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Re: [Bino-list] Help wanted (bino implemented with active glasses)
From: |
Martin Lambers |
Subject: |
Re: [Bino-list] Help wanted (bino implemented with active glasses) |
Date: |
Sat, 25 Feb 2017 16:17:28 +0100 |
Hello!
On Thu, 23 Feb 2017 17:42:47 +0100, tomas j. cantador wrote:
> I am trying to use bino with active glasses.
>
> One question,
>
> How I syncronize bino with the glasses?
The graphics card and driver should do that. Use output mode "OpenGL
stereo". This is required for reliable and high-quality active stereo.
> I think that I have to use and modify the function
> display_current_frame() in the file video_output.cpp, so I would send
> to the glasses the activation signal when the left and right images
> are displayed But I do not know.
If you really really want to drive your glasses manually, use output
mode "Alternating left/right" with your 120Hz display, and in
video_output_qt.cpp function gl_thread::run(), immediately after
swapBuffer(), trigger your glasses to unblock the other eye.
Problems with this approach:
- Alternating left/right with 120Hz may not work reliably on your system
- Triggering your glasses immediately after swapBuffer may not be
precise enough for high-quality results
- It is difficult to know which eye needs to be unblocked; it may be
necessary to check if a swap of left and right eyes are necessary
each time you start a video.
Regards,
Martin