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Re: [Bug-gnubg] Random Numbers


From: Joern Thyssen
Subject: Re: [Bug-gnubg] Random Numbers
Date: Tue, 21 Feb 2006 14:03:26 +0000
User-agent: Mutt/1.4.2.1i

On Mon, Feb 20, 2006 at 11:58:49AM +0100, ?ystein O. Johansen wrote
> > If you want to experience how it feels to be cheated:
> >
> > Select Settings->Options
> > Select the Dice tab
> > Enable Dice manipulation
> > and select that the best roll should be rolled for gnubg and the worst roll 
> > for you
> >
> > Now start a new game and be rolled away!
> 
> BTW: Does it look 2-ply according to the dice roll that will show up?

No, as far as I remember it uses 0-ply.

> In this mode I've also managed to get a 'stalemate'.
> 
>  GNU Backgammon  Position ID: /wMAAD623R0AAA
>                  Match ID   : sAGgAEAAAAAA
> 
> What happens: I roll 66, and gnubg will also roll 66. This goes on 'forever' 
> ;-)

He he, so what about the proof that backgammon is a finite game? :-)

J?rn




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