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RE: [Bug-gnubg] The match and game data structure


From: Øystein O. Johansen
Subject: RE: [Bug-gnubg] The match and game data structure
Date: Mon, 3 Jul 2006 10:14:11 +0200

[snip a lot]

Let me see if I get this right. You want each game to contain a 
list/array/other collection of "elements". Each of these "elements" contain a 
set of moves for the analysed/possible moves. One of the moves in the set is 
marked as the move done.

Something like that?

For cube decisions, or actually moves where the cube is available, the element 
also contains cube analysis? Or should that be another leaf node?

Did I understand you right?

What about the position then? Is that stored in the "element".

-Øystein

PS: I've been a bit silent this weekend due to some serious computer problems 
at my home computer. I believe it's facing it's termination soon. I managed to 
backup some of the most important data. (I've also learned that Thunderbird 
keeps a file index of the inbox file. ;-)


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