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Re: Subject: Call for testers for GNU Hyperbole 5.12, a large, useful Em

From: Dmitry Gutov
Subject: Re: Subject: Call for testers for GNU Hyperbole 5.12, a large, useful Emacs package
Date: Mon, 20 Jun 2016 00:44:41 +0300
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:45.0) Gecko/20100101 Thunderbird/45.2

On 06/19/2016 11:58 PM, Robert Weiner wrote:

People really like to talk abstractly here, which is fun, but doesn't
help move things forward too far when you could just as easily describe
exactly what you mean.

And from my side, the demo wasn't abstract enough: it described some things at a lower level, like press this, push that, instead of giving a brief overview of that all this stuff is about, and why I would want to push buttons. A button that computes a factorial is not particularly convincing, I could do that just as easily via an interactive function.

Did you find the demo useful or not?  Did you
like that it seemed more of a tutorial or not?

Somewhat, and no. It was overly long as a demo, it gave me a taste of understanding of what buttons mean in Hyperbole, but not why I would want to use them, as opposed to the regular tools (interactive functions and key bindings) that are already available in Emacs. Or maybe I was expecting too much.

Yes, buttons that link to an arbitrary files or directories, or that launch any command look neat, but it's not very obvious what kind of new and amazing workflows they allow, if any.

There is a 150 page manual with extensive
cross-references for more detail but a few more sections are yet to be

I hope you can forgive if I'm not in any hurry to spend time on that.

    A demo is when you expend minimal effort and mostly observe the
    niceties of a program/package/website/etc, in a condensed form.

Hyperbole is highly interactive, so we want people to interact with it.

"Here are lots of buttons, click on them" would be fine. Maybe ease on on the terminology. You can tell the user to press S-mouse-2 without introducing the term "Action Key", etc.

And halfway through, the buttons stop, and the "demo" starts describing the normal Emacs features (maybe with some minor twists). Doesn't sound like demo material.

I don't know want ACME is.   But what would you be switching from?

Switching from Emacs. Acme is/was a Plan 9 editor:


else can you interactively create buttons with elisp actions in Emacs?

Never really felt the urge before.

    - "Depress the Action Key somewhere within this paragraph
    and while holding it down, depress the Assist Key." doesn't lead to
    the desired effect, or maybe I just understand the instructions.

I will check.  There was a problem with this but I believe it was fixed
in 5.12.  You need to be holding down shift-mouse2 and then press
shift-mouse3 or vice versa to see help for the first key pressed.

That would be "press", not "depress", wouldn't it? Still doesn't work, though.

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