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[Bug-gnubg] Unlimited Match Play + CUbe at first Chance = Seg Fault


From: Michael Petch
Subject: [Bug-gnubg] Unlimited Match Play + CUbe at first Chance = Seg Fault
Date: 28 Jul 2003 13:56:25 -0600

Appears to be a minor glitch in an Unlimited Match (Both windows and
Linux .14-devel builds - July 27th). If you start a new unlimited match,
and then cube at the first opportunity (No, I do not do this as a BG
player, but I was testing the doubling cube out) it will segfault as
shown below. This doens't appear to be an issue in Standar Match play.

[New Thread 1082821760 (LWP 9092)]
GNU Backgammon 0.14-devel  Copyright 1999, 2000, 2001, 2002, 2003 Gary
Wong.
GNU Backgammon is free software, covered by the GNU General Public
License
version 2, and you are welcome to change it and/or distribute copies of
it
under certain conditions.  Type "show copying" to see the conditions.
There is absolutely no warranty for GNU Backgammon.  Type "show
warranty" for
details.
(No game) new game
(root) 8/7 13/7
(root) double

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1082821760 (LWP 9092)]
0x08081eba in CommandRedouble (sz=0x0) at play.c:3507
3507        pmr->d.CubeDecPtr->esDouble.et = EVAL_NONE;
(gdb)

-- 
Mike Petch
CApp::Sysware Consulting Ltd.
Suite 1002,1140-15th Ave SW.
Calgary, Alberta, Canada.
T2R 1K6.

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