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Re: [Bug-gnubg] Random Numbers
From: |
Joern Thyssen |
Subject: |
Re: [Bug-gnubg] Random Numbers |
Date: |
Tue, 21 Feb 2006 14:03:26 +0000 |
User-agent: |
Mutt/1.4.2.1i |
On Mon, Feb 20, 2006 at 11:58:49AM +0100, ?ystein O. Johansen wrote
> > If you want to experience how it feels to be cheated:
> >
> > Select Settings->Options
> > Select the Dice tab
> > Enable Dice manipulation
> > and select that the best roll should be rolled for gnubg and the worst roll
> > for you
> >
> > Now start a new game and be rolled away!
>
> BTW: Does it look 2-ply according to the dice roll that will show up?
No, as far as I remember it uses 0-ply.
> In this mode I've also managed to get a 'stalemate'.
>
> GNU Backgammon Position ID: /wMAAD623R0AAA
> Match ID : sAGgAEAAAAAA
>
> What happens: I roll 66, and gnubg will also roll 66. This goes on 'forever'
> ;-)
He he, so what about the proof that backgammon is a finite game? :-)
J?rn