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[Bug-gnubg] RE: Computer Olympiad
[Bug-gnubg] RE: Computer Olympiad
Tue, 8 May 2007 09:30:00 +0200
For GNU Backgammon, at the time being, I only participate in person, thus
Adrian Wright (and the gnubg development team) should have the last word in
Yet I'd like to point out:
Longer matches and more matches played tend to favorite the strongest
player, as luck becomes less and less envolved.
Playing best out of 3 1-pointers shouldn't be the scenario for designating
Olympiade's Gold Medal Winner.
The previous scenarios had best out of 5 15-pointers.
I think best out of 3 11-pointers is a reasonable draw-back, considering the
expected playing time of your bot will exceed the playing time of gnubg and
BgBlitz by a factor X. And X might be?
Even playing at 4ply on an old Pentium Celeron IV 2GHz, gnubg moves within 5
minutes. Extremo or WorldClass settings - and even GrandMaster setting -
make decisions within 1 minute, allowing 1,000 moves withing the time window
of the 16 hours you forsee at the Amsterdam Olympiade.
Thus time isn't the issue for gnubg.
And talking about your bot: do I understand correctly it will play on-line
matches to define it's next move?
> -----Original Message-----
> From: François Van Lishout [mailto:address@hidden
> Sent: Monday, May 07, 2007 5:59 PM
> To: 'Frank Berger'; 'motiv4u'; 'Adrian Wright'
> Cc: 'Chaslot G (MICC)'
> Subject: RE: Computer Olympiad
> I have talked with Mark Winands and he says that he allows
> two instances of the programs to run simultaneously. Of
> course two machines are needed and two operators. The spirit
> of the competition is to play as many games as possible. 2
> days of competition are enough for us too. In the morning, we
> will participate to the workshop, so Mark proposes to start
> around 1 pm each day. We would have a maximum of 16 hours of
> playing time (8 hours per day).
> I'm currently writing a Backgammon program with Guillaume
> Chaslot. He works at the University of Maastricht and is the
> author of one of the best Go program of the world which is
> based on a new Monte Carlo approach. We decided for about one
> month to try this approach also on the Backgammon and see
> what happens. We are still developing the program focusing on
> ways to compute the random games as fast as possible. We thus
> do not now yet if it can lead to a strong program or not. We
> will use the championship as a test bed of the strength of a
> Monte Carlo approach vs a learning approach in games. In
> future works, it can of course be envisaged to use a
> combination of both.
> We should also discuss about the thinking time. As far as I
> know, for you it is not important as the learning has been
> done offline and your program plays very fast. Our program
> however will play better if it plays lots of online random
> games... We are thus favourable to shorten to best of 3 so
> that we have more time for each single game.
> What do you think about all this ?
> Guillaume Chaslot
> François Van Lishout
> -----Message d'origine-----
> De : Frank Berger [mailto:address@hidden Envoyé :
> vendredi 4 mai 2007 18:13 À :
> address@hidden; motiv4u; Adrian Wright Objet
: Computer Olympiad
> Hello Mr. van Lishout, hello Adrina, hello Nardy,
> @Mr. van Lishout: Mark Winands from the ICGA mailed me that
> you want to participate with your programm in the Backgammon
> event at the Computer Olympiad. That's great news. After just
> two programms in 2003, 2003 and 2006 another competitor!
> In the past we always settled on the mode of the competition.
> We always played at two days and 15.6/16.6 seems a good date
> for it (just one holyday needed).
> In 2006 due to faster algo / computers we needed for 4
> 15-point matches IIRC 8-9 hours. Having 3 sequential matches
> looks hard to put in 2 days. Maybe if Nardy and Adrian are
> both there, we could have two instances of GnuBG (or BGBlitz)
> running so we need only two days (if the organizer allows
> this)? Or we might shorten from best of 5 to best of three.
> Or best of 5 with a shorter length. Or play 3 days (15-17?).
> What is your opinion?
> @Mr. van Lishout: And finally: naturally I'm curious. Could
> you reveal some informations about your program?
> Tot ziens
> Frank Berger
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