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Re: [Denemo-devel] Can not compile: fluid.h not found
From: |
Jeremiah Benham |
Subject: |
Re: [Denemo-devel] Can not compile: fluid.h not found |
Date: |
Mon, 19 Oct 2009 07:44:57 -0500 |
On Mon, 19 Oct 2009 10:21:20 +0100
Richard Shann <address@hidden> wrote:
> On Sun, 2009-10-18 at 22:55 -0500, Jeremiah Benham wrote:
> > > -I/usr/include/freetype2 -I/usr/include/libpng12
> > -D_HAVE_JACK_
> > > -MT main.o -MD -MP -MF .deps/main.Tpo -c -o main.o main.c
> > > main.c:43:19: Error: fluid.h:File or Directory not found
> > > make[2]: *** [main.o] Error 1
> >
> > I did not mean to push any of the fluidsynth stuff yet. Oh well. I
> > am having trouble booting my computer but I expect to have that
> > fixed shortly then I will upload the missing files.
>
> I have reverted the changes after a fashion because I needed to check
> in the fix in staffops.c
> What I have checked in builds under no jack at least.
>
> Jeremiah - can you transfer the fix in staffops.c to the release
> branch? It prevents the crash on cancelling staff props on inserting
> initial staff.
Ok. done. I noticed another bug but it is minor. Jackmidi does not
assign a port if you create two staffs then delete the first one
then add staff before. Not a big deal but should be fixed someday.
Jeremiah
> Richard
>
>