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Re: [Bug-gnubg] Handling ambiguous checker moves

From: Massimiliano Maini
Subject: Re: [Bug-gnubg] Handling ambiguous checker moves
Date: Fri, 10 Apr 2009 09:47:03 +0200

My 2c on the subject:

I agree gnubg should somehow signal ambiguous situations and not play them silently
in one way or the other. On the other hand, a pop-up every time there's an ambiguous
move will be a hassle (at least to me).

Personally I would buy the following:

- do not allow to drag and drop to final destination
- left click plays higher roll if possible, lower one else
- right click plays lower roll if possible, higher one else
- double click plays higher than lower if possible. If not possible, it plays
lower than higher, if possible.

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