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[Eliot-dev] eliot/game history.h history.cpp


From: eliot-dev
Subject: [Eliot-dev] eliot/game history.h history.cpp
Date: Mon, 26 Dec 2005 22:57:44 +0000

CVSROOT:        /cvsroot/eliot
Module name:    eliot
Branch:         
Changes by:     Antoine Fraboulet <address@hidden>      05/12/26 22:57:44

Modified files:
        game           : history.h history.cpp 

Log message:
        - comment update

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/eliot/eliot/game/history.h.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://cvs.savannah.gnu.org/viewcvs/eliot/eliot/game/history.cpp.diff?tr1=1.5&tr2=1.6&r1=text&r2=text

Patches:
Index: eliot/game/history.cpp
diff -u eliot/game/history.cpp:1.5 eliot/game/history.cpp:1.6
--- eliot/game/history.cpp:1.5  Mon Dec 26 19:19:42 2005
+++ eliot/game/history.cpp      Mon Dec 26 22:57:44 2005
@@ -90,7 +90,11 @@
     return *(m_history[n]);
 }
 
-
+/*
+ * This function increments the number of racks, and fills the new rack
+ * with the unplayed tiles from the previous one.
+ * 03 sept 2000 : We have to sort the tiles according to the new rules
+ */
 void History::playRound(int player, int turn, const Round& round)
 {
     Rack rack;
Index: eliot/game/history.h
diff -u eliot/game/history.h:1.5 eliot/game/history.h:1.6
--- eliot/game/history.h:1.5    Mon Dec 26 19:19:42 2005
+++ eliot/game/history.h        Mon Dec 26 22:57:44 2005
@@ -40,7 +40,9 @@
  *  - one for each of the players
  *
  * A History is never empty (getSize() can be used as the is the current turn
- * number for the complete game history). The top of the history is an empty
+ * number for the complete game history). 
+ *
+ * The top of the history is an empty
  * Turn until it has been filled and game is up to a new round.
  * 
  * getCurrentRack() can/should be used to store the current played rack. 




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