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[Pnet-developers] [bugs #11338] Graphics.FillPath does not really fill w


From: Deryk Robosson
Subject: [Pnet-developers] [bugs #11338] Graphics.FillPath does not really fill with PathData
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This mail is an automated notification from the bugs tracker
 of the project: DotGNU Portable.NET.

/**************************************************************************/
[bugs #11338] Latest Modifications:

Changes by: 
                Deryk Robosson <address@hidden>
'Date: 
                Sat 12/18/2004 at 03:16 (GMT)

------------------ Additional Follow-up Comments ----------------------------
Using the following code seems to work okay (overridden OnPaint method).  Got a 
test case we can try?

// Create solid brush.
SolidBrush redBrush = new SolidBrush(Color.Red);
// Create graphics path object and add lines
GraphicsPath graphPath = new GraphicsPath();
graphPath.AddLine(0, 0, 200, 100);
graphPath.AddLine(80, 80, 150, 90);
graphPath.AddLine(150, 25, 30, 68);
// Fill graphics path to screen.
e.Graphics.FillPath(redBrush, graphPath);







/**************************************************************************/
[bugs #11338] Full Item Snapshot:

URL: <http://savannah.gnu.org/bugs/?func=detailitem&item_id=11338>
Project: DotGNU Portable.NET
Submitted by: Heiko Weiss
On: Fri 12/17/2004 at 07:52

Category:  None
Severity:  5 - Average
Item Group:  None
Resolution:  None
Privacy:  Public
Assigned to:  None
Status:  Open


Summary:  Graphics.FillPath does not really fill with PathData

Original Submission:  
Graphics.FillPath( Brush, GraphicsPath ) does not fill the Path just draws the 
path.
I have a lot of Beziers in the Graphics Path, none is filled.

Follow-up Comments
------------------


-------------------------------------------------------
Date: Sat 12/18/2004 at 03:16       By: Deryk Robosson <drobosson>
Using the following code seems to work okay (overridden OnPaint method).  Got a 
test case we can try?

// Create solid brush.
SolidBrush redBrush = new SolidBrush(Color.Red);
// Create graphics path object and add lines
GraphicsPath graphPath = new GraphicsPath();
graphPath.AddLine(0, 0, 200, 100);
graphPath.AddLine(80, 80, 150, 90);
graphPath.AddLine(150, 25, 30, 68);
// Fill graphics path to screen.
e.Graphics.FillPath(redBrush, graphPath);













For detailed info, follow this link:
<http://savannah.gnu.org/bugs/?func=detailitem&item_id=11338>

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