bug-gnubg
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Bug-gnubg] real match winning chances


From: Joern Thyssen
Subject: Re: [Bug-gnubg] real match winning chances
Date: Sun, 7 Dec 2003 08:45:11 +0000
User-agent: Mutt/1.4.1i

On Sat, Dec 06, 2003 at 09:16:50PM -0500, Christopher D. Yep wrote
> 
> >I'm not sure how to model this mathematically?!  I'm also wondering if
> >it's possible to have a net skill of zero?
> 
> Presumably you mean is it possible to have net skill of -50% mwc 

Yes :-) Small typo...

> (luck adjustments done by gnubg, in an unbiased manner).  For an
> individual match, it's definitely possible (even if gnubg actually did
> perfect luck adjustments).  It's not possible to have net skill of
> -50% mwc on average (i.e. for an infinite set of matches).

That's what I expected, but I can't find a convincing argument. 

Jørn

Attachment: pgpZ9O69eIZ4A.pgp
Description: PGP signature


reply via email to

[Prev in Thread] Current Thread [Next in Thread]