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[Eliot-dev] Changes to eliot/game/training.h [antoine-1]
From: |
eliot-dev |
Subject: |
[Eliot-dev] Changes to eliot/game/training.h [antoine-1] |
Date: |
Sun, 23 Oct 2005 16:59:19 -0400 |
Index: eliot/game/training.h
diff -u eliot/game/training.h:1.10.2.2 eliot/game/training.h:1.10.2.3
--- eliot/game/training.h:1.10.2.2 Sun Oct 23 18:38:18 2005
+++ eliot/game/training.h Sun Oct 23 20:58:20 2005
@@ -18,8 +18,6 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
-/* $Id: training.h,v 1.10.2.2 2005/10/23 18:38:18 afrab Exp $ */
-
#ifndef _TRAINING_H_
#define _TRAINING_H_
@@ -46,16 +44,17 @@
/*************************
* Game handling
*************************/
-
- /// play a round on the board
- virtual int play(int player, Round& round);
+
+ /// Play a round on the board
+ virtual int play(int player, Round& oRound);
virtual int back();
+ using Game::back;
- /// search for the best possibilities
+ /// Search for the best possibilities
void search();
const Results& getResults() const { return m_results; }
- /// play result 'n'
+ /// Play result 'n'
int playResult(int);
/// Place a temporary word on the board for preview purpose
@@ -65,9 +64,9 @@
void removeTestPlay();
/// Get the temporary word
- std::string getTestPlayWord();
-
- int setRack(PlayedRack::set_rack_mode mode, bool check, std::string rack);
+ std::string getTestPlayWord() const;
+
+ int setRack(PlayedRack::set_rack_mode mode, bool check, const std::string&
rack);
private:
// Private constructor and destructor to force using the GameFactory class
@@ -81,7 +80,7 @@
#endif /* _TRAINING_H_ */
-
+
/// Local Variables:
/// mode: hs-minor
/// c-basic-offset: 4