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[Eliot-dev] Changes to eliot/game/history.h [antoine-1]


From: eliot-dev
Subject: [Eliot-dev] Changes to eliot/game/history.h [antoine-1]
Date: Sun, 23 Oct 2005 13:16:34 -0400

Index: eliot/game/history.h
diff -u /dev/null eliot/game/history.h:1.2.2.1
--- /dev/null   Sun Oct 23 17:16:34 2005
+++ eliot/game/history.h        Sun Oct 23 17:16:24 2005
@@ -0,0 +1,76 @@
+/* Eliot                                                                     */
+/* Copyright (C) 1999  Antoine Fraboulet                                     */
+/*                                                                           */
+/* This file is part of Eliot.                                               */
+/*                                                                           */
+/* Eliot is free software; you can redistribute it and/or modify             */
+/* it under the terms of the GNU General Public License as published by      */
+/* the Free Software Foundation; either version 2 of the License, or         */
+/* (at your option) any later version.                                       */
+/*                                                                           */
+/* Eliot is distributed in the hope that it will be useful,                  */
+/* but WITHOUT ANY WARRANTY; without even the implied warranty of            */
+/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             */
+/* GNU General Public License for more details.                              */
+/*                                                                           */
+/* You should have received a copy of the GNU General Public License         */
+/* along with this program; if not, write to the Free Software               */
+/* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA 
*/
+
+/* $Id: history.h,v 1.2.2.1 2005/10/23 17:16:24 afrab Exp $ */
+
+/**
+ *  \file   history.h
+ *  \brief  Game history system
+ *  \author Antoine Fraboulet
+ *  \date   2005
+ */
+
+#ifndef _HISTORY_H
+#define _HISTORY_H
+
+#include <vector>
+#include "turn.h"
+
+class History
+{
+ public:
+    History();
+    ~History();
+    
+    /// get the size of the history
+    int              getSize() const;
+
+    /// Get the (possibly incomplete) rack 
+    const PlayedRack getCurrentRack() const;
+
+    /// Set the current rack
+    void             setCurrentRack(const PlayedRack &iPld);
+    
+    /// Get the previous turn
+    const Turn       getPreviousTurn() const;
+    
+    /// Get turn 'n'
+    const Turn       getTurn(unsigned int) const;
+
+    /// Update the "history" with the given round and, complete the turn.
+    /// a new turn is created with the remaining letters in the rack
+    void playRound(int player, int turn, const Round& round);
+
+    /// Remove last turn
+    void removeLastTurn();
+    
+    /// String handling
+    std::string toString() const;
+
+ private:
+    std::vector < Turn* > history;
+};
+
+#endif
+
+
+/// Local Variables:
+/// mode: hs-minor
+/// c-basic-offset: 4
+/// End:




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