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[Pnet-developers] [bugs #9805] SDL&OpenGL project fails at runtime with


From: Ovidiu Sabou
Subject: [Pnet-developers] [bugs #9805] SDL&OpenGL project fails at runtime with VerificationException
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This mail is an automated notification from the bugs tracker
 of the project: DotGNU Portable.NET.




/**************************************************************************/
[bugs #9805] Full Item Snapshot:

URL: <http://savannah.gnu.org/bugs/?func=detailitem&item_id=9805>
Project: DotGNU Portable.NET
Submitted by: Ovidiu Sabou
On: Wed 07/28/04 at 21:07

Category:  None
Severity:  5 - Average
Item Group:  None
Resolution:  None
Assigned to:  None
Status:  Open


Summary:  SDL&OpenGL project fails at runtime with VerificationException

Original Submission:  We are working on an OpenGL application and we're using 
Tao.OpenGl and Tao.Sdl for access to those libraries. I have been using mono so 
far and wanted to try out pnet. The project compiles fine (we have a library 
and a demo executable for it)
After i compile Tao.Sdl and Tao.OpenGl with pnet and then my project, if i try 
to run it, this is what happens:

address@hidden:~/Projects/Alpha$ ilrun Demo.exe
Demo::Main [2084] - ldarg.0 at verify_var.c:78
Uncaught exception: System.Security.VerificationException: Could not verify the 
code

address@hidden:~/Projects/Alpha$

I get the same error if i compile Tao in mono or pnet.
it runs ok under mono no matter which compiler i used for building 
Tao(compiling on pnet and running on mono doesn't work also but that's not a 
problem for me since i cannot even run it with ilrun). 

If i compile the project in mono and try to run with ilrun:

address@hidden:~/Projects/Alpha$ ilrun Demo.exe
metadata error in token 0x0A000002: invalid MemberRef type signature
metadata error in token 0x0A000005: invalid MemberRef type signature
metadata error in token 0x0A00000A: invalid MemberRef type signature
<etc>
metadata error in token 0x0A00005F: invalid MemberRef type signature
Demo.exe: invalid metadata in image
address@hidden:~/Projects/Alpha$


the commands used to compile my projects are these(to get an idea about the 
structure):

address@hidden:~/Projects/Alpha$ make -f Makefile.pnet
cscc -g -lTao.OpenGl -lTao.Sdl -lSystem.Drawing  Alpha/FrameWork/OpenGL.cs 
Alpha/FrameWork/SdlWindow.cs Alpha/FrameWork/Application.cs 
Alpha/Image/Texture.cs Alpha/Image/Font.cs Alpha/UI/UIBase.cs Alpha/UI/Style.cs 
Alpha/UI/Widget.cs Alpha/UI/Container.cs Alpha/UI/Window.cs Alpha/UI/Box.cs 
Alpha/UI/Button.cs Alpha/UI/EditBox.cs Alpha/UI/GameView.cs Alpha/UI/Label.cs 
Alpha/UI/Scrollbar.cs Alpha/UI/TextBox.cs Alpha/UI/TextView.cs 
Alpha/Map/GameMap.cs Alpha/Map/HeightMap.cs Alpha/Game/Game.cs 
Alpha/Game/GameData.cs Alpha/Game/UnitType.cs Alpha/Game/Order.cs 
Alpha/Game/Unit.cs Alpha/Game/Pathfinder.cs Alpha/Game/GameState.cs  -shared -o 
Alpha.dll
cscc -g -lAlpha.dll -lSystem.Drawing  Demo/Main.cs Demo/GameData.cs 
Demo/Menu.cs Demo/GameScreen.cs Demo/UITestGround.cs -o Demo.exe
address@hidden:~/Projects/Alpha$

if you want to get the sourcecode:
svn co svn://repnet.homeunix.org/Alpha












For detailed info, follow this link:
<http://savannah.gnu.org/bugs/?func=detailitem&item_id=9805>

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