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Re: Vertical space for imaginary, real collisions
From: |
Joe Neeman |
Subject: |
Re: Vertical space for imaginary, real collisions |
Date: |
Thu, 26 Oct 2006 20:53:32 +0200 |
On Thu, 2006-10-26 at 11:06 -0700, Graham Percival wrote:
> Marcus Macauley wrote:
>
> > 1. Vertical interlocking of staff objects should be allowed by default,
> > with an option to disable;
>
> Due to technical issues, I doubt that this will happen by default in the
> next few years. I agree that it would be nice, but it's not an easy
> task to do.
Is it really so difficult? It's just a skyline algorithm. The current
lily implementation is probably too slow to deal with whole staves but
an O(n log n) solution is not so hard to write.
- Vertical space for imaginary, real collisions, Marcus Macauley, 2006/10/12
- Re: Vertical space for imaginary, real collisions, Graham Percival, 2006/10/25
- Re: Vertical space for imaginary, real collisions, Marcus Macauley, 2006/10/25
- Re: Vertical space for imaginary, real collisions, Graham Percival, 2006/10/26
- Re: Vertical space for imaginary, real collisions,
Joe Neeman <=
- Re: Vertical space for imaginary, real collisions, Han-Wen Nienhuys, 2006/10/26
- Re: Vertical space for imaginary, real collisions, Joe Neeman, 2006/10/26
- Re: Vertical space for imaginary, real collisions, Han-Wen Nienhuys, 2006/10/26
- Re: Vertical space for imaginary, real collisions, Graham Percival, 2006/10/26
- Re: Vertical space for imaginary, real collisions, Mats Bengtsson, 2006/10/27
- Re: Vertical space for imaginary, real collisions, Mats Bengtsson, 2006/10/27