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RE: [Bug-gnubg] Computing winning chances when self and opponent'sexact
RE: [Bug-gnubg] Computing winning chances when self and opponent'sexact Error rate mEMG's are known
Mon, 17 May 2010 09:06:06 +0100
There was some recent discussion about this at
It started as an offshoot from this
and is currently being discussed here:
contains a a table of Match Winning Chances vs. Elo
that most of the discussions use Snowie error rate, which is usually about half
of the gnubg error rate.
seems to be a consensus that 200 Elo points is about 5.5 Snowie ER, or 1.0
Snowie ER is about 36 Elo points.
assume that you are aware of the Jacobs/Trice MET tables in gnubg, which account
for differences in Elo points.
think that amongst all this is the information you need to put together what you
were looking for. I hope it helps.
I"d like to have a formula, or a very detailed table, by which I may be
able to compute the theoretical winning chances in a single game or in a match
against every opponent when both his/her and my exact "Error rate mEMG" are
known from the accumulated measures in GNU's database.
If such a thing is available, I'd be grateful to receive it or a link to
Thanks in advance