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bug#6413: What does ntdll!DbgUiConnectToDbg mean? (on w32)
From: |
Eli Zaretskii |
Subject: |
bug#6413: What does ntdll!DbgUiConnectToDbg mean? (on w32) |
Date: |
Sun, 13 Jun 2010 21:10:34 +0300 |
> From: Lennart Borgman <lennart.borgman@gmail.com>
> Date: Sun, 13 Jun 2010 18:58:25 +0200
> Cc:
>
> I just got this from the gdb running Emacs:
>
> Program received signal SIGTRAP, Trace/breakpoint trap.
> [Switching to Thread 372.0xcec]
> 0x7c90120f in ntdll!DbgUiConnectToDbg () from C:\WINDOWS\system32\ntdll.dll
> (gdb) bt
> #0 0x7c90120f in ntdll!DbgUiConnectToDbg ()
> from C:\WINDOWS\system32\ntdll.dll
> #1 0x7c951e40 in ntdll!KiIntSystemCall () from C:\WINDOWS\system32\ntdll.dll
> #2 0x00000005 in ?? ()
> #3 0x00000004 in ?? ()
> #4 0x00000001 in ?? ()
> #5 0x215affd0 in ?? ()
> #6 0x00000000 in ?? ()
> (gdb) c
>
> Is there anything I can do to look into it further?
Try "info threads". I'm guessing you will see a couple more threads,
in which case switch to each one of them and type "bt" to see their
call-stack.