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NSRunLoop bug


From: Andy Ruder
Subject: NSRunLoop bug
Date: Tue, 19 Feb 2002 23:09:29 -0600
User-agent: Mutt/1.3.27i

  I have an app that uses [NSRunLoop runUntilDate] to put my program into a 
idle state
for a short amount of time.  The problem is that now it puts my cpu usage at 
90%(which
is not good for idling =P).  I have a feeling that this has something to do 
with the poll
patch perhaps.  I have included a small app(just two files, a makefile and a .m 
file) that
exhibits this behavior in as little lines of code as possible.  All it does is 
sets a timer
for 1 second and prints a message.  I don't think that it should be taking 90% 
of system
usage.  Anyways, take a look.  I don't think its my fault; I tried many things 
before deciding
that this was the fault of gnustep(including rewriting my network classes about 
10 times =P)

  Thanks a bunch.  I would fix it, but, quite simply, I'm totally and utterly 
confused by the
gnustep code.  Thanks again.

Bye

-- Andy Ruder (Beregorn on OPN #gnustep -- Come check us out)

Attachment: DoesNotIdle.tar.bz2
Description: Binary data


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