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Re: [Bug-gnubg] GNUbgW speedingup50%
From: |
Joern Thyssen |
Subject: |
Re: [Bug-gnubg] GNUbgW speedingup50% |
Date: |
Wed, 26 Jun 2002 13:52:16 +0000 |
User-agent: |
Mutt/1.2.5.1i |
On Wed, Jun 26, 2002 at 03:03:06PM +0200, Øystein O Johansen wrote
>
> > Multithreaded programming is one of the areas I'm currently
> > looking into, but don't expect anything soon.
>
> Hi,
>
> I'm working on a threading of EvaluatePositionCubeful3 using pthread. I was
> planning to make 21 threads at the top search level, one for each dice
> roll. I still have just the skeleton.
You should be careful. Perhaps we only want to start new treads at the
top level, otherwise we may end up starting 441 threads for a 2-ply
evaluation.
I'm looking at multi-threading rollouts. Currently I'm just playing
around with pthreads.
And as Rob suggested we may perform analysis on the fly in the
background.
Jørn
--
Joern Thyssen, PhD
Vendsysselgade 3, 3., 9000 Aalborg
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