Hello,
I just wanted to confirm that the UDP Source and Sink blocks just "chop up" the data to fit inside the payload buffer (who's size is determine by the PAYLOAD_SIZE attribute) and do not handle "extra" things in the application layer like reordering of packets received out of order or resending packets in the event that data is dropped.
Stated differently, the UDP Source and Sink are "vanilla" UDP and don't have any additional features added in the application layer, correct?
Thanks in advance for the help.