I don't think this has to do with the specific matches. I simply opened
a match. Then I imported another. Crash at this line
play.c:3418 plLastMove = ( plGame = plGameNew )->plNext;
plGameNew is 0 (Null).
Anyone else noticed that?
-Joseph
Starting program: /home/joseph/src/gnubg/gnubg -t
[New Thread 8192 (LWP 12095)]
GNU Backgammon 0.14-devel Copyright 1999, 2000, 2001, 2002, 2003 Gary
Wong.
GNU Backgammon is free software, covered by the GNU General Public License
version 2, and you are welcome to change it and/or distribute copies of it
under certain conditions. Type "show copying" to see the conditions.
There is absolutely no warranty for GNU Backgammon. Type "show
warranty" for
details.
(No game) (No game) load match "/home/joseph/gnubg/sn4/../../bg6/p1.sgf"
Unknown keyword `(No' -- try `help'.
(No game) load match "/home/joseph/gnubg/sn4/../../bg6/p1.sgf"
GNU Backgammon Position ID: WwAAwAUAAAAAAA
Match ID : 8CtgAAAAGAAA
+13-14-15-16-17-18------19-20-21-22-23-24-+ O: ParlorBot
| | | O O O | OO 0 points
| | | O O | OO
| | | | OO
| | | | OO
| | | | OO
v| |BAR| | 3 point match (Cube: 1)
| | | | XX
| | | | XX
| | | X | XX
| | | X | XX On roll, resigns single
game
| | | X X | XXX 3 points
+12-11-10--9--8--7-------6--5--4--3--2--1-+ X: heledy
(No game) import mat "/home/joseph/src/gnubg/../../bg6/p2.mat"
No game in progress.
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 8192 (LWP 12095)]
ChangeGame (plGameNew=0x0) at play.c:3418
(gdb) p plGameNew
$3 = (list *) 0x0
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