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bug#10488: guile-config deprecation?


From: Andy Wingo
Subject: bug#10488: guile-config deprecation?
Date: Thu, 02 Feb 2012 14:41:35 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/23.3 (gnu/linux)

On Thu 12 Jan 2012 19:42, Mike Gran <address@hidden> writes:

> There's a bit of confusion on the guile-config deprecation.

Indeed.

> NEWS says that guile-config "will be deprecated"

This reflects what I would like to happen, but I share your concern that
we not create a situation in which "guile-config will just disappear
with no equally powerful, documented replacement in place".  Hence the
slowness of this transition.  Thanks for bringing it up.

> meta/guile-config.in says it "has been deprecated"

I changed the text to "will be deprecated".  It's somewhat
weasel-worded, I guess.

> meta/guile.m4's GUILE_PROGS rule will error "guile-config required
> but not found"

Uf, this is a can of worms.  I hacked on this a bit this morning, and
came up with the following.  What do you think?

# GUILE_PKG -- find Guile development files
#
# Usage: GUILE_PKG([VERSIONS])
#
# This macro runs the @code{pkg-config} tool to find development files
# for an available version of Guile.
#
# By default, this macro will search for the latest stable version of
# Guile (e.g. 2.0), falling back to the previous stable version
# (e.g. 1.8) if it is available.  If no address@hidden file is
# found, an error is signalled.  The found version is stored in
# @var{GUILE_EFFECTIVE_VERSION}.
#
# If @code{GUILE_PROGS} was already invoked, this macro ensures that the
# development files have the same effective version as the Guile
# program.
#
# @var{GUILE_EFFECTIVE_VERSION} is marked for substitution, as by
# @code{AC_SUBST}.
#
AC_DEFUN([GUILE_PKG],
 [PKG_PROG_PKG_CONFIG
  _guile_versions_to_search=m4_default([$1], [2.0 1.8])
  if test -z "$GUILE_EFFECTIVE_VERSION"; then
    _guile_tmp=""
    for v in $_guile_versions_to_search; do
      if test "$v" = "$GUILE_EFFECTIVE_VERSION"
        _guile_tmp=$v
      fi
    done
    if test -z "$_guile_tmp"; then
      AC_MSG_FAILURE([searching for guile development files for versions 
$_guile_versions_to_search, but previously found $GUILE version 
$GUILE_EFFECTIVE_VERSION])
    fi
    _guile_versions_to_search=$GUILE_EFFECTIVE_VERSION
  fi
  GUILE_EFFECTIVE_VERSION=""
  _guile_errors=""
  for v in $_guile_versions_to_search; do
    AC_MSG_NOTICE([checking for guile $v])
    if test -z "$GUILE_EFFECTIVE_VERSION"; then
      PKG_CHECK_EXISTS([guile-$v], [GUILE_EFFECTIVE_VERSION=$v], [])
    fi
  done

  if test -z "$GUILE_EFFECTIVE_VERSION"; then
    AC_MSG_ERROR([
No Guile development packages were found.

Please verify that you have Guile installed.  If you installed Guile
from a binary distribution, please verify that you have also installed
the development packages.  If you installed it yourself, you might need
to adjust your PKG_CONFIG_PATH; see the pkg-config man page for more.
])
  fi
  AC_MSG_NOTICE([found guile $v])
  AC_SUBST([GUILE_EFFECTIVE_VERSION])
 ])

# GUILE_FLAGS -- set flags for compiling and linking with Guile
#
# Usage: GUILE_FLAGS
#
# This macro runs the @code{pkg-config} tool to find out how to compile
# and link programs against Guile.  It sets four variables:
# @var{GUILE_CFLAGS}, @var{GUILE_LDFLAGS}, @var{GUILE_LIBS}, and
# @var{GUILE_LTLIBS}.
#
# @var{GUILE_CFLAGS}: flags to pass to a C or C++ compiler to build code that
# uses Guile header files.  This is almost always just one or more @code{-I}
# flags.
#
# @var{GUILE_LDFLAGS}: flags to pass to the compiler to link a program
# against Guile.  This includes @address@hidden for the
# Guile library itself, and may also include one or more @code{-L} flag
# to tell the compiler where to find the libraries.  But it does not
# include flags that influence the program's runtime search path for
# libraries, and will therefore lead to a program that fails to start,
# unless all necessary libraries are installed in a standard location
# such as @file{/usr/lib}.
#
# @var{GUILE_LIBS} and @var{GUILE_LTLIBS}: flags to pass to the compiler or to
# libtool, respectively, to link a program against Guile.  It includes flags
# that augment the program's runtime search path for libraries, so that shared
# libraries will be found at the location where they were during linking, even
# in non-standard locations.  @var{GUILE_LIBS} is to be used when linking the
# program directly with the compiler, whereas @var{GUILE_LTLIBS} is to be used
# when linking the program is done through libtool.
#
# The variables are marked for substitution, as by @code{AC_SUBST}.
#
AC_DEFUN([GUILE_FLAGS],
 [AC_REQUIRE([GUILE_PKG])
  PKG_CHECK_MODULES(GUILE, [guile-$GUILE_EFFECTIVE_VERSION])

  dnl GUILE_CFLAGS and GUILE_LIBS are already defined and AC_SUBST'd by
  dnl PKG_CHECK_MODULES.  But GUILE_LIBS to pkg-config is GUILE_LDFLAGS
  dnl to us.

  GUILE_LDFLAGS=$GUILE_LIBS

  dnl Determine the platform dependent parameters needed to use rpath.
  dnl AC_LIB_LINKFLAGS_FROM_LIBS is defined in gnulib/m4/lib-link.m4 and needs
  dnl the file gnulib/build-aux/config.rpath.
  AC_LIB_LINKFLAGS_FROM_LIBS([GUILE_LIBS], [$GUILE_LDFLAGS], [])
  GUILE_LIBS="$GUILE_LDFLAGS $GUILE_LIBS"
  AC_LIB_LINKFLAGS_FROM_LIBS([GUILE_LTLIBS], [$GUILE_LDFLAGS], [yes])
  GUILE_LTLIBS="$GUILE_LDFLAGS $GUILE_LTLIBS"

  AC_SUBST([GUILE_EFFECTIVE_VERSION])
  AC_SUBST([GUILE_CFLAGS])
  AC_SUBST([GUILE_LDFLAGS])
  AC_SUBST([GUILE_LIBS])
  AC_SUBST([GUILE_LTLIBS])
 ])

# GUILE_SITE_DIR -- find path to Guile "site" directory
#
# Usage: GUILE_SITE_DIR
#
# This looks for Guile's "site" directory, usually something like
# PREFIX/share/guile/site, and sets var @var{GUILE_SITE} to the path.
# Note that the var name is different from the macro name.
#
# The variable is marked for substitution, as by @code{AC_SUBST}.
#
AC_DEFUN([GUILE_SITE_DIR],
 [AC_REQUIRE([GUILE_PKG])
  AC_MSG_CHECKING(for Guile site directory)
  GUILE_SITE=`$PKG_CONFIG --print-errors --variable=sitedir 
guile-$GUILE_EFFECTIVE_VERSION`
  AC_MSG_RESULT($GUILE_SITE)
  if test "$GUILE_SITE" = ""; then
     AC_MSG_FAILURE(sitedir not found)
  fi
  AC_SUBST(GUILE_SITE)
 ])

# GUILE_PROGS -- set paths to Guile interpreter, config and tool programs
#
# Usage: GUILE_PROGS
#
# This macro looks for programs @code{guile} and @code{guild}, setting
# variables @var{GUILE} and @var{GUILD} to their paths, respectively.
# If @code{guile} is not found, signal an error.
#
# The effective version of the found @code{guile} is set to
# @var{GUILE_EFFECTIVE_VERSION}.  This macro ensures that the effective
# version is compatible with the result of a previous invocation of
# @code{GUILE_FLAGS}, if any.
#
# As a legacy interface, it also looks for @code{guile-config} and
# @code{guile-tools}, setting @var{GUILE_CONFIG} and @var{GUILE_TOOLS}.
#
# The variables are marked for substitution, as by @code{AC_SUBST}.
#
AC_DEFUN([GUILE_PROGS],
 [AC_PATH_PROG(GUILE,guile)
  if test "$GUILE" = "" ; then
      AC_MSG_ERROR([guile required but not found])
  fi
  AC_SUBST(GUILE)

  _guile_prog_version=`$GUILE -c "(display (effective-version))"`
  if test -z "$GUILE_EFFECTIVE_VERSION"; then
    GUILE_EFFECTIVE_VERSION=$_guile_prog_version
  elif test "$GUILE_EFFECTIVE_VERSION" != "$_guile_prog_version"; then
    AC_MSG_ERROR([found development files for Guile $GUILE_EFFECTIVE_VERSION, 
but $GUILE has effective version $_guile_prog_version])
  fi

  AC_PATH_PROG(GUILD,guild)
  AC_SUBST(GUILD)

  AC_PATH_PROG(GUILE_CONFIG,guile-config)
  AC_SUBST(GUILE_CONFIG)
  if test -n "$GUILD"; then
    GUILE_TOOLS=$GUILD
  else
    AC_PATH_PROG(GUILE_TOOLS,guile-tools)
  fi
  AC_SUBST(GUILE_TOOLS)
 ])


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