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Re: [Bug-gnubg] GL build on a non-GL system
From: |
Christian Anthon |
Subject: |
Re: [Bug-gnubg] GL build on a non-GL system |
Date: |
Wed, 25 Apr 2007 11:53:39 +0200 |
Hi Jon,
what Russ suggests isn't to remove the dependency, but to allow a
clean fallback to the 2D version if gtk_gl_init fails. This can be
done by replacing the call with gtk_gl_init_check. However, the
current version code doesn't allow this because it expects the 3d code
to be working even though 2d display is chosen. (Commenting out the
gtk_gl_init call simulates the situation).
This is relevant for linux users because they might not have 3d
working correctly on their native display or might run on a remote
display not supporting GLX.
Christian.