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bug#21173: 25.0.50; New frames positioned off screen with multiple monit
From: |
martin rudalics |
Subject: |
bug#21173: 25.0.50; New frames positioned off screen with multiple monitors |
Date: |
Sat, 01 Aug 2015 17:49:57 +0200 |
> Function x_calc_absolute_position does not account for the fact
> that my left monitor's left offsets are negative. I believe that
> is the root of the bug.
If `display-monitor-attributes-list' returns the correct geometry values
it shouldn't be too hard to fix this. That is, after the final
calculation of f->left_pos in x_calc_absolute_position subtract from it
the value (if negative) of whatever w32_display_monitor_attributes_list
returns as first value in `geometry' and from f->top_pos the second
value. I can't test this here so it makes little sense to code it.
If you see the problem elsewhere too, we should probably postpone the
adjustment sketched above to my_set_window_pos in w32term.c.
martin
- bug#21173: 25.0.50; New frames positioned off screen with multiple monitors, martin rudalics, 2015/08/01
- bug#21173: 25.0.50; New frames positioned off screen with multiple monitors, Francis Litterio, 2015/08/01
- bug#21173: 25.0.50; New frames positioned off screen with multiple monitors,
martin rudalics <=
- bug#21173: 25.0.50; New frames positioned off screen with multiple monitors, Francis Litterio, 2015/08/01
- bug#21173: 25.0.50; New frames positioned off screen with multiple monitors, martin rudalics, 2015/08/03
- bug#21173: 25.0.50; New frames positioned off screen with multiple monitors, Andy Moreton, 2015/08/03
- bug#21173: 25.0.50; New frames positioned off screen with multiple monitors, Glenn Morris, 2015/08/03
- bug#21173: 25.0.50; New frames positioned off screen with multiple monitors, Fran Litterio, 2015/08/04