > Max ) )
>       value = default;
> ...
> word pfunction = GetPRGWord( (word)&ps->pfunction );
> if( (void*)pfunction != NULL )
>       ( ( void(*)( short ) ) pfunction )( index );
> ...
> and so on.
> 
> The converted functions work, but it is not good; and the conversion takes
> 
> a lot of time and can introduce errors.
> 
> How is possible to convert the code is a simpler and better way, reducing to
> minimum the modification of original code ?
> 
> Thanks in advance
> 
> Patrizio Zelotti
> 
> address@hidden
> 
> 
> 
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