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Re: Interactive parsing with Bison
From: |
Paul Eggert |
Subject: |
Re: Interactive parsing with Bison |
Date: |
Fri, 23 Jun 2006 11:36:30 -0700 |
User-agent: |
Gnus/5.1008 (Gnus v5.10.8) Emacs/21.4 (gnu/linux) |
Satya <address@hidden> writes:
> 2. Implement a debugging interface in bison that can talk to such IDE
> /debugging tools. This interface can then evolve with Bison;
This sounds like a better idea. One should be able to hook Bison up
to Emacs gud-mode, for example; or to Eclipse.
> Also there are a number of challenges in building such an IDE. For a
> start, we cant execute semantic actions while test-parsing;
Right, that would be the normal case.
> How would we simulate cases where the lexer needs to examine the
> symbol table for supplying tokens ? (possible answer: we don't).
We could let the user selectively execute parts of semantic
actions, by giving them a value that their actions could inspect.
This is a bit like how $(MAKE) works when you type 'make -n'.
- Re: Interactive parsing with Bison, (continued)
- Re: Interactive parsing with Bison, Satya, 2006/06/30
- Re: Interactive parsing with Bison, Satya, 2006/06/28
- Re: Interactive parsing with Bison, Richard Stallman, 2006/06/27
- Re: Interactive parsing with Bison, Akim Demaille, 2006/06/27
- Re: Interactive parsing with Bison, Satya, 2006/06/28
- Re: Interactive parsing with Bison, Hans Aberg, 2006/06/26
- Re: Interactive parsing with Bison, Satya, 2006/06/26
- Re: Interactive parsing with Bison, Richard Stallman, 2006/06/27
- Re: Interactive parsing with Bison, Richard Stallman, 2006/06/27
- Re: Interactive parsing with Bison, Hans Aberg, 2006/06/27
Re: Interactive parsing with Bison,
Paul Eggert <=
Re: Interactive parsing with Bison, Bob Rossi, 2006/06/23
Re: Interactive parsing with Bison, Akim Demaille, 2006/06/27
Re: Interactive parsing with Bison, Hans Aberg, 2006/06/25