bug-gnubg
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Bug-gnubg] I'm a bit confused


From: Jim Segrave
Subject: Re: [Bug-gnubg] I'm a bit confused
Date: Tue, 19 Aug 2003 12:51:43 +0200
User-agent: Mutt/1.4.1i

On Tue 19 Aug 2003 (10:54 +0200), Nis Jorgensen wrote:
> Jim Segrave wrote:
> 
> >On Wed 30 Jul 2003 (13:56 +0000), Joern Thyssen wrote:
> >  
> >
> >>On Wed, Jul 30, 2003 at 01:25:36PM +0000, Joern Thyssen wrote
> >>    
> >>
> >>>On Wed, Jul 30, 2003 at 12:57:03PM +0200, Jim Segrave wrote
> >>>      
> >>>
> >>>>I just googled and as I read it, he's suggesting branching at
> >>>>double/takes, not continuing after double/pass.
> >>>>
> >>>>http://www.bkgm.com/rgb/rgb.cgi?view+567
> >>>>        
> >>>>
> >But I wonder how well it works. Take a rollout of a position where one
> >player has an equity well past the doubling point. The initial action
> >is a double, so you now have two branches, one with an immediate
> >double, the other branch will probably fork again with a double on the
> >next play. 
> >
> I believe you have misunderstood the algorithm. BOTH branches start with
> a double/take. In fact we are doing a "mini-rollout" (two trials) of the
> position after DT.
> 
> This raises some problem for the quasi-random dice option.

You are quite right - I was misreading it. I agree about the dice
problem, I have no idea how one would address trying to keep the
branches having balanced dice.

Out of curiousity, how is it that you're just now following up on an
email from last month? Long holiday?

-- 
Jim Segrave           address@hidden





reply via email to

[Prev in Thread] Current Thread [Next in Thread]