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Re: [Bug-gnubg] Better Nackgammon support?


From: Joern Thyssen
Subject: Re: [Bug-gnubg] Better Nackgammon support?
Date: Thu, 13 Mar 2003 20:56:47 +0000
User-agent: Mutt/1.4i

On Sun, Mar 09, 2003 at 06:23:06PM +0000, Joern Thyssen wrote
> On Sun, Mar 09, 2003 at 12:18:57PM -0600, Chris Wilson wrote
> > 
> > Nackgammon is a popular variant played on GamesGrid and I believe it is
> > now being played on TMG as well. However, gnubg doesn't seem to have
> > the ability to recognize a Nackgammon match upon import of an .SGG
> > file. I don't think the information is being stored in the .SGF file
> > as well which means you would have to know it was a Nack match before
> > you opened the file for review. I'm not sure about TMG but the variant
> > information is stored in the .SGG file.  Is it possible somewhere down
> > the road that an enhancement could be made to automatically determine
> > the type of game played and stored that information in the .SGF file?
> 
> I'm working on improved support for popular variants, including
> Nackgammon and hypergammon, but it'll be a while before it's finished.

I've commited my work.

gnubg will import hypergammon from gamesgrid, but it cannot analyse it
(yet).

Nackgammon will be imported correctly from GamesGrid, but I don't have a
sample TMG with Nackgammon, so if anyone has got one, please mail it to me!

Also, gnubg will save and load hypergammon and Nackgammon correctly from
the native SGF files.

Jørn




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