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Re: [Bug-gnubg] Latest 3d windows code disabled


From: Jonathan Kinsey
Subject: Re: [Bug-gnubg] Latest 3d windows code disabled
Date: Mon, 22 Dec 2008 17:09:46 +0000

Massimiliano Maini wrote:
>
> address@hidden wrote on
> 19/12/2008 11:44:55:
>
>> On Fri, Dec 19, 2008 at 11:24 AM, Jonathan Kinsey
>> wrote:
>>
>>> I've just disabled the latest 3d windows code, so that should fix the
>>> drawing
>>> problems some people were having.
>>>
>> Build under Windows, the flickering is gone, the trailer drawings are
>> gone too and the black region at the right disappeared also (good news
>> so far).
>>
>> However: the interface only shows the first part of the roll
>> e.g. gnubg opens 36: the 3-play is shown, the 6-play not.
>> The roll of player is available (shown in status bar), but the dice
>> are not visible.
>> Once player finishes move (intermediate moves are not shown), the
>> board refreshes and...
>> gnubs moves first part of its roll, player's turn (without dice)
>>
>> N.
>
> I don't see any of this issues on my PC (code snapshot 20081222),
> but even the removed code was working fine for me.

Disabling one of the opengl graphics driver options fixed this.

Jon





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