[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Bug-gnubg] small suggestion and questions

From: Jonathan Kinsey
Subject: Re: [Bug-gnubg] small suggestion and questions
Date: Wed, 24 May 2006 16:17:28 +0100
User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-GB; rv: Gecko/20060308 Thunderbird/ Mnenhy/

Christian Anthon wrote:
>     Perhaps another approach is to ignore "easy" chequer plays, i.e. similar
>     to cube decisions, only count the moves that can potentially be
>     misplayed (perhaps were the worst move is more than a certain equity
>     from the best move)?  This would automatically include forced plays.
> The problem with this approach is that it is difficult to say which moves
> are hard and wich are easy. A middle-game move might be hard even
> though the difference between the top-two plays are 0.1 and and
> end-game play may be easy even though the difference is only 0.001.

You can classify some moves as easy - e.g. assume a move has 4 choices
and the difference between best and worst equity is 0.002, clearly this
move can't be miss-played.

There might be quite a few moves with very little equity to lose (in a
race for example) - this currently 'inflates' you're overall rating.

I'm not sure this is a good idea (then I'm not sure
isCloseCubedecision() is a good idea either).


Attachment: signature.asc
Description: OpenPGP digital signature

reply via email to

[Prev in Thread] Current Thread [Next in Thread]