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[Eliot-dev] eliot/game turn.h turn.cpp


From: eliot-dev
Subject: [Eliot-dev] eliot/game turn.h turn.cpp
Date: Mon, 26 Dec 2005 19:17:49 +0000

CVSROOT:        /cvsroot/eliot
Module name:    eliot
Branch:         
Changes by:     Antoine Fraboulet <address@hidden>      05/12/26 19:17:49

Modified files:
        game           : turn.h turn.cpp 

Log message:
        - adding empty constructor for History

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/eliot/eliot/game/turn.h.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://cvs.savannah.gnu.org/viewcvs/eliot/eliot/game/turn.cpp.diff?tr1=1.7&tr2=1.8&r1=text&r2=text

Patches:
Index: eliot/game/turn.cpp
diff -u eliot/game/turn.cpp:1.7 eliot/game/turn.cpp:1.8
--- eliot/game/turn.cpp:1.7     Mon Dec 26 15:53:37 2005
+++ eliot/game/turn.cpp Mon Dec 26 19:17:49 2005
@@ -30,23 +30,29 @@
 #include "turn.h"
 
 
+Turn::Turn()
+{
+    m_num     = 0;
+    m_player  = 0;
+    m_pldrack = PlayedRack();
+    m_round   = Round();
+}
+
 Turn::Turn(int iNum, int iPlayerId,
            const PlayedRack& iPldRack, const Round& iRound)
     : m_num(iNum), m_playerId(iPlayerId), m_pldrack(iPldRack), m_round(iRound)
 {
 }
 
-
 #if 0
 void Turn::operator=(const Turn &iOther)
 {
-    num     = iOther.num;
-    pldrack = iOther.pldrack;
-    round   = iOther.round;
+    m_num     = iOther.m_num;
+    m_pldrack = iOther.m_pldrack;
+    m_round   = iOther.m_round;
 }
 #endif
 
-
 string Turn::toString(bool iShowExtraSigns) const
 {
     string rs = "";
Index: eliot/game/turn.h
diff -u eliot/game/turn.h:1.6 eliot/game/turn.h:1.7
--- eliot/game/turn.h:1.6       Mon Dec 26 15:53:37 2005
+++ eliot/game/turn.h   Mon Dec 26 19:17:49 2005
@@ -30,16 +30,15 @@
 class Turn
 {
 public:
+    Turn();
     Turn(int iNum, int iPlayerId,
          const PlayedRack& iPldRack, const Round& iRound);
     virtual ~Turn() {};
 
-#if 0
     void setNum(int iNum)                          { m_num = iNum; }
     void setPlayer(int iPlayerId)                  { m_playerId = iPlayerId; }
     void setPlayedRack(const PlayedRack& iPldRack) { m_pldrack = iPldRack; }
     void setRound(const Round& iRound)             { m_round = iRound; }
-#endif
 
     int               getNum()        const { return m_num; }
     int               getPlayer()     const { return m_playerId; }




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