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[Bug-gnubg] Road map
From: |
Jonathan Kinsey |
Subject: |
[Bug-gnubg] Road map |
Date: |
Mon, 17 Mar 2008 09:50:55 +0000 |
I know it's tricky to have any sort of release road map for gnubg, as there are
only a few developers coming and going and largely doing what they want, it's
been a goal of mine for a while to get to a "version 1" release though, so
here's a plan that may get us there...
After the recent flurry of small changes I suggest we release a version
numbered 0.90, then when we've done some more changes 0.91 and so on for a few
(one to three/four?) versions until we're happy enough that with everything to
release a version 1.0. So it might go something like:
0.90 current code
0.91 some 3d stuff and start on database reports + ...
0.92 other changes/bug fixes...
0.93 documentation (web site + help)
1.0 translations and bug fixes
The idea being that version 1.0 is basically the current code with some
features finished off/rationalised, which means that any large code rewrite or
major change should wait until after version 1.
It might be better to have a build number as well so version 0.901 is the first
build of 0.90 and then if any important fixes are needed we can have a 0.902
build, etc. Which would make it easier to check what code someone is using.
Jon
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- [Bug-gnubg] Road map,
Jonathan Kinsey <=
- Re: [Bug-gnubg] Road map, Christian Anthon, 2008/03/17
- Re: [Bug-gnubg] Road map, Russ Allbery, 2008/03/17
- Re: [Bug-gnubg] Road map, Achim Mueller, 2008/03/26
- Re: [Bug-gnubg] Road map, Russ Allbery, 2008/03/26
- Re: [Bug-gnubg] Road map, Christian Anthon, 2008/03/26
- Re: [Bug-gnubg] Road map, Achim Mueller, 2008/03/27
- Re: [Bug-gnubg] Road map, Christian Anthon, 2008/03/28
Re: [Bug-gnubg] Road map, Achim Mueller, 2008/03/26