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Re: [Bug-gnubg] GNUBg 20020923 windows build


From: Ned Cross
Subject: Re: [Bug-gnubg] GNUBg 20020923 windows build
Date: Mon, 23 Sep 2002 12:36:43 -0700

Actually I found this bug using Nardy's build. I'll revert to an older
version for now.

Ned

----- Original Message -----
From: "Joern Thyssen" <address@hidden>
To: "Ned Cross" <address@hidden>
Cc: <address@hidden>
Sent: Monday, September 23, 2002 4:21 AM
Subject: Re: [Bug-gnubg] GNUBg 20020923 windows build


> On Mon, Sep 23, 2002 at 03:09:37AM -0700, Ned Cross wrote
> > The .sgg file import player swap is great! Now I no longer have to make
the
> > extra step of swapping players for every gamesgrid match.
> >
> > Possibly related to this change is a bug in the way GNU updates the
match
> > score at the end of each game. It seems to swap the score as if the
loser of
> > the game actually won.
>
> You're absolutely right! I forgot to swap the score as well.
>
> I assume you're building gnubg yourself since you already knew about the
> new feature?!
>
> Goto to import.c line 1262 and change:
>
> ImportSGGGame( pf, i, nLength, n0, n1, fCrawford );
>
> to
>
> ImportSGGGame( pf, i, nLength, n1, n0, fCrawford );
>
> > ex: Match to 7 , Game 1: score Ned 0- GNU 0.  Ned wins 2 pts.  Game 2:
score
> > Ned 0 - GNU 2.  Since "analysis/market window" shows the errant score,
it's
> > also possible GNU's analysis of cube decision and checker play is off as
> > well.
>
> Yes, most likely.
>
> Jørn
>
> --
> Joern Thyssen, PhD
> Vendsysselgade 3, 3., DK-9000 Aalborg, Denmark
> +45 9813 2791 (private) / +45 2818 0183 (mobile) / +45 9633 7036 (work)
> Note: new mobile number!





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