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Re: [Bug-gsl] GSL_NEGZERO

From: Brian Gough
Subject: Re: [Bug-gsl] GSL_NEGZERO
Date: Fri, 15 Apr 2011 17:10:46 +0100
User-agent: Wanderlust/2.15.6 (Almost Unreal) Emacs/23.2 Mule/6.0 (HANACHIRUSATO)

At Thu, 14 Apr 2011 15:40:35 -0600,
Gerard Jungman wrote:
> Back to my semi-original question: Why is neg-zero a macro instead
> of a floating-point constant?

No particular reason I'm aware of, probably just because POSINF and
NEGINF are macros. (I don't even remember writing that code to be honest)

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