[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Interactive hat.
From: |
Alan Mackenzie |
Subject: |
Re: Interactive hat. |
Date: |
Fri, 27 Mar 2009 11:15:41 +0000 |
User-agent: |
Mutt/1.5.9i |
Hi, Stefan,
On Thu, Mar 26, 2009 at 10:50:11PM -0400, Stefan Monnier wrote:
> > How about I take your suggestion as meaning that page "Interactive
> > Codes" should be enhanced to give the lisp equivalent for each code
> > letter, and it is made clear that the string version is a convenient
> > abbreviation which works nearly all the time, and the Lisp code is
> > the fully general version?
> That's the idea, yes. Additionally, the equivalent Lisp code should
> be simple (a single funcall), which isn't always possible right now,
> IIRC.
OK, I'll get on with that. Hopefully, I'll post a patch to
commands.texi in the next few days.
Thanks for all the arguments!
> Stefan
--
Alan Mackenzie (Nuremberg, Germany).
- Re: Interactive hat. [Was: CUA-like stuff spuriously enables transient-mark-mode], (continued)
- Re: Interactive hat. [Was: CUA-like stuff spuriously enables transient-mark-mode], Alan Mackenzie, 2009/03/26
- Re: Interactive hat., Stefan Monnier, 2009/03/26
- Re: Interactive hat., Alan Mackenzie, 2009/03/26
- Re: Interactive hat., Stefan Monnier, 2009/03/26
- Re: Interactive hat., Alan Mackenzie, 2009/03/26
- Re: Interactive hat., Stefan Monnier, 2009/03/26
- Re: Interactive hat., Johan Bockgård, 2009/03/26
- Re: Interactive hat., Alan Mackenzie, 2009/03/26
- Re: Interactive hat., Alan Mackenzie, 2009/03/26
- Re: Interactive hat., Stefan Monnier, 2009/03/26
- Re: Interactive hat.,
Alan Mackenzie <=