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Re: [Bug-freedink] Potential bug in FreeDink


From: Sylvain Beucler
Subject: Re: [Bug-freedink] Potential bug in FreeDink
Date: Fri, 21 Nov 2008 21:08:53 +0100
User-agent: Mutt/1.5.18 (2008-05-17)

Hi,

On Thu, Nov 20, 2008 at 04:32:51PM +0100, Andreas Berg wrote:
> Hello. I experienced a segfault when playing "Pilgrims quest" under the 
> current (20-Sep-2008) release (which as far as I understand is the same as 
> the snapshot). The error messages preceeding the crash do seem to point to a 
> fault in Pilgrims Quest itself, but considering it presumably doesn't happen 
> under the Windows version, I suspect FreeDink might have a problem. 
> 
> Error output:
> Loading script STORY/PRISONER.D..
> Killing repeating sound
> LOADING dec-frg
> Temp thingie is D
> Loading script STORY/DEC-FRG.D..
> LOADING dec-pole
> Temp thingie is D
> Loading script STORY/DEC-POLE.D..
> LOADING decretus
> Temp thingie is D
> Loading script STORY/DECRETUS.D..
> LOADING dec-frg
> Temp thingie is D
> Loading script STORY/DEC-FRG.D..
> Procedure sp_base-walk does not take 2 parms in dec-frg, offset 300. ();
> ?)
> ERROR:  Procedure void sp_base-walk( void ); not found in script 940);. (word 
> 2 was dec-frg) 
> Segmenteringsfel
> 
> It happens during the cut sequence after you hand over the basilisk scale. 
> 
> My OS is Ubuntu 8.10. 
> Please let me know if you require more information. 

Thanks for the report!

Can you send a savegame from a bit before the crash?
It will help me reproduce the problem here :)

(In principle your savegames are in /home/your_account/.dink/pq/)

-- 
Sylvain




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