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RE: [Bug-gnubg] Missing 1/2 chequer artefacts
From: |
Ian Shaw |
Subject: |
RE: [Bug-gnubg] Missing 1/2 chequer artefacts |
Date: |
Tue, 13 Aug 2002 09:07:34 +0100 |
> -----Original Message-----
> From: address@hidden
> [mailto:address@hidden Behalf
> Of Gary Wong
> Sent: 12 August 2002 19:18
> To: Joern Thyssen
> Cc: Ian Shaw; GnuBg Bug (E-mail)
> Subject: Re: [Bug-gnubg] Missing 1/2 chequer artefacts
>
>
> On Mon, Aug 12, 2002 at 12:31:40PM +0000, Joern Thyssen wrote:
> > On Mon, Aug 12, 2002 at 11:37:18AM +0100, Ian Shaw wrote
> > > I have noticed these events during play:
> > > A dice-sized hole (section in background colour) in the
> chequer and point
> > > appeared when I clicked on the board to roll the dice.
> > > A dice-sized hole (with graphics from an underlying
> window) in the chequer
> > > and point appeared when I clicked on the board to roll
> the dice - screen
> > > shot attached.
> > > An opponent's chequer momentarily appeared at my mouse
> cursor as I clicked
> > > on the board to roll the dice.
> >
> > I never tried to understand what happens in the
> board-drawing part of
> > gnubg, so I've totally clueless.
> >
> > The half-chequer problem happens for me as well.
> >
> > Gary, any comments on this?
>
> I can't reproduce the problem when using GTK+ 2.0 under X,
> with or without
> translucent chequers enabled.
>
> Under which window systems, version of GTK+, and translucent chequer
> settings does this appear?
>
Windows 2000, Oystein's 040802 build. I'm pretty sure Tutor mode was on.
set appearance board=#010100;0.20 border=#004000 translucent=n labels=n
diceicon=y illegal=n beep=n highdie=y wood=fir hinges=y animate=slide
speed=4 light=150;50 chequers0=#B4B5CA;0.50;2.10;0.90;17.20
chequers1=#DCA52B;0.90;1.50;0.50;3.00 dice0=#FF3333;0.20;3.00;y
dice1=#0C0C19;1.00;30.00;y dot0=#B2B2B2 dot1=#B2B2B2 cube=#E5E5E5
points0=#FF6060;0.20 points1=#7EA9CA;0.20