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[Emacs-diffs] Changes to emacs/src/msdos.c [emacs-unicode-2]


From: Kenichi Handa
Subject: [Emacs-diffs] Changes to emacs/src/msdos.c [emacs-unicode-2]
Date: Mon, 08 Sep 2003 08:49:19 -0400

Index: emacs/src/msdos.c
diff -c /dev/null emacs/src/msdos.c:1.184.2.1
*** /dev/null   Mon Sep  8 08:49:19 2003
--- emacs/src/msdos.c   Mon Sep  8 08:48:11 2003
***************
*** 0 ****
--- 1,5299 ----
+ /* MS-DOS specific C utilities.          -*- coding: raw-text -*-
+    Copyright (C) 1993, 94, 95, 96, 97, 1999, 2000, 01, 2003
+    Free Software Foundation, Inc.
+ 
+ This file is part of GNU Emacs.
+ 
+ GNU Emacs is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+ 
+ GNU Emacs is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ GNU General Public License for more details.
+ 
+ You should have received a copy of the GNU General Public License
+ along with GNU Emacs; see the file COPYING.  If not, write to
+ the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.  */
+ 
+ /* Contributed by Morten Welinder */
+ /* New display, keyboard, and mouse control by Kim F. Storm */
+ 
+ /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
+ 
+ #include <config.h>
+ 
+ #ifdef MSDOS
+ #include "lisp.h"
+ #include <stdio.h>
+ #include <stdlib.h>
+ #include <time.h>
+ #include <sys/param.h>
+ #include <sys/time.h>
+ #include <dos.h>
+ #include <errno.h>
+ #include <string.h>    /* for bzero and string functions */
+ #include <sys/stat.h>    /* for _fixpath */
+ #include <unistd.h>    /* for chdir, dup, dup2, etc. */
+ #include <dir.h>       /* for getdisk */
+ #if __DJGPP__ >= 2
+ #include <fcntl.h>
+ #include <io.h>                /* for setmode */
+ #include <dpmi.h>      /* for __dpmi_xxx stuff */
+ #include <sys/farptr.h>        /* for _farsetsel, _farnspokeb */
+ #include <libc/dosio.h>  /* for _USE_LFN */
+ #include <conio.h>     /* for cputs */
+ #endif
+ 
+ #include "msdos.h"
+ #include "systime.h"
+ #include "termhooks.h"
+ #include "termchar.h"
+ #include "dispextern.h"
+ #include "dosfns.h"
+ #include "termopts.h"
+ #include "character.h"
+ #include "coding.h"
+ #include "disptab.h"
+ #include "frame.h"
+ #include "window.h"
+ #include "buffer.h"
+ #include "commands.h"
+ #include "blockinput.h"
+ #include "keyboard.h"
+ #include <go32.h>
+ #include <pc.h>
+ #include <ctype.h>
+ /* #include <process.h> */
+ /* Damn that local process.h!  Instead we can define P_WAIT ourselves.  */
+ #define P_WAIT 1
+ 
+ #ifndef _USE_LFN
+ #define _USE_LFN 0
+ #endif
+ 
+ #ifndef _dos_ds
+ #define _dos_ds _go32_info_block.selector_for_linear_memory
+ #endif
+ 
+ #if __DJGPP__ > 1
+ 
+ #include <signal.h>
+ #include "syssignal.h"
+ 
+ #ifndef SYSTEM_MALLOC
+ 
+ #ifdef GNU_MALLOC
+ 
+ /* If other `malloc' than ours is used, force our `sbrk' behave like
+    Unix programs expect (resize memory blocks to keep them contiguous).
+    If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
+    because that's what `gmalloc' expects to get.  */
+ #include <crt0.h>
+ 
+ #ifdef REL_ALLOC
+ int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
+ #else  /* not REL_ALLOC */
+ int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | 
_CRT0_FLAG_FILL_SBRK_MEMORY);
+ #endif /* not REL_ALLOC */
+ #endif /* GNU_MALLOC */
+ 
+ #endif /* not SYSTEM_MALLOC */
+ #endif /* __DJGPP__ > 1 */
+ 
+ static unsigned long
+ event_timestamp ()
+ {
+   struct time t;
+   unsigned long s;
+ 
+   gettime (&t);
+   s = t.ti_min;
+   s *= 60;
+   s += t.ti_sec;
+   s *= 1000;
+   s += t.ti_hund * 10;
+ 
+   return s;
+ }
+ 
+ 
+ /* ------------------------ Mouse control ---------------------------
+  *
+  * Coordinates are in screen positions and zero based.
+  * Mouse buttons are numbered from left to right and also zero based.
+  */
+ 
+ /* This used to be in termhooks.h, but mainstream Emacs code no longer
+    uses it, and it was removed...  */
+ #define NUM_MOUSE_BUTTONS (5)
+ 
+ int have_mouse;          /* 0: no, 1: enabled, -1: disabled */
+ static int mouse_visible;
+ 
+ static int mouse_last_x;
+ static int mouse_last_y;
+ 
+ static int mouse_button_translate[NUM_MOUSE_BUTTONS];
+ static int mouse_button_count;
+ 
+ void
+ mouse_on ()
+ {
+   union REGS regs;
+ 
+   if (have_mouse > 0 && !mouse_visible)
+     {
+       if (termscript)
+       fprintf (termscript, "<M_ON>");
+       regs.x.ax = 0x0001;
+       int86 (0x33, &regs, &regs);
+       mouse_visible = 1;
+     }
+ }
+ 
+ void
+ mouse_off ()
+ {
+   union REGS regs;
+ 
+   if (have_mouse > 0 && mouse_visible)
+     {
+       if (termscript)
+       fprintf (termscript, "<M_OFF>");
+       regs.x.ax = 0x0002;
+       int86 (0x33, &regs, &regs);
+       mouse_visible = 0;
+     }
+ }
+ 
+ static void
+ mouse_setup_buttons (int n_buttons)
+ {
+   if (n_buttons == 3)
+     {
+       mouse_button_count = 3;
+       mouse_button_translate[0] = 0; /* Left */
+       mouse_button_translate[1] = 2; /* Middle */
+       mouse_button_translate[2] = 1; /* Right */
+     }
+   else        /* two, what else? */
+     {
+       mouse_button_count = 2;
+       mouse_button_translate[0] = 0;
+       mouse_button_translate[1] = 1;
+     }
+ }
+ 
+ DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, 
Smsdos_set_mouse_buttons,
+        1, 1, "NSet number of mouse buttons to: ",
+        doc: /* Set the number of mouse buttons to use by Emacs.
+ This is useful with mice that report the number of buttons inconsistently,
+ e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of
+ them.  This happens with wheeled mice on Windows 9X, for example.  */)
+      (nbuttons)
+      Lisp_Object nbuttons;
+ {
+   int n;
+ 
+   CHECK_NUMBER (nbuttons);
+   n = XINT (nbuttons);
+   if (n < 2 || n > 3)
+     Fsignal (Qargs_out_of_range,
+            Fcons (build_string ("only 2 or 3 mouse buttons are supported"),
+                   Fcons (nbuttons, Qnil)));
+   mouse_setup_buttons (n);
+   return Qnil;
+ }
+ 
+ static void
+ mouse_get_xy (int *x, int *y)
+ {
+   union REGS regs;
+ 
+   regs.x.ax = 0x0003;
+   int86 (0x33, &regs, &regs);
+   *x = regs.x.cx / 8;
+   *y = regs.x.dx / 8;
+ }
+ 
+ void
+ mouse_moveto (x, y)
+      int x, y;
+ {
+   union REGS regs;
+ 
+   if (termscript)
+     fprintf (termscript, "<M_XY=%dx%d>", x, y);
+   regs.x.ax = 0x0004;
+   mouse_last_x = regs.x.cx = x * 8;
+   mouse_last_y = regs.x.dx = y * 8;
+   int86 (0x33, &regs, &regs);
+ }
+ 
+ static int
+ mouse_pressed (b, xp, yp)
+      int b, *xp, *yp;
+ {
+   union REGS regs;
+ 
+   if (b >= mouse_button_count)
+     return 0;
+   regs.x.ax = 0x0005;
+   regs.x.bx = mouse_button_translate[b];
+   int86 (0x33, &regs, &regs);
+   if (regs.x.bx)
+     *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
+   return (regs.x.bx != 0);
+ }
+ 
+ static int
+ mouse_released (b, xp, yp)
+      int b, *xp, *yp;
+ {
+   union REGS regs;
+ 
+   if (b >= mouse_button_count)
+     return 0;
+   regs.x.ax = 0x0006;
+   regs.x.bx = mouse_button_translate[b];
+   int86 (0x33, &regs, &regs);
+   if (regs.x.bx)
+     *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
+   return (regs.x.bx != 0);
+ }
+ 
+ static int
+ mouse_button_depressed (b, xp, yp)
+      int b, *xp, *yp;
+ {
+   union REGS regs;
+ 
+   if (b >= mouse_button_count)
+     return 0;
+   regs.x.ax = 0x0003;
+   int86 (0x33, &regs, &regs);
+   if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
+     {
+       *xp = regs.x.cx / 8;
+       *yp = regs.x.dx / 8;
+       return 1;
+     }
+   return 0;
+ }
+ 
+ void
+ mouse_get_pos (f, insist, bar_window, part, x, y, time)
+      FRAME_PTR *f;
+      int insist;
+      Lisp_Object *bar_window, *x, *y;
+      enum scroll_bar_part *part;
+      unsigned long *time;
+ {
+   int ix, iy;
+   Lisp_Object frame, tail;
+ 
+   /* Clear the mouse-moved flag for every frame on this display.  */
+   FOR_EACH_FRAME (tail, frame)
+     XFRAME (frame)->mouse_moved = 0;
+ 
+   *f = SELECTED_FRAME();
+   *bar_window = Qnil;
+   mouse_get_xy (&ix, &iy);
+   *time = event_timestamp ();
+   *x = make_number (mouse_last_x = ix);
+   *y = make_number (mouse_last_y = iy);
+ }
+ 
+ static void
+ mouse_check_moved ()
+ {
+   int x, y;
+ 
+   mouse_get_xy (&x, &y);
+   SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
+   mouse_last_x = x;
+   mouse_last_y = y;
+ }
+ 
+ /* Force the mouse driver to ``forget'' about any button clicks until
+    now.  */
+ static void
+ mouse_clear_clicks (void)
+ {
+   int b;
+ 
+   for (b = 0; b < mouse_button_count; b++)
+     {
+       int dummy_x, dummy_y;
+ 
+       (void) mouse_pressed (b, &dummy_x, &dummy_y);
+       (void) mouse_released (b, &dummy_x, &dummy_y);
+     }
+ }
+ 
+ void
+ mouse_init ()
+ {
+   union REGS regs;
+ 
+   if (termscript)
+     fprintf (termscript, "<M_INIT>");
+ 
+   regs.x.ax = 0x0021;
+   int86 (0x33, &regs, &regs);
+ 
+   /* Reset the mouse last press/release info.  It seems that Windows
+      doesn't do that automatically when function 21h is called, which
+      causes Emacs to ``remember'' the click that switched focus to the
+      window just before Emacs was started from that window.  */
+   mouse_clear_clicks ();
+ 
+   regs.x.ax = 0x0007;
+   regs.x.cx = 0;
+   regs.x.dx = 8 * (ScreenCols () - 1);
+   int86 (0x33, &regs, &regs);
+ 
+   regs.x.ax = 0x0008;
+   regs.x.cx = 0;
+   regs.x.dx = 8 * (ScreenRows () - 1);
+   int86 (0x33, &regs, &regs);
+ 
+   mouse_moveto (0, 0);
+   mouse_visible = 0;
+ }
+ 
+ /* ------------------------- Screen control ----------------------
+  *
+  */
+ 
+ static int internal_terminal = 0;
+ 
+ #ifndef HAVE_X_WINDOWS
+ extern unsigned char ScreenAttrib;
+ static int screen_face;
+ 
+ static int screen_size_X;
+ static int screen_size_Y;
+ static int screen_size;
+ 
+ static int current_pos_X;
+ static int current_pos_Y;
+ static int new_pos_X;
+ static int new_pos_Y;
+ 
+ static void *startup_screen_buffer;
+ static int startup_screen_size_X;
+ static int startup_screen_size_Y;
+ static int startup_pos_X;
+ static int startup_pos_Y;
+ static unsigned char startup_screen_attrib;
+ 
+ static clock_t startup_time;
+ 
+ static int term_setup_done;
+ 
+ static unsigned short outside_cursor;
+ 
+ /* Similar to the_only_frame.  */
+ struct x_output the_only_x_display;
+ 
+ /* Support for DOS/V (allows Japanese characters to be displayed on
+    standard, non-Japanese, ATs).  Only supported for DJGPP v2 and later.  */
+ 
+ /* Holds the address of the text-mode screen buffer.  */
+ static unsigned long screen_old_address = 0;
+ /* Segment and offset of the virtual screen.  If 0, DOS/V is NOT loaded.  */
+ static unsigned short screen_virtual_segment = 0;
+ static unsigned short screen_virtual_offset = 0;
+ /* A flag to control how to display unibyte 8-bit characters.  */
+ extern int unibyte_display_via_language_environment;
+ 
+ Lisp_Object Qbar, Qhbar;
+ 
+ /* The screen colors of the current frame, which serve as the default
+    colors for newly-created frames.  */
+ static int initial_screen_colors[2];
+ 
+ #if __DJGPP__ > 1
+ /* Update the screen from a part of relocated DOS/V screen buffer which
+    begins at OFFSET and includes COUNT characters.  */
+ static void
+ dosv_refresh_virtual_screen (int offset, int count)
+ {
+   __dpmi_regs regs;
+ 
+   if (offset < 0 || count < 0)        /* paranoia; invalid values crash DOS/V 
*/
+     return;
+ 
+   regs.h.ah = 0xff;   /* update relocated screen */
+   regs.x.es = screen_virtual_segment;
+   regs.x.di = screen_virtual_offset + offset;
+   regs.x.cx = count;
+   __dpmi_int (0x10, &regs);
+ }
+ #endif
+ 
+ static void
+ dos_direct_output (y, x, buf, len)
+      int x, y;
+      char *buf;
+      int len;
+ {
+   int t0 = 2 * (x + y * screen_size_X);
+   int t = t0 + (int) ScreenPrimary;
+   int l0 = len;
+ 
+ #if (__DJGPP__ < 2)
+   while (--len >= 0) {
+     dosmemput (buf++, 1, t);
+     t += 2;
+   }
+ #else
+   /* This is faster.  */
+   for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
+     _farnspokeb (t, *buf);
+ 
+   if (screen_virtual_segment)
+     dosv_refresh_virtual_screen (t0, l0);
+ #endif
+ }
+ #endif
+ 
+ /* Flash the screen as a substitute for BEEPs.  */
+ 
+ #if (__DJGPP__ < 2)
+ static void
+ do_visible_bell (xorattr)
+      unsigned char xorattr;
+ {
+   asm volatile
+     ("  movb   $1,%%dl                                \n\
+ visible_bell_0:                                       \n\
+       movl   _ScreenPrimary,%%eax             \n\
+       call   dosmemsetup                      \n\
+       movl   %%eax,%%ebx                      \n\
+       movl   %1,%%ecx                         \n\
+       movb   %0,%%al                          \n\
+       incl   %%ebx                            \n\
+ visible_bell_1:                                       \n\
+       xorb   %%al,%%gs:(%%ebx)                \n\
+       addl   $2,%%ebx                         \n\
+       decl   %%ecx                            \n\
+       jne    visible_bell_1                   \n\
+       decb   %%dl                             \n\
+       jne    visible_bell_3                   \n\
+ visible_bell_2:                                       \n\
+       movzwl %%ax,%%eax                       \n\
+         movzwl %%ax,%%eax                     \n\
+       movzwl %%ax,%%eax                       \n\
+       movzwl %%ax,%%eax                       \n\
+       decw   %%cx                             \n\
+       jne    visible_bell_2                   \n\
+       jmp    visible_bell_0                   \n\
+ visible_bell_3:"
+      : /* no output */
+      : "m" (xorattr), "g" (screen_size)
+      : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
+ }
+ 
+ static void
+ ScreenVisualBell (void)
+ {
+   /* This creates an xor-mask that will swap the default fore- and
+      background colors.  */
+   do_visible_bell (((the_only_x_display.foreground_pixel
+                    ^ the_only_x_display.background_pixel)
+                   * 0x11) & 0x7f);
+ }
+ #endif
+ 
+ #ifndef HAVE_X_WINDOWS
+ 
+ static int blink_bit = -1;    /* the state of the blink bit at startup */
+ 
+ /* Enable bright background colors.  */
+ static void
+ bright_bg (void)
+ {
+   union REGS regs;
+ 
+   /* Remember the original state of the blink/bright-background bit.
+      It is stored at 0040:0065h in the BIOS data area.  */
+   if (blink_bit == -1)
+     blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
+ 
+   regs.h.bl = 0;
+   regs.x.ax = 0x1003;
+   int86 (0x10, &regs, &regs);
+ }
+ 
+ /* Disable bright background colors (and enable blinking) if we found
+    the video system in that state at startup.  */
+ static void
+ maybe_enable_blinking (void)
+ {
+   if (blink_bit == 1)
+     {
+       union REGS regs;
+ 
+       regs.h.bl = 1;
+       regs.x.ax = 0x1003;
+       int86 (0x10, &regs, &regs);
+     }
+ }
+ 
+ /* Return non-zero if the system has a VGA adapter.  */
+ static int
+ vga_installed (void)
+ {
+   union REGS regs;
+ 
+   regs.x.ax = 0x1a00;
+   int86 (0x10, &regs, &regs);
+   if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
+     return 1;
+   return 0;
+ }
+ 
+ /* Set the screen dimensions so that it can show no less than
+    ROWS x COLS frame.  */
+ 
+ void
+ dos_set_window_size (rows, cols)
+      int *rows, *cols;
+ {
+   char video_name[30];
+   union REGS regs;
+   Lisp_Object video_mode;
+   int video_mode_value, have_vga = 0;
+   int current_rows = ScreenRows (), current_cols = ScreenCols ();
+ 
+   if (*rows == current_rows && *cols == current_cols)
+     return;
+ 
+   mouse_off ();
+   have_vga = vga_installed ();
+ 
+   /* If the user specified a special video mode for these dimensions,
+      use that mode.  */
+   sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
+   video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
+                                     Qnil))-> value;
+ 
+   if (INTEGERP (video_mode)
+       && (video_mode_value = XINT (video_mode)) > 0)
+     {
+       regs.x.ax = video_mode_value;
+       int86 (0x10, &regs, &regs);
+ 
+       if (have_mouse)
+       {
+         /* Must hardware-reset the mouse, or else it won't update
+            its notion of screen dimensions for some non-standard
+            video modes.  This is *painfully* slow...  */
+         regs.x.ax = 0;
+         int86 (0x33, &regs, &regs);
+       }
+     }
+ 
+   /* Find one of the dimensions supported by standard EGA/VGA
+      which gives us at least the required dimensions.  */
+ 
+ #if __DJGPP__ > 1
+ 
+   else
+     {
+       static struct {
+       int rows, need_vga;
+       }       std_dimension[] = {
+         {25, 0},
+         {28, 1},
+         {35, 0},
+         {40, 1},
+         {43, 0},
+         {50, 1}
+       };
+       int i = 0;
+ 
+       while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
+       {
+        if (std_dimension[i].need_vga <= have_vga
+            && std_dimension[i].rows >= *rows)
+          {
+            if (std_dimension[i].rows != current_rows
+                || *cols != current_cols)
+              _set_screen_lines (std_dimension[i].rows);
+            break;
+          }
+        i++;
+       }
+     }
+ 
+ #else /* not __DJGPP__ > 1 */
+ 
+   else if (*rows <= 25)
+     {
+       if (current_rows != 25 || current_cols != 80)
+       {
+         regs.x.ax = 3;
+         int86 (0x10, &regs, &regs);
+         regs.x.ax = 0x1101;
+         regs.h.bl = 0;
+         int86 (0x10, &regs, &regs);
+         regs.x.ax = 0x1200;
+         regs.h.bl = 32;
+         int86 (0x10, &regs, &regs);
+         regs.x.ax = 3;
+         int86 (0x10, &regs, &regs);
+       }
+     }
+   else if (*rows <= 50)
+     if (have_vga && (current_rows != 50 || current_cols != 80)
+       || *rows <= 43 && (current_rows != 43 || current_cols != 80))
+       {
+       regs.x.ax = 3;
+       int86 (0x10, &regs, &regs);
+       regs.x.ax = 0x1112;
+       regs.h.bl = 0;
+       int86 (0x10, &regs, &regs);
+       regs.x.ax = 0x1200;
+       regs.h.bl = 32;
+       int86 (0x10, &regs, &regs);
+       regs.x.ax = 0x0100;
+       regs.x.cx = 7;
+       int86 (0x10, &regs, &regs);
+       }
+ #endif /* not __DJGPP__ > 1 */
+ 
+   if (have_mouse)
+     {
+       mouse_init ();
+       mouse_on ();
+     }
+ 
+   /* Tell the caller what dimensions have been REALLY set.  */
+   *rows = ScreenRows ();
+   *cols = ScreenCols ();
+ 
+   /* Update Emacs' notion of screen dimensions.  */
+   screen_size_X = *cols;
+   screen_size_Y = *rows;
+   screen_size = *cols * *rows;
+ 
+ #if __DJGPP__ > 1
+   /* If the dimensions changed, the mouse highlight info is invalid.  */
+   if (current_rows != *rows || current_cols != *cols)
+     {
+       struct frame *f = SELECTED_FRAME();
+       struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+       Lisp_Object window = dpyinfo->mouse_face_window;
+ 
+       if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
+       {
+         dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
+         dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
+         dpyinfo->mouse_face_window = Qnil;
+       }
+     }
+ #endif
+ 
+   /* Enable bright background colors.  */
+   bright_bg ();
+ 
+   /* FIXME: I'm not sure the above will run at all on DOS/V.  But let's
+      be defensive anyway.  */
+   if (screen_virtual_segment)
+     dosv_refresh_virtual_screen (0, *cols * *rows);
+ }
+ 
+ /* If we write a character in the position where the mouse is,
+    the mouse cursor may need to be refreshed.  */
+ 
+ static void
+ mouse_off_maybe ()
+ {
+   int x, y;
+ 
+   if (!mouse_visible)
+     return;
+ 
+   mouse_get_xy (&x, &y);
+   if (y != new_pos_Y || x < new_pos_X)
+     return;
+ 
+   mouse_off ();
+ }
+ 
+ #define DEFAULT_CURSOR_START (-1)
+ #define DEFAULT_CURSOR_WIDTH (-1)
+ #define BOX_CURSOR_WIDTH     (-32)
+ 
+ /* Set cursor to begin at scan line START_LINE in the character cell
+    and extend for WIDTH scan lines.  Scan lines are counted from top
+    of the character cell, starting from zero.  */
+ static void
+ msdos_set_cursor_shape (struct frame *f, int start_line, int width)
+ {
+ #if __DJGPP__ > 1
+   unsigned desired_cursor;
+   __dpmi_regs regs;
+   int max_line, top_line, bot_line;
+ 
+   /* Avoid the costly BIOS call if F isn't the currently selected
+      frame.  Allow for NULL as unconditionally meaning the selected
+      frame.  */
+   if (f && f != SELECTED_FRAME())
+     return;
+ 
+   /* The character cell size in scan lines is stored at 40:85 in the
+      BIOS data area.  */
+   max_line = _farpeekw (_dos_ds, 0x485) - 1;
+   switch (max_line)
+     {
+       default:        /* this relies on CGA cursor emulation being ON! */
+       case 7:
+       bot_line = 7;
+       break;
+       case 9:
+       bot_line = 9;
+       break;
+       case 13:
+       bot_line = 12;
+       break;
+       case 15:
+       bot_line = 14;
+       break;
+     }
+ 
+   if (width < 0)
+     {
+       if (width == BOX_CURSOR_WIDTH)
+       {
+         top_line = 0;
+         bot_line = max_line;
+       }
+       else if (start_line != DEFAULT_CURSOR_START)
+       {
+         top_line = start_line;
+         bot_line = top_line - width - 1;
+       }
+       else if (width != DEFAULT_CURSOR_WIDTH)
+       {
+         top_line = 0;
+         bot_line = -1 - width;
+       }
+       else
+       top_line = bot_line + 1;
+     }
+   else if (width == 0)
+     {
+       /* [31, 0] seems to DTRT for all screen sizes.  */
+       top_line = 31;
+       bot_line = 0;
+     }
+   else        /* WIDTH is positive */
+     {
+       if (start_line != DEFAULT_CURSOR_START)
+       bot_line = start_line;
+       top_line = bot_line - (width - 1);
+     }
+ 
+   /* If the current cursor shape is already what they want, we are
+      history here.  */
+   desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
+   if (desired_cursor == _farpeekw (_dos_ds, 0x460))
+     return;
+ 
+   regs.h.ah = 1;
+   regs.x.cx = desired_cursor;
+   __dpmi_int (0x10, &regs);
+ #endif /* __DJGPP__ > 1 */
+ }
+ 
+ static void
+ IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
+ {
+   if (EQ (cursor_type, Qbar) || EQ (cursor_type, Qhbar))
+     {
+       /* Just BAR means the normal EGA/VGA cursor.  */
+       msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
+     }
+   else if (CONSP (cursor_type)
+          && (EQ (XCAR (cursor_type), Qbar)
+              || EQ (XCAR (cursor_type), Qhbar)))
+     {
+       Lisp_Object bar_parms = XCDR (cursor_type);
+       int width;
+ 
+       if (INTEGERP (bar_parms))
+       {
+         /* Feature: negative WIDTH means cursor at the top
+            of the character cell, zero means invisible cursor.  */
+         width = XINT (bar_parms);
+         msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
+                                 width);
+       }
+       else if (CONSP (bar_parms)
+              && INTEGERP (XCAR (bar_parms))
+              && INTEGERP (XCDR (bar_parms)))
+       {
+         int start_line = XINT (XCDR (bar_parms));
+ 
+         width = XINT (XCAR (bar_parms));
+         msdos_set_cursor_shape (f, start_line, width);
+       }
+     }
+   else
+     /* Treat anything unknown as "box cursor".  This includes nil, so
+        that a frame which doesn't specify a cursor type gets a box,
+        which is the default in Emacs.  */
+     msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
+ }
+ 
+ static void
+ IT_ring_bell (void)
+ {
+   if (visible_bell)
+     {
+       mouse_off ();
+       ScreenVisualBell ();
+     }
+   else
+     {
+       union REGS inregs, outregs;
+       inregs.h.ah = 2;
+       inregs.h.dl = 7;
+       intdos (&inregs, &outregs);
+     }
+ }
+ 
+ /* Given a face id FACE, extract the face parameters to be used for
+    display until the face changes.  The face parameters (actually, its
+    color) are used to construct the video attribute byte for each
+    glyph during the construction of the buffer that is then blitted to
+    the video RAM.  */
+ static void
+ IT_set_face (int face)
+ {
+   struct frame *sf = SELECTED_FRAME();
+   struct face *fp  = FACE_FROM_ID (sf, face);
+   struct face *dfp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
+   unsigned long fg, bg, dflt_fg, dflt_bg;
+ 
+   if (!fp)
+     {
+       fp = dfp;
+       /* The default face for the frame should always be realized and
+        cached.  */
+       if (!fp)
+       abort ();
+     }
+   screen_face = face;
+   fg = fp->foreground;
+   bg = fp->background;
+   dflt_fg = dfp->foreground;
+   dflt_bg = dfp->background;
+ 
+   /* Don't use invalid colors.  In particular, FACE_TTY_DEFAULT_* colors
+      mean use the colors of the default face.  Note that we assume all
+      16 colors to be available for the background, since Emacs switches
+      on this mode (and loses the blinking attribute) at startup.  */
+   if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
+     fg = FRAME_FOREGROUND_PIXEL (sf);
+   else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
+     fg = FRAME_BACKGROUND_PIXEL (sf);
+   if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
+     bg = FRAME_BACKGROUND_PIXEL (sf);
+   else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
+     bg = FRAME_FOREGROUND_PIXEL (sf);
+ 
+   /* Make sure highlighted lines really stand out, come what may.  */
+   if (fp->tty_reverse_p && (fg == dflt_fg && bg == dflt_bg))
+     {
+       unsigned long tem = fg;
+ 
+       fg = bg;
+       bg = tem;
+     }
+   /* If the user requested inverse video, obey.  */
+   if (inverse_video)
+     {
+       unsigned long tem2 = fg;
+ 
+       fg = bg;
+       bg = tem2;
+     }
+   if (termscript)
+     fprintf (termscript, "<FACE %d: %d/%d[FG:%d/BG:%d]>", face,
+            fp->foreground, fp->background, fg, bg);
+   if (fg >= 0 && fg < 16)
+     {
+       ScreenAttrib &= 0xf0;
+       ScreenAttrib |= fg;
+     }
+   if (bg >= 0 && bg < 16)
+     {
+       ScreenAttrib &= 0x0f;
+       ScreenAttrib |= ((bg & 0x0f) << 4);
+     }
+ }
+ 
+ Lisp_Object Vdos_unsupported_char_glyph;
+ 
+ static void
+ IT_write_glyphs (struct glyph *str, int str_len)
+ {
+   unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
+   int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
+   unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
+   int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
+   register int sl = str_len;
+   register int tlen = GLYPH_TABLE_LENGTH;
+   register Lisp_Object *tbase = GLYPH_TABLE_BASE;
+ 
+   /* If terminal_coding does any conversion, use it, otherwise use
+      safe_terminal_coding.  We can't use CODING_REQUIRE_ENCODING here
+      because it always returns 1 if terminal_coding.src_multibyte is 1.  */
+   struct coding_system *coding =
+     (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
+      ? &terminal_coding
+      : &safe_terminal_coding);
+   struct frame *sf;
+ 
+   /* Do we need to consider conversion of unibyte characters to
+      multibyte?  */
+   int convert_unibyte_characters
+     = (NILP (current_buffer->enable_multibyte_characters)
+        && unibyte_display_via_language_environment);
+ 
+   unsigned char conversion_buffer[256];
+   int conversion_buffer_size = sizeof conversion_buffer;
+ 
+   if (str_len <= 0) return;
+ 
+   screen_buf = screen_bp = alloca (str_len * 2);
+   screen_buf_end = screen_buf + str_len * 2;
+   sf = SELECTED_FRAME();
+ 
+   /* Since faces get cached and uncached behind our back, we can't
+      rely on their indices in the cache being consistent across
+      invocations.  So always reset the screen face to the default
+      face of the frame, before writing glyphs, and let the glyphs
+      set the right face if it's different from the default.  */
+   IT_set_face (DEFAULT_FACE_ID);
+ 
+   /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
+      the tail.  */
+   terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
+   while (sl)
+     {
+       int cf, chlen, enclen;
+       unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
+       unsigned ch;
+ 
+       /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
+        only for the redisplay code to know how many columns does
+          this character occupy on the screen.  Skip padding glyphs.  */
+       if (CHAR_GLYPH_PADDING_P (*str))
+       {
+         str++;
+         sl--;
+       }
+       else
+       {
+         register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
+         int glyph_not_in_table = 0;
+ 
+         /* If g is negative, it means we have a multibyte character
+            in *str.  That's what GLYPH_FROM_CHAR_GLYPH returns for
+            multibyte characters.  */
+         if (g < 0 || g >= tlen)
+           {
+             /* This glyph doesn't have an entry in Vglyph_table.  */
+             ch = str->u.ch;
+             glyph_not_in_table = 1;
+           }
+         else
+           {
+             /* This glyph has an entry in Vglyph_table, so process
+                any aliases before testing for simpleness.  */
+             GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
+             ch = FAST_GLYPH_CHAR (g);
+           }
+ 
+         /* Convert the character code to multibyte, if they
+            requested display via language environment.  We only want
+            to convert unibyte characters to multibyte in unibyte
+            buffers!  Otherwise, the 8-bit value in CH came from the
+            display table set up to display foreign characters.  */
+         if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
+             && (ch >= 0240
+                 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
+           ch = unibyte_char_to_multibyte (ch);
+ 
+         /* Invalid characters are displayed with a special glyph.  */
+         if (! CHAR_VALID_P (ch, 0))
+           {
+             g = !NILP (Vdos_unsupported_char_glyph)
+               ? Vdos_unsupported_char_glyph
+               : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
+             ch = FAST_GLYPH_CHAR (g);
+           }
+ 
+         /* If the face of this glyph is different from the current
+            screen face, update the screen attribute byte.  */
+         cf = str->face_id;
+         if (cf != screen_face)
+           IT_set_face (cf);   /* handles invalid faces gracefully */
+ 
+         if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
+           {
+             /* We generate the multi-byte form of CH in WORKBUF.  */
+             chlen = CHAR_STRING (ch, workbuf);
+             buf = workbuf;
+           }
+         else
+           {
+             /* We have a string in Vglyph_table.  */
+             chlen = GLYPH_LENGTH (tbase, g);
+             buf = GLYPH_STRING (tbase, g);
+           }
+ 
+         /* If the character is not multibyte, don't bother converting it.  */
+         if (chlen == 1)
+           {
+             *conversion_buffer = (unsigned char)ch;
+             chlen = 0;
+             enclen = 1;
+           }
+         else
+           {
+             coding->src_multibyte = 1;
+             encode_coding (coding, buf, conversion_buffer, chlen,
+                            conversion_buffer_size);
+             chlen -= coding->consumed;
+             enclen = coding->produced;
+ 
+             /* Replace glyph codes that cannot be converted by
+                terminal_coding with Vdos_unsupported_char_glyph.  */
+             if (*conversion_buffer == '?')
+               {
+                 unsigned char *cbp = conversion_buffer;
+ 
+                 while (cbp < conversion_buffer + enclen && *cbp == '?')
+                   *cbp++ = unsupported_char;
+                 if (unsupported_face != screen_face)
+                   IT_set_face (unsupported_face);
+               }
+           }
+ 
+         if (enclen + chlen > screen_buf_end - screen_bp)
+           {
+             /* The allocated buffer for screen writes is too small.
+                Flush it and loop again without incrementing STR, so
+                that the next loop will begin with the same glyph.  */
+             int nbytes = screen_bp - screen_buf;
+ 
+             mouse_off_maybe ();
+             dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
+             if (screen_virtual_segment)
+               dosv_refresh_virtual_screen (offset, nbytes / 2);
+             new_pos_X += nbytes / 2;
+             offset += nbytes;
+ 
+             /* Prepare to reuse the same buffer again.  */
+             screen_bp = screen_buf;
+           }
+         else
+           {
+             /* There's enough place in the allocated buffer to add
+                the encoding of this glyph.  */
+ 
+             /* First, copy the encoded bytes.  */
+             for (bp = conversion_buffer; enclen--; bp++)
+               {
+                 *screen_bp++ = (unsigned char)*bp;
+                 *screen_bp++ = ScreenAttrib;
+                 if (termscript)
+                   fputc (*bp, termscript);
+               }
+ 
+             /* Now copy the bytes not consumed by the encoding.  */
+             if (chlen > 0)
+               {
+                 buf += coding->consumed;
+                 while (chlen--)
+                   {
+                     if (termscript)
+                       fputc (*buf, termscript);
+                     *screen_bp++ = (unsigned char)*buf++;
+                     *screen_bp++ = ScreenAttrib;
+                   }
+               }
+ 
+             /* Update STR and its remaining length.  */
+             str++;
+             sl--;
+           }
+       }
+     }
+ 
+   /* Dump whatever is left in the screen buffer.  */
+   mouse_off_maybe ();
+   dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
+   if (screen_virtual_segment)
+     dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
+   new_pos_X += (screen_bp - screen_buf) / 2;
+ 
+   /* We may have to output some codes to terminate the writing.  */
+   if (CODING_REQUIRE_FLUSHING (coding))
+     {
+       coding->mode |= CODING_MODE_LAST_BLOCK;
+       encode_coding (coding, "", conversion_buffer, 0, 
conversion_buffer_size);
+       if (coding->produced > 0)
+       {
+         screen_buf = alloca (coding->produced * 2);
+         for (screen_bp = screen_buf, bp = conversion_buffer;
+              coding->produced--; bp++)
+           {
+             *screen_bp++ = (unsigned char)*bp;
+             *screen_bp++ = ScreenAttrib;
+             if (termscript)
+               fputc (*bp, termscript);
+           }
+         offset += screen_bp - screen_buf;
+         mouse_off_maybe ();
+         dosmemput (screen_buf, screen_bp - screen_buf,
+                    (int)ScreenPrimary + offset);
+         if (screen_virtual_segment)
+           dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
+         new_pos_X += (screen_bp - screen_buf) / 2;
+       }
+     }
+ }
+ 
+ /************************************************************************
+                         Mouse Highlight (and friends..)
+  ************************************************************************/
+ 
+ /* Last window where we saw the mouse.  Used by mouse-autoselect-window.  */
+ static Lisp_Object last_mouse_window;
+ 
+ static int mouse_preempted = 0;       /* non-zero when XMenu gobbles mouse 
events */
+ 
+ /* Set the mouse pointer shape according to whether it is in the
+    area where the mouse highlight is in effect.  */
+ static void
+ IT_set_mouse_pointer (int mode)
+ {
+   /* A no-op for now.  DOS text-mode mouse pointer doesn't offer too
+      many possibilities to change its shape, and the available
+      functionality pretty much sucks (e.g., almost every reasonable
+      shape will conceal the character it is on).  Since the color of
+      the pointer changes in the highlighted area, it is not clear to
+      me whether anything else is required, anyway.  */
+ }
+ 
+ /* Display the active region described by mouse_face_*
+    in its mouse-face if HL > 0, in its normal face if HL = 0.  */
+ static void
+ show_mouse_face (struct display_info *dpyinfo, int hl)
+ {
+   struct window *w = XWINDOW (dpyinfo->mouse_face_window);
+   struct frame *f = XFRAME (WINDOW_FRAME (w));
+   int i;
+   struct face *fp;
+ 
+ 
+   /* If window is in the process of being destroyed, don't bother
+      doing anything.  */
+   if (w->current_matrix == NULL)
+     goto set_cursor_shape;
+ 
+   /* Recognize when we are called to operate on rows that don't exist
+      anymore.  This can happen when a window is split.  */
+   if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
+     goto set_cursor_shape;
+ 
+   /* There's no sense to do anything if the mouse face isn't realized.  */
+   if (hl > 0)
+     {
+       if (dpyinfo->mouse_face_hidden)
+       goto set_cursor_shape;
+ 
+       fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
+       if (!fp)
+       goto set_cursor_shape;
+     }
+ 
+   /* Note that mouse_face_beg_row etc. are window relative.  */
+   for (i = dpyinfo->mouse_face_beg_row;
+        i <= dpyinfo->mouse_face_end_row;
+        i++)
+     {
+       int start_hpos, end_hpos;
+       struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
+ 
+       /* Don't do anything if row doesn't have valid contents.  */
+       if (!row->enabled_p)
+       continue;
+ 
+       /* For all but the first row, the highlight starts at column 0.  */
+       if (i == dpyinfo->mouse_face_beg_row)
+       start_hpos = dpyinfo->mouse_face_beg_col;
+       else
+       start_hpos = 0;
+ 
+       if (i == dpyinfo->mouse_face_end_row)
+       end_hpos = dpyinfo->mouse_face_end_col;
+       else
+       end_hpos = row->used[TEXT_AREA];
+ 
+       if (end_hpos <= start_hpos)
+       continue;
+       /* Record that some glyphs of this row are displayed in
+          mouse-face.  */
+       row->mouse_face_p = hl > 0;
+       if (hl > 0)
+       {
+         int vpos = row->y + WINDOW_TOP_EDGE_Y (w);
+         int kstart = start_hpos + WINDOW_LEFT_EDGE_X (w);
+         int nglyphs = end_hpos - start_hpos;
+         int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
+         int start_offset = offset;
+ 
+         if (termscript)
+           fprintf (termscript, "\n<MH+ %d-%d:%d>",
+                    kstart, kstart + nglyphs - 1, vpos);
+ 
+         mouse_off ();
+         IT_set_face (dpyinfo->mouse_face_face_id);
+         /* Since we are going to change only the _colors_ of the
+            displayed text, there's no need to go through all the
+            pain of generating and encoding the text from the glyphs.
+            Instead, we simply poke the attribute byte of each
+            affected position in video memory with the colors
+            computed by IT_set_face!  */
+         _farsetsel (_dos_ds);
+         while (nglyphs--)
+           {
+             _farnspokeb (offset, ScreenAttrib);
+             offset += 2;
+           }
+         if (screen_virtual_segment)
+           dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
+         mouse_on ();
+       }
+       else
+       {
+         /* We are removing a previously-drawn mouse highlight.  The
+            safest way to do so is to redraw the glyphs anew, since
+            all kinds of faces and display tables could have changed
+            behind our back.  */
+         int nglyphs = end_hpos - start_hpos;
+         int save_x = new_pos_X, save_y = new_pos_Y;
+ 
+         if (end_hpos >= row->used[TEXT_AREA])
+           nglyphs = row->used[TEXT_AREA] - start_hpos;
+ 
+         /* IT_write_glyphs writes at cursor position, so we need to
+            temporarily move cursor coordinates to the beginning of
+            the highlight region.  */
+         new_pos_X = start_hpos + WINDOW_LEFT_EDGE_X (w);
+         new_pos_Y = row->y + WINDOW_TOP_EDGE_Y (w);
+ 
+         if (termscript)
+           fprintf (termscript, "<MH- %d-%d:%d>",
+                    new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
+         IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
+         if (termscript)
+           fputs ("\n", termscript);
+         new_pos_X = save_x;
+         new_pos_Y = save_y;
+       }
+     }
+ 
+  set_cursor_shape:
+   /* Change the mouse pointer shape.  */
+   IT_set_mouse_pointer (hl);
+ }
+ 
+ /* Clear out the mouse-highlighted active region.
+    Redraw it un-highlighted first.  */
+ static void
+ clear_mouse_face (struct display_info *dpyinfo)
+ {
+   if (! NILP (dpyinfo->mouse_face_window))
+     show_mouse_face (dpyinfo, 0);
+ 
+   dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
+   dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
+   dpyinfo->mouse_face_window = Qnil;
+ }
+ 
+ /* Find the glyph matrix position of buffer position POS in window W.
+    *HPOS and *VPOS are set to the positions found.  W's current glyphs
+    must be up to date.  If POS is above window start return (0, 0).
+    If POS is after end of W, return end of last line in W.  */
+ static int
+ fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
+ {
+   int i, lastcol, line_start_position, maybe_next_line_p = 0;
+   int yb = window_text_bottom_y (w);
+   struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0), *best_row = row;
+ 
+   while (row->y < yb)
+     {
+       if (row->used[TEXT_AREA])
+       line_start_position = row->glyphs[TEXT_AREA]->charpos;
+       else
+       line_start_position = 0;
+ 
+       if (line_start_position > pos)
+       break;
+       /* If the position sought is the end of the buffer,
+        don't include the blank lines at the bottom of the window.  */
+       else if (line_start_position == pos
+              && pos == BUF_ZV (XBUFFER (w->buffer)))
+       {
+         maybe_next_line_p = 1;
+         break;
+       }
+       else if (line_start_position > 0)
+       best_row = row;
+ 
+       /* Don't overstep the last matrix row, lest we get into the
+        never-never land... */
+       if (row->y + 1 >= yb)
+       break;
+ 
+       ++row;
+     }
+ 
+   /* Find the right column within BEST_ROW.  */
+   lastcol = 0;
+   row = best_row;
+   for (i = 0; i < row->used[TEXT_AREA]; i++)
+     {
+       struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
+       int charpos;
+ 
+       charpos = glyph->charpos;
+       if (charpos == pos)
+       {
+         *hpos = i;
+         *vpos = row->y;
+         return 1;
+       }
+       else if (charpos > pos)
+       break;
+       else if (charpos > 0)
+       lastcol = i;
+     }
+ 
+   /* If we're looking for the end of the buffer,
+      and we didn't find it in the line we scanned,
+      use the start of the following line.  */
+   if (maybe_next_line_p)
+     {
+       ++row;
+       lastcol = 0;
+     }
+ 
+   *vpos = row->y;
+   *hpos = lastcol + 1;
+   return 0;
+ }
+ 
+ /* Take proper action when mouse has moved to the mode or top line of
+    window W, x-position X.  MODE_LINE_P non-zero means mouse is on the
+    mode line.  X is relative to the start of the text display area of
+    W, so the width of fringes and scroll bars must be subtracted
+    to get a position relative to the start of the mode line.  */
+ static void
+ IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
+ {
+   struct frame *f = XFRAME (w->frame);
+   struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+   struct glyph_row *row;
+ 
+   if (mode_line_p)
+     row = MATRIX_MODE_LINE_ROW (w->current_matrix);
+   else
+     row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
+ 
+   if (row->enabled_p)
+     {
+       extern Lisp_Object Qhelp_echo;
+       struct glyph *glyph, *end;
+       Lisp_Object help, map;
+ 
+       /* Find the glyph under X.  */
+       glyph = (row->glyphs[TEXT_AREA]
+              + x
+              /* Does MS-DOG really support scroll-bars??  ++KFS */
+              - WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w));
+       end = glyph + row->used[TEXT_AREA];
+       if (glyph < end
+         && STRINGP (glyph->object)
+         && STRING_INTERVALS (glyph->object)
+         && glyph->charpos >= 0
+         && glyph->charpos < SCHARS (glyph->object))
+       {
+         /* If we're on a string with `help-echo' text property,
+            arrange for the help to be displayed.  This is done by
+            setting the global variable help_echo to the help string.  */
+         help = Fget_text_property (make_number (glyph->charpos),
+                                    Qhelp_echo, glyph->object);
+         if (!NILP (help))
+           {
+             help_echo_string = help;
+             XSETWINDOW (help_echo_window, w);
+             help_echo_object = glyph->object;
+             help_echo_pos = glyph->charpos;
+           }
+       }
+     }
+ }
+ 
+ /* Take proper action when the mouse has moved to position X, Y on
+    frame F as regards highlighting characters that have mouse-face
+    properties.  Also de-highlighting chars where the mouse was before.
+    X and Y can be negative or out of range.  */
+ static void
+ IT_note_mouse_highlight (struct frame *f, int x, int y)
+ {
+   struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+   enum window_part part = ON_NOTHING;
+   Lisp_Object window;
+   struct window *w;
+ 
+   /* When a menu is active, don't highlight because this looks odd.  */
+   if (mouse_preempted)
+     return;
+ 
+   if (NILP (Vmouse_highlight)
+       || !f->glyphs_initialized_p)
+     return;
+ 
+   dpyinfo->mouse_face_mouse_x = x;
+   dpyinfo->mouse_face_mouse_y = y;
+   dpyinfo->mouse_face_mouse_frame = f;
+ 
+   if (dpyinfo->mouse_face_defer)
+     return;
+ 
+   if (gc_in_progress)
+     {
+       dpyinfo->mouse_face_deferred_gc = 1;
+       return;
+     }
+ 
+   /* Which window is that in?  */
+   window = window_from_coordinates (f, x, y, &part, &x, &y, 0);
+ 
+   /* If we were displaying active text in another window, clear that.  */
+   if (! EQ (window, dpyinfo->mouse_face_window))
+     clear_mouse_face (dpyinfo);
+ 
+   /* Not on a window -> return.  */
+   if (!WINDOWP (window))
+     return;
+ 
+   /* Convert to window-relative coordinates.  */
+   w = XWINDOW (window);
+ 
+   if (part == ON_MODE_LINE || part == ON_HEADER_LINE)
+     {
+       /* Mouse is on the mode or top line.  */
+       IT_note_mode_line_highlight (w, x, part == ON_MODE_LINE);
+       return;
+     }
+ 
+   IT_set_mouse_pointer (0);
+ 
+   /* Are we in a window whose display is up to date?
+      And verify the buffer's text has not changed.  */
+   if (part == ON_TEXT
+       && EQ (w->window_end_valid, w->buffer)
+       && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
+       && (XFASTINT (w->last_overlay_modified)
+         == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
+     {
+       int pos, i, nrows = w->current_matrix->nrows;
+       struct glyph_row *row;
+       struct glyph *glyph;
+ 
+       /* Find the glyph under X/Y.  */
+       glyph = NULL;
+       if (y >= 0 && y < nrows)
+       {
+         row = MATRIX_ROW (w->current_matrix, y);
+         /* Give up if some row before the one we are looking for is
+            not enabled.  */
+         for (i = 0; i <= y; i++)
+           if (!MATRIX_ROW (w->current_matrix, i)->enabled_p)
+             break;
+         if (i > y  /* all rows upto and including the one at Y are enabled */
+             && row->displays_text_p
+             && x <  window_box_width (w, TEXT_AREA))
+           {
+             glyph = row->glyphs[TEXT_AREA];
+             if (x >= row->used[TEXT_AREA])
+               glyph = NULL;
+             else
+               {
+                 glyph += x;
+                 if (!BUFFERP (glyph->object))
+                   glyph = NULL;
+               }
+           }
+       }
+ 
+       /* Clear mouse face if X/Y not over text.  */
+       if (glyph == NULL)
+       {
+         clear_mouse_face (dpyinfo);
+         return;
+       }
+ 
+       if (!BUFFERP (glyph->object))
+       abort ();
+       pos = glyph->charpos;
+ 
+       /* Check for mouse-face and help-echo.  */
+       {
+       extern Lisp_Object Qmouse_face;
+       Lisp_Object mouse_face, overlay, position, *overlay_vec;
+       int len, noverlays, obegv, ozv;;
+       struct buffer *obuf;
+ 
+       /* If we get an out-of-range value, return now; avoid an error.  */
+       if (pos > BUF_Z (XBUFFER (w->buffer)))
+         return;
+ 
+       /* Make the window's buffer temporarily current for
+          overlays_at and compute_char_face.  */
+       obuf = current_buffer;
+       current_buffer = XBUFFER (w->buffer);
+       obegv = BEGV;
+       ozv = ZV;
+       BEGV = BEG;
+       ZV = Z;
+ 
+       /* Is this char mouse-active or does it have help-echo?  */
+       XSETINT (position, pos);
+ 
+       /* Put all the overlays we want in a vector in overlay_vec.
+          Store the length in len.  If there are more than 10, make
+          enough space for all, and try again.  */
+       len = 10;
+       overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
+       noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
+       if (noverlays > len)
+         {
+           len = noverlays;
+           overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
+           noverlays = overlays_at (pos,
+                                    0, &overlay_vec, &len, NULL, NULL, 0);
+         }
+ 
+       /* Sort overlays into increasing priority order.  */
+       noverlays = sort_overlays (overlay_vec, noverlays, w);
+ 
+       /* Check mouse-face highlighting.  */
+       if (! (EQ (window, dpyinfo->mouse_face_window)
+              && y >= dpyinfo->mouse_face_beg_row
+              && y <= dpyinfo->mouse_face_end_row
+              && (y > dpyinfo->mouse_face_beg_row
+                  || x >= dpyinfo->mouse_face_beg_col)
+              && (y < dpyinfo->mouse_face_end_row
+                  || x < dpyinfo->mouse_face_end_col
+                  || dpyinfo->mouse_face_past_end)))
+         {
+           /* Clear the display of the old active region, if any.  */
+           clear_mouse_face (dpyinfo);
+ 
+           /* Find highest priority overlay that has a mouse-face prop.  */
+           overlay = Qnil;
+           for (i = noverlays - 1; i >= 0; --i)
+             {
+               mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
+               if (!NILP (mouse_face))
+                 {
+                   overlay = overlay_vec[i];
+                   break;
+                 }
+             }
+ 
+           /* If no overlay applies, get a text property.  */
+           if (NILP (overlay))
+             mouse_face = Fget_text_property (position, Qmouse_face,
+                                              w->buffer);
+ 
+           /* Handle the overlay case.  */
+           if (! NILP (overlay))
+             {
+               /* Find the range of text around this char that
+                  should be active.  */
+               Lisp_Object before, after;
+               int ignore;
+ 
+               before = Foverlay_start (overlay);
+               after = Foverlay_end (overlay);
+               /* Record this as the current active region.  */
+               fast_find_position (w, XFASTINT (before),
+                                   &dpyinfo->mouse_face_beg_col,
+                                   &dpyinfo->mouse_face_beg_row);
+               dpyinfo->mouse_face_past_end
+                 = !fast_find_position (w, XFASTINT (after),
+                                        &dpyinfo->mouse_face_end_col,
+                                        &dpyinfo->mouse_face_end_row);
+               dpyinfo->mouse_face_window = window;
+               dpyinfo->mouse_face_face_id
+                 = face_at_buffer_position (w, pos, 0, 0,
+                                            &ignore, pos + 1,
+                                            !dpyinfo->mouse_face_hidden);
+ 
+               /* Display it as active.  */
+               show_mouse_face (dpyinfo, 1);
+             }
+           /* Handle the text property case.  */
+           else if (! NILP (mouse_face))
+             {
+               /* Find the range of text around this char that
+                  should be active.  */
+               Lisp_Object before, after, beginning, end;
+               int ignore;
+ 
+               beginning = Fmarker_position (w->start);
+               XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
+                              - XFASTINT (w->window_end_pos)));
+               before
+                 = Fprevious_single_property_change (make_number (pos + 1),
+                                                     Qmouse_face,
+                                                     w->buffer, beginning);
+               after
+                 = Fnext_single_property_change (position, Qmouse_face,
+                                                 w->buffer, end);
+               /* Record this as the current active region.  */
+               fast_find_position (w, XFASTINT (before),
+                                   &dpyinfo->mouse_face_beg_col,
+                                   &dpyinfo->mouse_face_beg_row);
+               dpyinfo->mouse_face_past_end
+                 = !fast_find_position (w, XFASTINT (after),
+                                        &dpyinfo->mouse_face_end_col,
+                                        &dpyinfo->mouse_face_end_row);
+               dpyinfo->mouse_face_window = window;
+               dpyinfo->mouse_face_face_id
+                 = face_at_buffer_position (w, pos, 0, 0,
+                                            &ignore, pos + 1,
+                                            !dpyinfo->mouse_face_hidden);
+ 
+               /* Display it as active.  */
+               show_mouse_face (dpyinfo, 1);
+             }
+         }
+ 
+       /* Look for a `help-echo' property.  */
+       {
+         Lisp_Object help;
+         extern Lisp_Object Qhelp_echo;
+ 
+         /* Check overlays first.  */
+         help = Qnil;
+         for (i = noverlays - 1; i >= 0 && NILP (help); --i)
+           {
+             overlay = overlay_vec[i];
+             help = Foverlay_get (overlay, Qhelp_echo);
+           }
+ 
+         if (!NILP (help))
+           {
+             help_echo_string = help;
+             help_echo_window = window;
+             help_echo_object = overlay;
+             help_echo_pos = pos;
+           }
+         /* Try text properties.  */
+         else if (NILP (help)
+                  && ((STRINGP (glyph->object)
+                       && glyph->charpos >= 0
+                       && glyph->charpos < SCHARS (glyph->object))
+                      || (BUFFERP (glyph->object)
+                          && glyph->charpos >= BEGV
+                          && glyph->charpos < ZV)))
+           {
+             help = Fget_text_property (make_number (glyph->charpos),
+                                        Qhelp_echo, glyph->object);
+             if (!NILP (help))
+               {
+                 help_echo_string = help;
+                 help_echo_window = window;
+                 help_echo_object = glyph->object;
+                 help_echo_pos = glyph->charpos;
+               }
+           }
+       }
+ 
+       BEGV = obegv;
+       ZV = ozv;
+       current_buffer = obuf;
+       }
+     }
+ }
+ 
+ static void
+ IT_clear_end_of_line (int first_unused)
+ {
+   char *spaces, *sp;
+   int i, j, offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
+   extern int fatal_error_in_progress;
+ 
+   if (new_pos_X >= first_unused || fatal_error_in_progress)
+     return;
+ 
+   IT_set_face (0);
+   i = (j = first_unused - new_pos_X) * 2;
+   if (termscript)
+     fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
+   spaces = sp = alloca (i);
+ 
+   while (--j >= 0)
+     {
+       *sp++ = ' ';
+       *sp++ = ScreenAttrib;
+     }
+ 
+   mouse_off_maybe ();
+   dosmemput (spaces, i, (int)ScreenPrimary + offset);
+   if (screen_virtual_segment)
+     dosv_refresh_virtual_screen (offset, i / 2);
+ 
+   /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
+      Let's follow their lead, in case someone relies on this.  */
+   new_pos_X = first_unused;
+ }
+ 
+ static void
+ IT_clear_screen (void)
+ {
+   if (termscript)
+     fprintf (termscript, "<CLR:SCR>");
+   /* We are sometimes called (from clear_garbaged_frames) when a new
+      frame is being created, but its faces are not yet realized.  In
+      such a case we cannot call IT_set_face, since it will fail to find
+      any valid faces and will abort.  Instead, use the initial screen
+      colors; that should mimic what a Unix tty does, which simply clears
+      the screen with whatever default colors are in use.  */
+   if (FACE_FROM_ID (SELECTED_FRAME (), DEFAULT_FACE_ID) == NULL)
+     ScreenAttrib = (initial_screen_colors[0] << 4) | initial_screen_colors[1];
+   else
+     IT_set_face (0);
+   mouse_off ();
+   ScreenClear ();
+   if (screen_virtual_segment)
+     dosv_refresh_virtual_screen (0, screen_size);
+   new_pos_X = new_pos_Y = 0;
+ }
+ 
+ static void
+ IT_clear_to_end (void)
+ {
+   if (termscript)
+     fprintf (termscript, "<CLR:EOS>");
+ 
+   while (new_pos_Y < screen_size_Y) {
+     new_pos_X = 0;
+     IT_clear_end_of_line (screen_size_X);
+     new_pos_Y++;
+   }
+ }
+ 
+ static void
+ IT_cursor_to (int y, int x)
+ {
+   if (termscript)
+     fprintf (termscript, "\n<XY=%dx%d>", x, y);
+   new_pos_X = x;
+   new_pos_Y = y;
+ }
+ 
+ static int cursor_cleared;
+ 
+ static void
+ IT_display_cursor (int on)
+ {
+   if (on && cursor_cleared)
+     {
+       ScreenSetCursor (current_pos_Y, current_pos_X);
+       cursor_cleared = 0;
+     }
+   else if (!on && !cursor_cleared)
+     {
+       ScreenSetCursor (-1, -1);
+       cursor_cleared = 1;
+     }
+ }
+ 
+ /* Emacs calls cursor-movement functions a lot when it updates the
+    display (probably a legacy of old terminals where you cannot
+    update a screen line without first moving the cursor there).
+    However, cursor movement is expensive on MSDOS (it calls a slow
+    BIOS function and requires 2 mode switches), while actual screen
+    updates access the video memory directly and don't depend on
+    cursor position.  To avoid slowing down the redisplay, we cheat:
+    all functions that move the cursor only set internal variables
+    which record the cursor position, whereas the cursor is only
+    moved to its final position whenever screen update is complete.
+ 
+    `IT_cmgoto' is called from the keyboard reading loop and when the
+    frame update is complete.  This means that we are ready for user
+    input, so we update the cursor position to show where the point is,
+    and also make the mouse pointer visible.
+ 
+    Special treatment is required when the cursor is in the echo area,
+    to put the cursor at the end of the text displayed there.  */
+ 
+ static void
+ IT_cmgoto (FRAME_PTR f)
+ {
+   /* Only set the cursor to where it should be if the display is
+      already in sync with the window contents.  */
+   int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
+ 
+   /* FIXME: This needs to be rewritten for the new redisplay, or
+      removed.  */
+ #if 0
+   static int previous_pos_X = -1;
+ 
+   update_cursor_pos = 1;      /* temporary!!! */
+ 
+   /* If the display is in sync, forget any previous knowledge about
+      cursor position.  This is primarily for unexpected events like
+      C-g in the minibuffer.  */
+   if (update_cursor_pos && previous_pos_X >= 0)
+     previous_pos_X = -1;
+   /* If we are in the echo area, put the cursor at the
+      end of the echo area message.  */
+   if (!update_cursor_pos
+       && WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f))) <= 
new_pos_Y)
+     {
+       int tem_X = current_pos_X, dummy;
+ 
+       if (echo_area_glyphs)
+       {
+         tem_X = echo_area_glyphs_length;
+         /* Save current cursor position, to be restored after the
+            echo area message is erased.  Only remember one level
+            of previous cursor position.  */
+         if (previous_pos_X == -1)
+           ScreenGetCursor (&dummy, &previous_pos_X);
+       }
+       else if (previous_pos_X >= 0)
+       {
+         /* We wind up here after the echo area message is erased.
+            Restore the cursor position we remembered above.  */
+         tem_X = previous_pos_X;
+         previous_pos_X = -1;
+       }
+ 
+       if (current_pos_X != tem_X)
+       {
+         new_pos_X = tem_X;
+         update_cursor_pos = 1;
+       }
+     }
+ #endif
+ 
+   if (update_cursor_pos
+       && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
+     {
+       ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
+       if (termscript)
+       fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
+     }
+ 
+   /* Maybe cursor is invisible, so make it visible.  */
+   IT_display_cursor (1);
+ 
+   /* Mouse pointer should be always visible if we are waiting for
+      keyboard input.  */
+   if (!mouse_visible)
+     mouse_on ();
+ }
+ 
+ static void
+ IT_update_begin (struct frame *f)
+ {
+   struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
+   struct frame *mouse_face_frame = display_info->mouse_face_mouse_frame;
+ 
+   BLOCK_INPUT;
+ 
+   if (f && f == mouse_face_frame)
+     {
+       /* Don't do highlighting for mouse motion during the update.  */
+       display_info->mouse_face_defer = 1;
+ 
+       /* If F needs to be redrawn, simply forget about any prior mouse
+        highlighting.  */
+       if (FRAME_GARBAGED_P (f))
+       display_info->mouse_face_window = Qnil;
+ 
+       /* Can we tell that this update does not affect the window
+        where the mouse highlight is?  If so, no need to turn off.
+        Likewise, don't do anything if none of the enabled rows
+        contains glyphs highlighted in mouse face.  */
+       if (!NILP (display_info->mouse_face_window)
+         && WINDOWP (display_info->mouse_face_window))
+       {
+         struct window *w = XWINDOW (display_info->mouse_face_window);
+         int i;
+ 
+         /* If the mouse highlight is in the window that was deleted
+            (e.g., if it was popped by completion), clear highlight
+            unconditionally.  */
+         if (NILP (w->buffer))
+           display_info->mouse_face_window = Qnil;
+         else
+           {
+             for (i = 0; i < w->desired_matrix->nrows; ++i)
+               if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
+                   && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
+                 break;
+           }
+ 
+         if (NILP (w->buffer) || i < w->desired_matrix->nrows)
+           clear_mouse_face (display_info);
+       }
+     }
+   else if (mouse_face_frame && !FRAME_LIVE_P (mouse_face_frame))
+     {
+       /* If the frame with mouse highlight was deleted, invalidate the
+        highlight info.  */
+       display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = 
-1;
+       display_info->mouse_face_end_row = display_info->mouse_face_end_col = 
-1;
+       display_info->mouse_face_window = Qnil;
+       display_info->mouse_face_deferred_gc = 0;
+       display_info->mouse_face_mouse_frame = NULL;
+     }
+ 
+   UNBLOCK_INPUT;
+ }
+ 
+ static void
+ IT_update_end (struct frame *f)
+ {
+   FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
+ }
+ 
+ Lisp_Object Qcursor_type;
+ 
+ static void
+ IT_frame_up_to_date (struct frame *f)
+ {
+   struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+   Lisp_Object new_cursor, frame_desired_cursor;
+   struct window *sw;
+ 
+   if (dpyinfo->mouse_face_deferred_gc
+       || (f && f == dpyinfo->mouse_face_mouse_frame))
+     {
+       BLOCK_INPUT;
+       if (dpyinfo->mouse_face_mouse_frame)
+       IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
+                                dpyinfo->mouse_face_mouse_x,
+                                dpyinfo->mouse_face_mouse_y);
+       dpyinfo->mouse_face_deferred_gc = 0;
+       UNBLOCK_INPUT;
+     }
+ 
+   /* Set the cursor type to whatever they wanted.  In a minibuffer
+      window, we want the cursor to appear only if we are reading input
+      from this window, and we want the cursor to be taken from the
+      frame parameters.  For the selected window, we use either its
+      buffer-local value or the value from the frame parameters if the
+      buffer doesn't define its local value for the cursor type.  */
+   sw = XWINDOW (f->selected_window);
+   frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
+   if (cursor_in_echo_area
+       && FRAME_HAS_MINIBUF_P (f)
+       && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
+       && sw == XWINDOW (echo_area_window))
+     new_cursor = frame_desired_cursor;
+   else
+     {
+       struct buffer *b = XBUFFER (sw->buffer);
+ 
+       if (EQ (b->cursor_type, Qt))
+       new_cursor = frame_desired_cursor;
+       else if (NILP (b->cursor_type)) /* nil means no cursor */
+       new_cursor = Fcons (Qbar, make_number (0));
+       else
+       new_cursor = b->cursor_type;
+     }
+ 
+   IT_set_cursor_type (f, new_cursor);
+ 
+   IT_cmgoto (f);  /* position cursor when update is done */
+ }
+ 
+ /* Copy LEN glyphs displayed on a single line whose vertical position
+    is YPOS, beginning at horizontal position XFROM to horizontal
+    position XTO, by moving blocks in the video memory.  Used by
+    functions that insert and delete glyphs.  */
+ static void
+ IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
+ {
+   /* The offsets of source and destination relative to the
+      conventional memorty selector.  */
+   int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
+   int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
+ 
+   if (from == to || len <= 0)
+     return;
+ 
+   _farsetsel (_dos_ds);
+ 
+   /* The source and destination might overlap, so we need to move
+      glyphs non-destructively.  */
+   if (from > to)
+     {
+       for ( ; len; from += 2, to += 2, len--)
+       _farnspokew (to, _farnspeekw (from));
+     }
+   else
+     {
+       from += (len - 1) * 2;
+       to += (len - 1) * 2;
+       for ( ; len; from -= 2, to -= 2, len--)
+       _farnspokew (to, _farnspeekw (from));
+     }
+   if (screen_virtual_segment)
+     dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
+ }
+ 
+ /* Insert and delete glyphs.  */
+ static void
+ IT_insert_glyphs (start, len)
+      register struct glyph *start;
+      register int len;
+ {
+   int shift_by_width = screen_size_X - (new_pos_X + len);
+ 
+   /* Shift right the glyphs from the nominal cursor position to the
+      end of this line.  */
+   IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
+ 
+   /* Now write the glyphs to be inserted.  */
+   IT_write_glyphs (start, len);
+ }
+ 
+ static void
+ IT_delete_glyphs (n)
+      register int n;
+ {
+   abort ();
+ }
+ 
+ /* set-window-configuration on window.c needs this.  */
+ void
+ x_set_menu_bar_lines (f, value, oldval)
+      struct frame *f;
+      Lisp_Object value, oldval;
+ {
+   set_menu_bar_lines (f, value, oldval);
+ }
+ 
+ /* This was copied from xfaces.c  */
+ 
+ extern Lisp_Object Qbackground_color;
+ extern Lisp_Object Qforeground_color;
+ Lisp_Object Qreverse;
+ extern Lisp_Object Qtitle;
+ 
+ /* IT_set_terminal_modes is called when emacs is started,
+    resumed, and whenever the screen is redrawn!  */
+ 
+ static void
+ IT_set_terminal_modes (void)
+ {
+   if (termscript)
+     fprintf (termscript, "\n<SET_TERM>");
+ 
+   screen_size_X = ScreenCols ();
+   screen_size_Y = ScreenRows ();
+   screen_size = screen_size_X * screen_size_Y;
+ 
+   new_pos_X = new_pos_Y = 0;
+   current_pos_X = current_pos_Y = -1;
+ 
+   if (term_setup_done)
+     return;
+   term_setup_done = 1;
+ 
+   startup_screen_size_X = screen_size_X;
+   startup_screen_size_Y = screen_size_Y;
+   startup_screen_attrib = ScreenAttrib;
+ 
+ #if __DJGPP__ > 1
+   /* Is DOS/V (or any other RSIS software which relocates
+      the screen) installed?  */
+   {
+     unsigned short es_value;
+     __dpmi_regs regs;
+ 
+     regs.h.ah = 0xfe; /* get relocated screen address */
+     if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
+       regs.x.es = (ScreenPrimary >> 4) & 0xffff;
+     else if (screen_old_address) /* already switched to Japanese mode once */
+       regs.x.es = (screen_old_address >> 4) & 0xffff;
+     else
+       regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
+     regs.x.di = 0;
+     es_value = regs.x.es;
+     __dpmi_int (0x10, &regs);
+ 
+     if (regs.x.es != es_value)
+       {
+       /* screen_old_address is only set if ScreenPrimary does NOT
+          already point to the relocated buffer address returned by
+          the Int 10h/AX=FEh call above.  DJGPP v2.02 and later sets
+          ScreenPrimary to that address at startup under DOS/V.  */
+       if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
+         screen_old_address = ScreenPrimary;
+       screen_virtual_segment = regs.x.es;
+       screen_virtual_offset  = regs.x.di;
+       ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
+       }
+   }
+ #endif /* __DJGPP__ > 1 */
+ 
+   ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
+   ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
+ 
+   if (termscript)
+     fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
+            screen_size_X, screen_size_Y);
+ 
+   bright_bg ();
+ }
+ 
+ /* IT_reset_terminal_modes is called when emacs is
+    suspended or killed.  */
+ 
+ static void
+ IT_reset_terminal_modes (void)
+ {
+   int display_row_start = (int) ScreenPrimary;
+   int saved_row_len     = startup_screen_size_X * 2;
+   int update_row_len    = ScreenCols () * 2, current_rows = ScreenRows ();
+   int to_next_row       = update_row_len;
+   unsigned char *saved_row = startup_screen_buffer;
+   int cursor_pos_X = ScreenCols () - 1, cursor_pos_Y = ScreenRows () - 1;
+ 
+   if (termscript)
+     fprintf (termscript, "\n<RESET_TERM>");
+ 
+   if (!term_setup_done)
+     return;
+ 
+   mouse_off ();
+ 
+   /* Leave the video system in the same state as we found it,
+      as far as the blink/bright-background bit is concerned.  */
+   maybe_enable_blinking ();
+ 
+   /* We have a situation here.
+      We cannot just do ScreenUpdate(startup_screen_buffer) because
+      the luser could have changed screen dimensions inside Emacs
+      and failed (or didn't want) to restore them before killing
+      Emacs.  ScreenUpdate() uses the *current* screen dimensions and
+      thus will happily use memory outside what was allocated for
+      `startup_screen_buffer'.
+      Thus we only restore as much as the current screen dimensions
+      can hold, and clear the rest (if the saved screen is smaller than
+      the current) with the color attribute saved at startup.  The cursor
+      is also restored within the visible dimensions.  */
+ 
+   ScreenAttrib = startup_screen_attrib;
+ 
+   /* Don't restore the screen if we are exiting less than 2 seconds
+      after startup: we might be crashing, and the screen might show
+      some vital clues to what's wrong.  */
+   if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
+     {
+       ScreenClear ();
+       if (screen_virtual_segment)
+       dosv_refresh_virtual_screen (0, screen_size);
+ 
+       if (update_row_len > saved_row_len)
+       update_row_len = saved_row_len;
+       if (current_rows > startup_screen_size_Y)
+       current_rows = startup_screen_size_Y;
+ 
+       if (termscript)
+       fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
+                update_row_len / 2, current_rows);
+ 
+       while (current_rows--)
+       {
+         dosmemput (saved_row, update_row_len, display_row_start);
+         if (screen_virtual_segment)
+           dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
+                                        update_row_len / 2);
+         saved_row         += saved_row_len;
+         display_row_start += to_next_row;
+       }
+     }
+   if (startup_pos_X < cursor_pos_X)
+     cursor_pos_X = startup_pos_X;
+   if (startup_pos_Y < cursor_pos_Y)
+     cursor_pos_Y = startup_pos_Y;
+ 
+   ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
+   xfree (startup_screen_buffer);
+ 
+   term_setup_done = 0;
+ }
+ 
+ static void
+ IT_set_terminal_window (int foo)
+ {
+ }
+ 
+ /* Remember the screen colors of the curent frame, to serve as the
+    default colors for newly-created frames.  */
+ DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
+        Smsdos_remember_default_colors, 1, 1, 0,
+        doc: /* Remember the screen colors of the current frame.  */)
+      (frame)
+      Lisp_Object frame;
+ {
+   struct frame *f;
+ 
+   CHECK_FRAME (frame);
+   f= XFRAME (frame);
+ 
+   /* This function is called after applying default-frame-alist to the
+      initial frame.  At that time, if reverse-colors option was
+      specified in default-frame-alist, it was already applied, and
+      frame colors are reversed.  We need to account for that.  */
+   if (EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt))
+     {
+       initial_screen_colors[0] = FRAME_BACKGROUND_PIXEL (f);
+       initial_screen_colors[1] = FRAME_FOREGROUND_PIXEL (f);
+     }
+   else
+     {
+       initial_screen_colors[0] = FRAME_FOREGROUND_PIXEL (f);
+       initial_screen_colors[1] = FRAME_BACKGROUND_PIXEL (f);
+     }
+ }
+ 
+ void
+ IT_set_frame_parameters (f, alist)
+      struct frame *f;
+      Lisp_Object alist;
+ {
+   Lisp_Object tail;
+   int i, j, length = XINT (Flength (alist));
+   Lisp_Object *parms
+     = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
+   Lisp_Object *values
+     = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
+   /* Do we have to reverse the foreground and background colors?  */
+   int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
+   int need_to_reverse, was_reverse = reverse;
+   int redraw = 0, fg_set = 0, bg_set = 0;
+   unsigned long orig_fg, orig_bg;
+   Lisp_Object frame_bg, frame_fg;
+   extern Lisp_Object Qdefault, QCforeground, QCbackground;
+ 
+   /* If we are creating a new frame, begin with the original screen colors
+      used for the initial frame.  */
+   if (alist == Vdefault_frame_alist
+       && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
+     {
+       FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
+       FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
+     }
+   orig_fg = FRAME_FOREGROUND_PIXEL (f);
+   orig_bg = FRAME_BACKGROUND_PIXEL (f);
+   frame_fg = Fcdr (Fassq (Qforeground_color, f->param_alist));
+   frame_bg = Fcdr (Fassq (Qbackground_color, f->param_alist));
+   /* frame_fg and frame_bg could be nil if, for example,
+      f->param_alist is nil, e.g. if we are called from
+      Fmake_terminal_frame.  */
+   if (NILP (frame_fg))
+     frame_fg = build_string (unspecified_fg);
+   if (NILP (frame_bg))
+     frame_bg = build_string (unspecified_bg);
+ 
+   /* Extract parm names and values into those vectors.  */
+   i = 0;
+   for (tail = alist; CONSP (tail); tail = Fcdr (tail))
+     {
+       Lisp_Object elt;
+ 
+       elt = Fcar (tail);
+       parms[i] = Fcar (elt);
+       CHECK_SYMBOL (parms[i]);
+       values[i] = Fcdr (elt);
+       i++;
+     }
+ 
+   j = i;
+ 
+   for (i = 0; i < j; i++)
+     {
+       Lisp_Object prop, val;
+ 
+       prop = parms[i];
+       val  = values[i];
+ 
+       if (EQ (prop, Qreverse))
+       reverse = EQ (val, Qt);
+     }
+ 
+   need_to_reverse = reverse && !was_reverse;
+   if (termscript && need_to_reverse)
+     fprintf (termscript, "<INVERSE-VIDEO>\n");
+ 
+   /* Now process the alist elements in reverse of specified order.  */
+   for (i--; i >= 0; i--)
+     {
+       Lisp_Object prop, val, frame;
+ 
+       prop = parms[i];
+       val  = values[i];
+ 
+       if (EQ (prop, Qforeground_color))
+       {
+         unsigned long new_color = load_color (f, NULL, val, need_to_reverse
+                                               ? LFACE_BACKGROUND_INDEX
+                                               : LFACE_FOREGROUND_INDEX);
+         if (new_color !=  FACE_TTY_DEFAULT_COLOR
+             && new_color != FACE_TTY_DEFAULT_FG_COLOR
+             && new_color != FACE_TTY_DEFAULT_BG_COLOR)
+           {
+             FRAME_FOREGROUND_PIXEL (f) = new_color;
+             /* Make sure the foreground of the default face for this
+                frame is changed as well.  */
+             XSETFRAME (frame, f);
+             if (need_to_reverse)
+               {
+                 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
+                                                    val, frame);
+                 prop = Qbackground_color;
+                 bg_set = 1;
+               }
+             else
+               {
+                 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
+                                                    val, frame);
+                 fg_set = 1;
+               }
+             redraw = 1;
+             if (termscript)
+               fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
+           }
+       }
+       else if (EQ (prop, Qbackground_color))
+       {
+         unsigned long new_color = load_color (f, NULL, val, need_to_reverse
+                                               ? LFACE_FOREGROUND_INDEX
+                                               : LFACE_BACKGROUND_INDEX);
+         if (new_color != FACE_TTY_DEFAULT_COLOR
+             && new_color != FACE_TTY_DEFAULT_FG_COLOR
+             && new_color != FACE_TTY_DEFAULT_BG_COLOR)
+           {
+             FRAME_BACKGROUND_PIXEL (f) = new_color;
+             /* Make sure the background of the default face for this
+                frame is changed as well.  */
+             XSETFRAME (frame, f);
+             if (need_to_reverse)
+               {
+                 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
+                                                    val, frame);
+                 prop = Qforeground_color;
+                 fg_set = 1;
+               }
+             else
+               {
+                 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
+                                                    val, frame);
+                 bg_set = 1;
+               }
+             redraw = 1;
+             if (termscript)
+               fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
+           }
+       }
+       else if (EQ (prop, Qtitle))
+       {
+         x_set_title (f, val);
+         if (termscript)
+           fprintf (termscript, "<TITLE: %s>\n", SDATA (val));
+       }
+       else if (EQ (prop, Qcursor_type))
+       {
+         IT_set_cursor_type (f, val);
+         if (termscript)
+           fprintf (termscript, "<CTYPE: %s>\n",
+                    EQ (val, Qbar) || EQ (val, Qhbar)
+                    || CONSP (val) && (EQ (XCAR (val), Qbar)
+                                       || EQ (XCAR (val), Qhbar))
+                    ? "bar" : "box");
+       }
+       store_frame_param (f, prop, val);
+     }
+ 
+   /* If they specified "reverse", but not the colors, we need to swap
+      the current frame colors.  */
+   if (need_to_reverse)
+     {
+       Lisp_Object frame;
+ 
+       if (!fg_set)
+       {
+         XSETFRAME (frame, f);
+         Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
+                                            tty_color_name (f, orig_bg),
+                                            frame);
+         redraw = 1;
+       }
+       if (!bg_set)
+       {
+         XSETFRAME (frame, f);
+         Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
+                                            tty_color_name (f, orig_fg),
+                                            frame);
+         redraw = 1;
+       }
+     }
+ 
+   if (redraw)
+     {
+       face_change_count++;    /* forces xdisp.c to recompute basic faces */
+       if (f == SELECTED_FRAME())
+       redraw_frame (f);
+     }
+ }
+ 
+ extern void init_frame_faces (FRAME_PTR);
+ 
+ #endif /* !HAVE_X_WINDOWS */
+ 
+ 
+ /* Do we need the internal terminal?  */
+ 
+ void
+ internal_terminal_init ()
+ {
+   char *term = getenv ("TERM"), *colors;
+   struct frame *sf = SELECTED_FRAME();
+ 
+ #ifdef HAVE_X_WINDOWS
+   if (!inhibit_window_system)
+     return;
+ #endif
+ 
+   internal_terminal
+     = (!noninteractive) && term && !strcmp (term, "internal");
+ 
+   if (getenv ("EMACSTEST"))
+     termscript = fopen (getenv ("EMACSTEST"), "wt");
+ 
+ #ifndef HAVE_X_WINDOWS
+   if (!internal_terminal || inhibit_window_system)
+     {
+       sf->output_method = output_termcap;
+       return;
+     }
+ 
+   Vwindow_system = intern ("pc");
+   Vwindow_system_version = make_number (1);
+   sf->output_method = output_msdos_raw;
+ 
+   /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address.  */
+   screen_old_address = 0;
+ 
+   /* Forget the stale screen colors as well.  */
+   initial_screen_colors[0] = initial_screen_colors[1] = -1;
+ 
+   bzero (&the_only_x_display, sizeof the_only_x_display);
+   the_only_x_display.background_pixel = 7; /* White */
+   the_only_x_display.foreground_pixel = 0; /* Black */
+   bright_bg ();
+   colors = getenv ("EMACSCOLORS");
+   if (colors && strlen (colors) >= 2)
+     {
+       /* The colors use 4 bits each (we enable bright background).  */
+       if (isdigit (colors[0]))
+         colors[0] -= '0';
+       else if (isxdigit (colors[0]))
+         colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
+       if (colors[0] >= 0 && colors[0] < 16)
+         the_only_x_display.foreground_pixel = colors[0];
+       if (isdigit (colors[1]))
+         colors[1] -= '0';
+       else if (isxdigit (colors[1]))
+         colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
+       if (colors[1] >= 0 && colors[1] < 16)
+         the_only_x_display.background_pixel = colors[1];
+     }
+   the_only_x_display.font = (XFontStruct *)1;   /* must *not* be zero */
+   the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
+   the_only_x_display.display_info.mouse_face_deferred_gc = 0;
+   the_only_x_display.display_info.mouse_face_beg_row =
+     the_only_x_display.display_info.mouse_face_beg_col = -1;
+   the_only_x_display.display_info.mouse_face_end_row =
+     the_only_x_display.display_info.mouse_face_end_col = -1;
+   the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
+   the_only_x_display.display_info.mouse_face_window = Qnil;
+   the_only_x_display.display_info.mouse_face_mouse_x =
+     the_only_x_display.display_info.mouse_face_mouse_y = 0;
+   the_only_x_display.display_info.mouse_face_defer = 0;
+   the_only_x_display.display_info.mouse_face_hidden = 0;
+ 
+   init_frame_faces (sf);
+ 
+   ring_bell_hook = IT_ring_bell;
+   insert_glyphs_hook = IT_insert_glyphs;
+   delete_glyphs_hook = IT_delete_glyphs;
+   write_glyphs_hook = IT_write_glyphs;
+   cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
+   clear_to_end_hook = IT_clear_to_end;
+   clear_end_of_line_hook = IT_clear_end_of_line;
+   clear_frame_hook = IT_clear_screen;
+   update_begin_hook = IT_update_begin;
+   update_end_hook = IT_update_end;
+   frame_up_to_date_hook = IT_frame_up_to_date;
+ 
+   /* These hooks are called by term.c without being checked.  */
+   set_terminal_modes_hook = IT_set_terminal_modes;
+   reset_terminal_modes_hook = IT_reset_terminal_modes;
+   set_terminal_window_hook = IT_set_terminal_window;
+   char_ins_del_ok = 0;
+ #endif
+ }
+ 
+ dos_get_saved_screen (screen, rows, cols)
+      char **screen;
+      int *rows;
+      int *cols;
+ {
+ #ifndef HAVE_X_WINDOWS
+   *screen = startup_screen_buffer;
+   *cols = startup_screen_size_X;
+   *rows = startup_screen_size_Y;
+   return *screen != (char *)0;
+ #else
+   return 0;
+ #endif
+ }
+ 
+ #ifndef HAVE_X_WINDOWS
+ 
+ /* We are not X, but we can emulate it well enough for our needs... */
+ void
+ check_x (void)
+ {
+   if (! FRAME_MSDOS_P (SELECTED_FRAME()))
+     error ("Not running under a window system");
+ }
+ 
+ #endif
+ 
+ 
+ /* ----------------------- Keyboard control ----------------------
+  *
+  * Keymaps reflect the following keyboard layout:
+  *
+  *    0  1  2  3  4  5  6  7  8  9  10 11 12  BS
+  *    TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
+  *    CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
+  *    SH () 45 46 47 48 49 50 51 52 53 54  SHIFT
+  *                    SPACE
+  */
+ 
+ #define Ignore        0x0000
+ #define Normal        0x0000  /* normal key - alt changes scan-code */
+ #define FctKey        0x1000  /* func key if c == 0, else c */
+ #define Special       0x2000  /* func key even if c != 0 */
+ #define ModFct        0x3000  /* special if mod-keys, else 'c' */
+ #define Map   0x4000  /* alt scan-code, map to unshift/shift key */
+ #define KeyPad        0x5000  /* map to insert/kp-0 depending on c == 0xe0 */
+ #define Grey  0x6000  /* Grey keypad key */
+ 
+ #define Alt   0x0100  /* alt scan-code */
+ #define Ctrl  0x0200  /* ctrl scan-code */
+ #define Shift 0x0400  /* shift scan-code */
+ 
+ static int extended_kbd; /* 101 (102) keyboard present.       */
+ 
+ struct kbd_translate {
+   unsigned char  sc;
+   unsigned char  ch;
+   unsigned short code;
+ };
+ 
+ struct dos_keyboard_map
+ {
+   char *unshifted;
+   char *shifted;
+   char *alt_gr;
+   struct kbd_translate *translate_table;
+ };
+ 
+ 
+ static struct dos_keyboard_map us_keyboard = {
+ /* 0         1         2         3         4         5      */
+ /* 01234567890123456789012345678901234567890 12345678901234 */
+   "`1234567890-=  qwertyuiop[]   asdfghjkl;'\\   zxcvbnm,./  ",
+ /* 0123456789012345678901234567890123456789 012345678901234 */
+   "address@hidden&*()_+  QWERTYUIOP{}   ASDFGHJKL:\"|   ZXCVBNM<>?  ",
+   0,                          /* no Alt-Gr key */
+   0                           /* no translate table */
+ };
+ 
+ static struct dos_keyboard_map fr_keyboard = {
+ /* 0         1         2         3         4         5      */
+ /* 012 3456789012345678901234567890123456789012345678901234 */
+   "ý&‚\",(-Š_€…)=  azertyuiop^$   qsdfghjklm—*   wxcvbnm;:!  ",
+ /* 0123456789012345678901234567890123456789012345678901234 */
+   " 1234567890ø+  AZERTYUIOPùœ   QSDFGHJKLM%æ   WXCVBN?./õ  ",
+ /* 01234567 89012345678901234567890123456789012345678901234 */
+   "  ~#{[|address@hidden             Ï                              ",
+   0                           /* no translate table */
+ };
+ 
+ /*
+  * Italian keyboard support, country code 39.
+  * '<' 56:3c*0000
+  * '>' 56:3e*0000
+  * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
+  * Donated by Stefano Brozzi <address@hidden>
+  */
+ 
+ static struct kbd_translate it_kbd_translate_table[] = {
+   { 0x56, 0x3c, Normal | 13 },
+   { 0x56, 0x3e, Normal | 27 },
+   { 0, 0, 0 }
+ };
+ static struct dos_keyboard_map it_keyboard = {
+ /* 0          1         2         3         4         5     */
+ /* 0 123456789012345678901234567890123456789012345678901234 */
+   "\\1234567890'< qwertyuiopŠ+>  asdfghjkl•…—   zxcvbnm,.-  ",
+ /* 01 23456789012345678901234567890123456789012345678901234 */
+   "|!\"œ$%&/()=?^> QWERTYUIOP‚*   ASDFGHJKL‡øõ   ZXCVBNM;:_  ",
+ /* 0123456789012345678901234567890123456789012345678901234 */
+   "        {}~`             []             @#               ",
+   it_kbd_translate_table
+ };
+ 
+ static struct dos_keyboard_map dk_keyboard = {
+ /* 0         1         2         3         4         5      */
+ /* 0123456789012345678901234567890123456789012345678901234 */
+   "«1234567890+|  qwertyuiop†~   asdfghjkl‘›'   zxcvbnm,.-  ",
+ /* 01 23456789012345678901234567890123456789012345678901234 */
+   "õ!\"#$%&/()=?`  QWERTYUIOP^   ASDFGHJKL’*   ZXCVBNM;:_  ",
+ /* 0123456789012345678901234567890123456789012345678901234 */
+   "  @œ$  {[]} |                                             ",
+   0                           /* no translate table */
+ };
+ 
+ static struct kbd_translate jp_kbd_translate_table[] = {
+   { 0x73, 0x5c, Normal | 0 },
+   { 0x73, 0x5f, Normal | 0 },
+   { 0x73, 0x1c, Map | 0 },
+   { 0x7d, 0x5c, Normal | 13 },
+   { 0x7d, 0x7c, Normal | 13 },
+   { 0x7d, 0x1c, Map | 13 },
+   { 0, 0, 0 }
+ };
+ static struct dos_keyboard_map jp_keyboard = {
+ /*  0         1          2         3         4         5     */
+ /*  0123456789012 345678901234567890123456789012345678901234 */
+   "\\1234567890-^\\ address@hidden   asdfghjkl;:]   zxcvbnm,./  ",
+ /*  01 23456789012345678901234567890123456789012345678901234 */
+    "_!\"#$%&'()~=~| QWERTYUIOP`{   ASDFGHJKL+*}   ZXCVBNM<>?  ",
+   0,                          /* no Alt-Gr key */
+   jp_kbd_translate_table
+ };
+ 
+ static struct keyboard_layout_list
+ {
+   int country_code;
+   struct dos_keyboard_map *keyboard_map;
+ } keyboard_layout_list[] =
+ {
+   1, &us_keyboard,
+   33, &fr_keyboard,
+   39, &it_keyboard,
+   45, &dk_keyboard,
+   81, &jp_keyboard
+ };
+ 
+ static struct dos_keyboard_map *keyboard;
+ static int keyboard_map_all;
+ static int international_keyboard;
+ 
+ int
+ dos_set_keyboard (code, always)
+      int code;
+      int always;
+ {
+   int i;
+   _go32_dpmi_registers regs;
+ 
+   /* See if Keyb.Com is installed (for international keyboard support).
+      Note: calling Int 2Fh via int86 wedges the DOS box on some versions
+      of Windows 9X!  So don't do that!  */
+   regs.x.ax = 0xad80;
+   regs.x.ss = regs.x.sp = regs.x.flags = 0;
+   _go32_dpmi_simulate_int (0x2f, &regs);
+   if (regs.h.al == 0xff)
+     international_keyboard = 1;
+ 
+   /* Initialize to US settings, for countries that don't have their own.  */
+   keyboard = keyboard_layout_list[0].keyboard_map;
+   keyboard_map_all = always;
+   dos_keyboard_layout = 1;
+ 
+   for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct 
keyboard_layout_list)); i++)
+     if (code == keyboard_layout_list[i].country_code)
+       {
+       keyboard = keyboard_layout_list[i].keyboard_map;
+       keyboard_map_all = always;
+       dos_keyboard_layout = code;
+       return 1;
+       }
+   return 0;
+ }
+ 
+ static struct
+ {
+   unsigned char char_code;    /* normal code  */
+   unsigned char meta_code;    /* M- code      */
+   unsigned char keypad_code;  /* keypad code  */
+   unsigned char editkey_code; /* edit key     */
+ } keypad_translate_map[] = {
+   '0',  '0',  0xb0, /* kp-0 */                0x63, /* insert */
+   '1',  '1',  0xb1, /* kp-1 */                0x57, /* end */
+   '2',  '2',  0xb2, /* kp-2 */                0x54, /* down */
+   '3',  '3',  0xb3, /* kp-3 */                0x56, /* next */
+   '4',  '4',  0xb4, /* kp-4 */                0x51, /* left */
+   '5',  '5',  0xb5, /* kp-5 */                0xb5, /* kp-5 */
+   '6',  '6',  0xb6, /* kp-6 */                0x53, /* right */
+   '7',  '7',  0xb7, /* kp-7 */                0x50, /* home */
+   '8',  '8',  0xb8, /* kp-8 */                0x52, /* up */
+   '9',  '9',  0xb9, /* kp-9 */                0x55, /* prior */
+   '.',  '-',  0xae, /* kp-decimal */  0xff  /* delete */
+ };
+ 
+ static struct
+ {
+   unsigned char char_code;    /* normal code  */
+   unsigned char keypad_code;  /* keypad code  */
+ } grey_key_translate_map[] = {
+   '/',  0xaf, /* kp-decimal */
+   '*',  0xaa, /* kp-multiply */
+   '-',  0xad, /* kp-subtract */
+   '+',  0xab, /* kp-add */
+   '\r', 0x8d  /* kp-enter */
+ };
+ 
+ static unsigned short
+ ibmpc_translate_map[] =
+ {
+   /* --------------- 00 to 0f --------------- */
+   Normal | 0xff,      /* Ctrl Break + Alt-NNN */
+   Alt | ModFct | 0x1b,                /* Escape */
+   Normal | 1,                 /* '1' */
+   Normal | 2,                 /* '2' */
+   Normal | 3,                 /* '3' */
+   Normal | 4,                 /* '4' */
+   Normal | 5,                 /* '5' */
+   Normal | 6,                 /* '6' */
+   Normal | 7,                 /* '7' */
+   Normal | 8,                 /* '8' */
+   Normal | 9,                 /* '9' */
+   Normal | 10,                        /* '0' */
+   Normal | 11,                        /* '-' */
+   Normal | 12,                        /* '=' */
+   Special | 0x08,             /* Backspace */
+   ModFct | 0x74,              /* Tab/Backtab */
+ 
+   /* --------------- 10 to 1f --------------- */
+   Map | 15,                   /* 'q' */
+   Map | 16,                   /* 'w' */
+   Map | 17,                   /* 'e' */
+   Map | 18,                   /* 'r' */
+   Map | 19,                   /* 't' */
+   Map | 20,                   /* 'y' */
+   Map | 21,                   /* 'u' */
+   Map | 22,                   /* 'i' */
+   Map | 23,                   /* 'o' */
+   Map | 24,                   /* 'p' */
+   Map | 25,                   /* '[' */
+   Map | 26,                   /* ']' */
+   ModFct | 0x0d,              /* Return */
+   Ignore,                     /* Ctrl */
+   Map | 30,                   /* 'a' */
+   Map | 31,                   /* 's' */
+ 
+   /* --------------- 20 to 2f --------------- */
+   Map | 32,                   /* 'd' */
+   Map | 33,                   /* 'f' */
+   Map | 34,                   /* 'g' */
+   Map | 35,                   /* 'h' */
+   Map | 36,                   /* 'j' */
+   Map | 37,                   /* 'k' */
+   Map | 38,                   /* 'l' */
+   Map | 39,                   /* ';' */
+   Map | 40,                   /* '\'' */
+   Map |  0,                   /* '`' */
+   Ignore,                     /* Left shift */
+   Map | 41,                   /* '\\' */
+   Map | 45,                   /* 'z' */
+   Map | 46,                   /* 'x' */
+   Map | 47,                   /* 'c' */
+   Map | 48,                   /* 'v' */
+ 
+   /* --------------- 30 to 3f --------------- */
+   Map | 49,                   /* 'b' */
+   Map | 50,                   /* 'n' */
+   Map | 51,                   /* 'm' */
+   Map | 52,                   /* ',' */
+   Map | 53,                   /* '.' */
+   Map | 54,                   /* '/' */
+   Ignore,                     /* Right shift */
+   Grey | 1,                   /* Grey * */
+   Ignore,                     /* Alt */
+   Normal | 55,                        /* ' ' */
+   Ignore,                     /* Caps Lock */
+   FctKey | 0xbe,              /* F1 */
+   FctKey | 0xbf,              /* F2 */
+   FctKey | 0xc0,              /* F3 */
+   FctKey | 0xc1,              /* F4 */
+   FctKey | 0xc2,              /* F5 */
+ 
+   /* --------------- 40 to 4f --------------- */
+   FctKey | 0xc3,              /* F6 */
+   FctKey | 0xc4,              /* F7 */
+   FctKey | 0xc5,              /* F8 */
+   FctKey | 0xc6,              /* F9 */
+   FctKey | 0xc7,              /* F10 */
+   Ignore,                     /* Num Lock */
+   Ignore,                     /* Scroll Lock */
+   KeyPad | 7,                 /* Home */
+   KeyPad | 8,                 /* Up */
+   KeyPad | 9,                 /* Page Up */
+   Grey | 2,                   /* Grey - */
+   KeyPad | 4,                 /* Left */
+   KeyPad | 5,                 /* Keypad 5 */
+   KeyPad | 6,                 /* Right */
+   Grey | 3,                   /* Grey + */
+   KeyPad | 1,                 /* End */
+ 
+   /* --------------- 50 to 5f --------------- */
+   KeyPad | 2,                 /* Down */
+   KeyPad | 3,                 /* Page Down */
+   KeyPad | 0,                 /* Insert */
+   KeyPad | 10,                        /* Delete */
+   Shift | FctKey | 0xbe,      /* (Shift) F1 */
+   Shift | FctKey | 0xbf,      /* (Shift) F2 */
+   Shift | FctKey | 0xc0,      /* (Shift) F3 */
+   Shift | FctKey | 0xc1,      /* (Shift) F4 */
+   Shift | FctKey | 0xc2,      /* (Shift) F5 */
+   Shift | FctKey | 0xc3,      /* (Shift) F6 */
+   Shift | FctKey | 0xc4,      /* (Shift) F7 */
+   Shift | FctKey | 0xc5,      /* (Shift) F8 */
+   Shift | FctKey | 0xc6,      /* (Shift) F9 */
+   Shift | FctKey | 0xc7,      /* (Shift) F10 */
+   Ctrl | FctKey | 0xbe,               /* (Ctrl) F1 */
+   Ctrl | FctKey | 0xbf,               /* (Ctrl) F2 */
+ 
+   /* --------------- 60 to 6f --------------- */
+   Ctrl | FctKey | 0xc0,               /* (Ctrl) F3 */
+   Ctrl | FctKey | 0xc1,               /* (Ctrl) F4 */
+   Ctrl | FctKey | 0xc2,               /* (Ctrl) F5 */
+   Ctrl | FctKey | 0xc3,               /* (Ctrl) F6 */
+   Ctrl | FctKey | 0xc4,               /* (Ctrl) F7 */
+   Ctrl | FctKey | 0xc5,               /* (Ctrl) F8 */
+   Ctrl | FctKey | 0xc6,               /* (Ctrl) F9 */
+   Ctrl | FctKey | 0xc7,               /* (Ctrl) F10 */
+   Alt | FctKey | 0xbe,                /* (Alt) F1 */
+   Alt | FctKey | 0xbf,                /* (Alt) F2 */
+   Alt | FctKey | 0xc0,                /* (Alt) F3 */
+   Alt | FctKey | 0xc1,                /* (Alt) F4 */
+   Alt | FctKey | 0xc2,                /* (Alt) F5 */
+   Alt | FctKey | 0xc3,                /* (Alt) F6 */
+   Alt | FctKey | 0xc4,                /* (Alt) F7 */
+   Alt | FctKey | 0xc5,                /* (Alt) F8 */
+ 
+   /* --------------- 70 to 7f --------------- */
+   Alt | FctKey | 0xc6,                /* (Alt) F9 */
+   Alt | FctKey | 0xc7,                /* (Alt) F10 */
+   Ctrl | FctKey | 0x6d,               /* (Ctrl) Sys Rq */
+   Ctrl | KeyPad | 4,          /* (Ctrl) Left */
+   Ctrl | KeyPad | 6,          /* (Ctrl) Right */
+   Ctrl | KeyPad | 1,          /* (Ctrl) End */
+   Ctrl | KeyPad | 3,          /* (Ctrl) Page Down */
+   Ctrl | KeyPad | 7,          /* (Ctrl) Home */
+   Alt | Map | 1,              /* '1' */
+   Alt | Map | 2,              /* '2' */
+   Alt | Map | 3,              /* '3' */
+   Alt | Map | 4,              /* '4' */
+   Alt | Map | 5,              /* '5' */
+   Alt | Map | 6,              /* '6' */
+   Alt | Map | 7,              /* '7' */
+   Alt | Map | 8,              /* '8' */
+ 
+   /* --------------- 80 to 8f --------------- */
+   Alt | Map | 9,              /* '9' */
+   Alt | Map | 10,             /* '0' */
+   Alt | Map | 11,             /* '-' */
+   Alt | Map | 12,             /* '=' */
+   Ctrl | KeyPad | 9,          /* (Ctrl) Page Up */
+   FctKey | 0xc8,              /* F11 */
+   FctKey | 0xc9,              /* F12 */
+   Shift | FctKey | 0xc8,      /* (Shift) F11 */
+   Shift | FctKey | 0xc9,      /* (Shift) F12 */
+   Ctrl | FctKey | 0xc8,               /* (Ctrl) F11 */
+   Ctrl | FctKey | 0xc9,               /* (Ctrl) F12 */
+   Alt | FctKey | 0xc8,                /* (Alt) F11 */
+   Alt | FctKey | 0xc9,                /* (Alt) F12 */
+   Ctrl | KeyPad | 8,          /* (Ctrl) Up */
+   Ctrl | Grey | 2,            /* (Ctrl) Grey - */
+   Ctrl | KeyPad | 5,          /* (Ctrl) Keypad 5 */
+ 
+   /* --------------- 90 to 9f --------------- */
+   Ctrl | Grey | 3,            /* (Ctrl) Grey + */
+   Ctrl | KeyPad | 2,          /* (Ctrl) Down */
+   Ctrl | KeyPad | 0,          /* (Ctrl) Insert */
+   Ctrl | KeyPad | 10,         /* (Ctrl) Delete */
+   Ctrl | FctKey | 0x09,               /* (Ctrl) Tab */
+   Ctrl | Grey | 0,            /* (Ctrl) Grey / */
+   Ctrl | Grey | 1,            /* (Ctrl) Grey * */
+   Alt | FctKey | 0x50,                /* (Alt) Home */
+   Alt | FctKey | 0x52,                /* (Alt) Up */
+   Alt | FctKey | 0x55,                /* (Alt) Page Up */
+   Ignore,                     /* NO KEY */
+   Alt | FctKey | 0x51,                /* (Alt) Left */
+   Ignore,                     /* NO KEY */
+   Alt | FctKey | 0x53,                /* (Alt) Right */
+   Ignore,                     /* NO KEY */
+   Alt | FctKey | 0x57,                /* (Alt) End */
+ 
+   /* --------------- a0 to af --------------- */
+   Alt | KeyPad | 2,           /* (Alt) Down */
+   Alt | KeyPad | 3,           /* (Alt) Page Down */
+   Alt | KeyPad | 0,           /* (Alt) Insert */
+   Alt | KeyPad | 10,          /* (Alt) Delete */
+   Alt | Grey | 0,             /* (Alt) Grey / */
+   Alt | FctKey | 0x09,                /* (Alt) Tab */
+   Alt | Grey | 4              /* (Alt) Keypad Enter */
+ };
+ 
+ /* These bit-positions corresponds to values returned by BIOS */
+ #define SHIFT_P               0x0003  /* two bits! */
+ #define CTRL_P                0x0004
+ #define ALT_P         0x0008
+ #define SCRLOCK_P     0x0010
+ #define NUMLOCK_P     0x0020
+ #define CAPSLOCK_P    0x0040
+ #define ALT_GR_P      0x0800
+ #define SUPER_P               0x4000  /* pseudo */
+ #define HYPER_P               0x8000  /* pseudo */
+ 
+ static int
+ dos_get_modifiers (keymask)
+      int *keymask;
+ {
+   union REGS regs;
+   int mask, modifiers = 0;
+ 
+   /* Calculate modifier bits */
+   regs.h.ah = extended_kbd ? 0x12 : 0x02;
+   int86 (0x16, &regs, &regs);
+ 
+   if (!extended_kbd)
+     {
+       mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
+                         SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
+     }
+   else
+     {
+       mask = regs.h.al & (SHIFT_P |
+                         SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
+ 
+       /* Do not break international keyboard support.   */
+       /* When Keyb.Com is loaded, the right Alt key is  */
+       /* used for accessing characters like { and }     */
+       if (regs.h.ah & 2)              /* Left ALT pressed ? */
+       mask |= ALT_P;
+ 
+       if ((regs.h.ah & 8) != 0)               /* Right ALT pressed ? */
+       {
+         mask |= ALT_GR_P;
+         if (dos_hyper_key == 1)
+           {
+             mask |= HYPER_P;
+             modifiers |= hyper_modifier;
+           }
+         else if (dos_super_key == 1)
+           {
+             mask |= SUPER_P;
+             modifiers |= super_modifier;
+           }
+         else if (!international_keyboard)
+           {
+             /* If Keyb.Com is NOT installed, let Right Alt behave
+                like the Left Alt.  */
+             mask &= ~ALT_GR_P;
+             mask |= ALT_P;
+           }
+       }
+ 
+       if (regs.h.ah & 1)              /* Left CTRL pressed ? */
+       mask |= CTRL_P;
+ 
+       if (regs.h.ah & 4)              /* Right CTRL pressed ? */
+       {
+         if (dos_hyper_key == 2)
+           {
+             mask |= HYPER_P;
+             modifiers |= hyper_modifier;
+           }
+         else if (dos_super_key == 2)
+           {
+             mask |= SUPER_P;
+             modifiers |= super_modifier;
+           }
+         else
+           mask |= CTRL_P;
+       }
+     }
+ 
+   if (mask & SHIFT_P)
+     modifiers |= shift_modifier;
+   if (mask & CTRL_P)
+     modifiers |= ctrl_modifier;
+   if (mask & ALT_P)
+     modifiers |= meta_modifier;
+ 
+   if (keymask)
+     *keymask = mask;
+   return modifiers;
+ }
+ 
+ #define NUM_RECENT_DOSKEYS (100)
+ int recent_doskeys_index;     /* Index for storing next element into 
recent_doskeys */
+ int total_doskeys;            /* Total number of elements stored into 
recent_doskeys */
+ Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
+ 
+ DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
+        doc: /* Return vector of last 100 keyboard input values seen in 
dos_rawgetc.
+ Each input key receives two values in this vector: first the ASCII code,
+ and then the scan code.  */)
+      ()
+ {
+   Lisp_Object val, *keys = XVECTOR (recent_doskeys)->contents;
+ 
+   if (total_doskeys < NUM_RECENT_DOSKEYS)
+     return Fvector (total_doskeys, keys);
+   else
+     {
+       val = Fvector (NUM_RECENT_DOSKEYS, keys);
+       bcopy (keys + recent_doskeys_index,
+            XVECTOR (val)->contents,
+            (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof 
(Lisp_Object));
+       bcopy (keys,
+            XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - 
recent_doskeys_index,
+            recent_doskeys_index * sizeof (Lisp_Object));
+       return val;
+     }
+ }
+ 
+ /* Get a char from keyboard.  Function keys are put into the event queue.  */
+ static int
+ dos_rawgetc ()
+ {
+   struct input_event event;
+   union REGS regs;
+   struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (SELECTED_FRAME());
+   EVENT_INIT (event);
+   
+ #ifndef HAVE_X_WINDOWS
+   /* Maybe put the cursor where it should be.  */
+   IT_cmgoto (SELECTED_FRAME());
+ #endif
+ 
+   /* The following condition is equivalent to `kbhit ()', except that
+      it uses the bios to do its job.  This pleases DESQview/X.  */
+   while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
+        int86 (0x16, &regs, &regs),
+        (regs.x.flags & 0x40) == 0)
+     {
+       union REGS regs;
+       register unsigned char c;
+       int modifiers, sc, code = -1, mask, kp_mode;
+ 
+       regs.h.ah = extended_kbd ? 0x10 : 0x00;
+       int86 (0x16, &regs, &regs);
+       c = regs.h.al;
+       sc = regs.h.ah;
+ 
+       total_doskeys += 2;
+       XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
+       = make_number (c);
+       if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
+       recent_doskeys_index = 0;
+       XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
+       = make_number (sc);
+       if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
+       recent_doskeys_index = 0;
+ 
+       modifiers = dos_get_modifiers (&mask);
+ 
+ #ifndef HAVE_X_WINDOWS
+       if (!NILP (Vdos_display_scancodes))
+       {
+         char buf[11];
+         sprintf (buf, "%02x:%02x*%04x",
+                  (unsigned) (sc&0xff), (unsigned) c, mask);
+         dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
+       }
+ #endif
+ 
+       if (sc == 0xe0)
+       {
+         switch (c)
+           {
+           case 10:            /* Ctrl Grey Enter */
+             code = Ctrl | Grey | 4;
+             break;
+           case 13:            /* Grey Enter */
+             code = Grey | 4;
+             break;
+           case '/':           /* Grey / */
+             code = Grey | 0;
+             break;
+           default:
+             continue;
+           };
+         c = 0;
+       }
+       else
+       {
+         /* Try the keyboard-private translation table first.  */
+         if (keyboard->translate_table)
+           {
+             struct kbd_translate *p = keyboard->translate_table;
+ 
+             while (p->sc)
+               {
+                 if (p->sc == sc && p->ch == c)
+                   {
+                     code = p->code;
+                     break;
+                   }
+                 p++;
+               }
+           }
+         /* If the private table didn't translate it, use the general
+              one.  */
+         if (code == -1)
+           {
+             if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
+               continue;
+             if ((code = ibmpc_translate_map[sc]) == Ignore)
+               continue;
+           }
+       }
+ 
+       if (c == 0)
+       {
+         /* We only look at the keyboard Ctrl/Shift/Alt keys when
+            Emacs is ready to read a key.  Therefore, if they press
+            `Alt-x' when Emacs is busy, by the time we get to
+            `dos_get_modifiers', they might have already released the
+            Alt key, and Emacs gets just `x', which is BAD.
+            However, for keys with the `Map' property set, the ASCII
+            code returns zero iff Alt is pressed.  So, when we DON'T
+            have to support international_keyboard, we don't have to
+            distinguish between the left and  right Alt keys, and we
+            can set the META modifier for any keys with the `Map'
+            property if they return zero ASCII code (c = 0).  */
+         if ( (code & Alt)
+              || ( (code & 0xf000) == Map && !international_keyboard))
+           modifiers |= meta_modifier;
+         if (code & Ctrl)
+           modifiers |= ctrl_modifier;
+         if (code & Shift)
+           modifiers |= shift_modifier;
+       }
+ 
+       switch (code & 0xf000)
+       {
+       case ModFct:
+         if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
+           return c;
+         c = 0;                /* Special */
+ 
+       case FctKey:
+         if (c != 0)
+           return c;
+ 
+       case Special:
+         code |= 0xff00;
+         break;
+ 
+       case Normal:
+         if (sc == 0)
+           {
+             if (c == 0)       /* ctrl-break */
+               continue;
+             return c;         /* ALT-nnn */
+           }
+         if (!keyboard_map_all)
+           {
+             if (c != ' ')
+               return c;
+             code = c;
+             break;
+           }
+ 
+       case Map:
+         if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
+           if (!keyboard_map_all)
+             return c;
+ 
+         code &= 0xff;
+         if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
+           mask |= SHIFT_P;    /* ALT-1 => M-! etc. */
+ 
+         if (mask & SHIFT_P)
+           {
+             code = keyboard->shifted[code];
+             mask -= SHIFT_P;
+             modifiers &= ~shift_modifier;
+           }
+         else
+           if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] 
!= ' ')
+             code = keyboard->alt_gr[code];
+           else
+             code = keyboard->unshifted[code];
+         break;
+ 
+       case KeyPad:
+         code &= 0xff;
+         if (c == 0xe0)        /* edit key */
+           kp_mode = 3;
+         else
+           if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* 
numlock on */
+             kp_mode = dos_keypad_mode & 0x03;
+           else
+             kp_mode = (dos_keypad_mode >> 4) & 0x03;
+ 
+         switch (kp_mode)
+           {
+           case 0:
+             if (code == 10 && dos_decimal_point)
+               return dos_decimal_point;
+             return keypad_translate_map[code].char_code;
+ 
+           case 1:
+             code = 0xff00 | keypad_translate_map[code].keypad_code;
+             break;
+ 
+           case 2:
+             code = keypad_translate_map[code].meta_code;
+             modifiers = meta_modifier;
+             break;
+ 
+           case 3:
+             code = 0xff00 | keypad_translate_map[code].editkey_code;
+             break;
+           }
+         break;
+ 
+       case Grey:
+         code &= 0xff;
+         kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 
0x04 : 0x40;
+         if (dos_keypad_mode & kp_mode)
+           code = 0xff00 | grey_key_translate_map[code].keypad_code;
+         else
+           code = grey_key_translate_map[code].char_code;
+         break;
+       }
+ 
+     make_event:
+       if (code == 0)
+       continue;
+ 
+       if (!dpyinfo->mouse_face_hidden && INTEGERP (Vmouse_highlight))
+       {
+         dpyinfo->mouse_face_hidden = 1;
+         clear_mouse_face (dpyinfo);
+       }
+ 
+       if (code >= 0x100)
+       event.kind = NON_ASCII_KEYSTROKE_EVENT;
+       else
+       event.kind = ASCII_KEYSTROKE_EVENT;
+       event.code = code;
+       event.modifiers =       modifiers;
+       event.frame_or_window = selected_frame;
+       event.arg = Qnil;
+       event.timestamp = event_timestamp ();
+       kbd_buffer_store_event (&event);
+     }
+ 
+   if (have_mouse > 0 && !mouse_preempted)
+     {
+       int but, press, x, y, ok;
+       int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
+       Lisp_Object mouse_window = Qnil;
+ 
+       /* Check for mouse movement *before* buttons.  */
+       mouse_check_moved ();
+ 
+       /* If the mouse moved from the spot of its last sighting, we
+          might need to update mouse highlight.  */
+       if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
+       {
+         if (dpyinfo->mouse_face_hidden)
+           {
+             dpyinfo->mouse_face_hidden = 0;
+             clear_mouse_face (dpyinfo);
+           }
+ 
+         /* Generate SELECT_WINDOW_EVENTs when needed.  */
+         if (mouse_autoselect_window)
+           {
+             mouse_window = window_from_coordinates (SELECTED_FRAME(),
+                                                     mouse_last_x,
+                                                     mouse_last_y,
+                                                     0, 0, 0, 0);
+             /* A window will be selected only when it is not
+                selected now, and the last mouse movement event was
+                not in it.  A minibuffer window will be selected iff
+                it is active.  */
+             if (WINDOWP (mouse_window)
+                 && !EQ (mouse_window, last_mouse_window)
+                 && !EQ (mouse_window, selected_window))
+               {
+                 event.kind = SELECT_WINDOW_EVENT;
+                 event.frame_or_window = mouse_window;
+                 event.arg = Qnil;
+                 event.timestamp = event_timestamp ();
+                 kbd_buffer_store_event (&event);
+               }
+             last_mouse_window = mouse_window;
+           }
+         else
+           last_mouse_window = Qnil;
+ 
+         previous_help_echo_string = help_echo_string;
+         help_echo_string = help_echo_object = help_echo_window = Qnil;
+         help_echo_pos = -1;
+         IT_note_mouse_highlight (SELECTED_FRAME(),
+                                  mouse_last_x, mouse_last_y);
+         /* If the contents of the global variable help_echo has
+            changed, generate a HELP_EVENT.  */
+         if (!NILP (help_echo_string) || !NILP (previous_help_echo_string))
+           {
+             event.kind = HELP_EVENT;
+             event.frame_or_window = selected_frame;
+             event.arg = help_echo_object;
+             event.x = WINDOWP (help_echo_window)
+               ? help_echo_window : selected_frame;
+             event.y = help_echo_string;
+             event.timestamp = event_timestamp ();
+             event.code = help_echo_pos;
+             kbd_buffer_store_event (&event);
+           }
+       }
+ 
+       for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
+       for (press = 0; press < 2; press++)
+         {
+           int button_num = but;
+ 
+           if (press)
+             ok = mouse_pressed (but, &x, &y);
+           else
+             ok = mouse_released (but, &x, &y);
+           if (ok)
+             {
+               /* Allow a simultaneous press/release of Mouse-1 and
+                  Mouse-2 to simulate Mouse-3 on two-button mice.  */
+               if (mouse_button_count == 2 && but < 2)
+                 {
+                   int x2, y2; /* don't clobber original coordinates */
+ 
+                   /* If only one button is pressed, wait 100 msec and
+                      check again.  This way, Speedy Gonzales isn't
+                      punished, while the slow get their chance.  */
+                   if (press && mouse_pressed (1-but, &x2, &y2)
+                       || !press && mouse_released (1-but, &x2, &y2))
+                     button_num = 2;
+                   else
+                     {
+                       delay (100);
+                       if (press && mouse_pressed (1-but, &x2, &y2)
+                           || !press && mouse_released (1-but, &x2, &y2))
+                         button_num = 2;
+                     }
+                 }
+ 
+               event.kind = MOUSE_CLICK_EVENT;
+               event.code = button_num;
+               event.modifiers = dos_get_modifiers (0)
+                 | (press ? down_modifier : up_modifier);
+               event.x = x;
+               event.y = y;
+               event.frame_or_window = selected_frame;
+               event.arg = Qnil;
+               event.timestamp = event_timestamp ();
+               kbd_buffer_store_event (&event);
+             }
+         }
+     }
+ 
+   return -1;
+ }
+ 
+ static int prev_get_char = -1;
+ 
+ /* Return 1 if a key is ready to be read without suspending execution.  */
+ 
+ dos_keysns ()
+ {
+   if (prev_get_char != -1)
+     return 1;
+   else
+     return ((prev_get_char = dos_rawgetc ()) != -1);
+ }
+ 
+ /* Read a key.  Return -1 if no key is ready.  */
+ 
+ dos_keyread ()
+ {
+   if (prev_get_char != -1)
+     {
+       int c = prev_get_char;
+       prev_get_char = -1;
+       return c;
+     }
+   else
+     return dos_rawgetc ();
+ }
+ 
+ #ifndef HAVE_X_WINDOWS
+ 
+ /* Simulation of X's menus.  Nothing too fancy here -- just make it work
+    for now.
+ 
+    Actually, I don't know the meaning of all the parameters of the functions
+    here -- I only know how they are called by xmenu.c.  I could of course
+    grab the nearest Xlib manual (down the hall, second-to-last door on the
+    left), but I don't think it's worth the effort.  */
+ 
+ /* These hold text of the current and the previous menu help messages.  */
+ static char *menu_help_message, *prev_menu_help_message;
+ /* Pane number and item number of the menu item which generated the
+    last menu help message.  */
+ static int menu_help_paneno, menu_help_itemno;
+ 
+ static XMenu *
+ IT_menu_create ()
+ {
+   XMenu *menu;
+ 
+   menu = (XMenu *) xmalloc (sizeof (XMenu));
+   menu->allocated = menu->count = menu->panecount = menu->width = 0;
+   return menu;
+ }
+ 
+ /* Allocate some (more) memory for MENU ensuring that there is room for one
+    for item.  */
+ 
+ static void
+ IT_menu_make_room (XMenu *menu)
+ {
+   if (menu->allocated == 0)
+     {
+       int count = menu->allocated = 10;
+       menu->text = (char **) xmalloc (count * sizeof (char *));
+       menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
+       menu->panenumber = (int *) xmalloc (count * sizeof (int));
+       menu->help_text = (char **) xmalloc (count * sizeof (char *));
+     }
+   else if (menu->allocated == menu->count)
+     {
+       int count = menu->allocated = menu->allocated + 10;
+       menu->text
+       = (char **) xrealloc (menu->text, count * sizeof (char *));
+       menu->submenu
+       = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
+       menu->panenumber
+       = (int *) xrealloc (menu->panenumber, count * sizeof (int));
+       menu->help_text
+       = (char **) xrealloc (menu->help_text, count * sizeof (char *));
+     }
+ }
+ 
+ /* Search the given menu structure for a given pane number.  */
+ 
+ static XMenu *
+ IT_menu_search_pane (XMenu *menu, int pane)
+ {
+   int i;
+   XMenu *try;
+ 
+   for (i = 0; i < menu->count; i++)
+     if (menu->submenu[i])
+       {
+       if (pane == menu->panenumber[i])
+         return menu->submenu[i];
+       if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
+         return try;
+       }
+   return (XMenu *) 0;
+ }
+ 
+ /* Determine how much screen space a given menu needs.  */
+ 
+ static void
+ IT_menu_calc_size (XMenu *menu, int *width, int *height)
+ {
+   int i, h2, w2, maxsubwidth, maxheight;
+ 
+   maxsubwidth = 0;
+   maxheight = menu->count;
+   for (i = 0; i < menu->count; i++)
+     {
+       if (menu->submenu[i])
+       {
+         IT_menu_calc_size (menu->submenu[i], &w2, &h2);
+         if (w2 > maxsubwidth) maxsubwidth = w2;
+         if (i + h2 > maxheight) maxheight = i + h2;
+       }
+     }
+   *width = menu->width + maxsubwidth;
+   *height = maxheight;
+ }
+ 
+ /* Display MENU at (X,Y) using FACES.  */
+ 
+ static void
+ IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
+ {
+   int i, j, face, width,  mx, my, enabled, mousehere, row, col;
+   struct glyph *text, *p;
+   char *q;
+   struct frame *sf = SELECTED_FRAME();
+ 
+   menu_help_message = NULL;
+ 
+   width = menu->width;
+   text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
+   ScreenGetCursor (&row, &col);
+   mouse_get_xy (&mx, &my);
+   IT_update_begin (sf);
+   for (i = 0; i < menu->count; i++)
+     {
+       int max_width = width + 2;
+ 
+       IT_cursor_to (y + i, x);
+       enabled
+       = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
+       mousehere = (y + i == my && x <= mx && mx < x + width + 2);
+       face = faces[enabled + mousehere * 2];
+       /* The following if clause means that we display the menu help
+        strings even if the menu item is currently disabled.  */
+       if (disp_help && enabled + mousehere * 2 >= 2)
+       {
+         menu_help_message = menu->help_text[i];
+         menu_help_paneno = pn - 1;
+         menu_help_itemno = i;
+       }
+       p = text;
+       SET_CHAR_GLYPH (*p, ' ', face, 0);
+       p++;
+       for (j = 0, q = menu->text[i]; *q; j++)
+       {
+         if (*q > 26)
+           {
+             SET_CHAR_GLYPH (*p, *q++, face, 0);
+             p++;
+           }
+         else  /* make '^x' */
+           {
+             SET_CHAR_GLYPH (*p, '^', face, 0);
+             p++;
+             j++;
+             SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
+             p++;
+           }
+       }
+       /* Don't let the menu text overflow into the next screen row.  */
+       if (x + max_width > screen_size_X)
+       {
+         max_width = screen_size_X - x;
+         text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
+       }
+       for (; j < max_width - 2; j++, p++)
+       SET_CHAR_GLYPH (*p, ' ', face, 0);
+ 
+       SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
+       p++;
+       IT_write_glyphs (text, max_width);
+     }
+   IT_update_end (sf);
+   IT_cursor_to (row, col);
+   xfree (text);
+ }
+ 
+ /* --------------------------- X Menu emulation ---------------------- */
+ 
+ /* Report availability of menus.  */
+ 
+ int
+ have_menus_p () {  return 1; }
+ 
+ /* Create a brand new menu structure.  */
+ 
+ XMenu *
+ XMenuCreate (Display *foo1, Window foo2, char *foo3)
+ {
+   return IT_menu_create ();
+ }
+ 
+ /* Create a new pane and place it on the outer-most level.  It is not
+    clear that it should be placed out there, but I don't know what else
+    to do.  */
+ 
+ int
+ XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
+ {
+   int len;
+   char *p;
+ 
+   if (!enable)
+     abort ();
+ 
+   IT_menu_make_room (menu);
+   menu->submenu[menu->count] = IT_menu_create ();
+   menu->text[menu->count] = txt;
+   menu->panenumber[menu->count] = ++menu->panecount;
+   menu->help_text[menu->count] = NULL;
+   menu->count++;
+ 
+   /* Adjust length for possible control characters (which will
+      be written as ^x).  */
+   for (len = strlen (txt), p = txt; *p; p++)
+     if (*p < 27)
+       len++;
+ 
+   if (len > menu->width)
+     menu->width = len;
+ 
+   return menu->panecount;
+ }
+ 
+ /* Create a new item in a menu pane.  */
+ 
+ int
+ XMenuAddSelection (Display *bar, XMenu *menu, int pane,
+                  int foo, char *txt, int enable, char *help_text)
+ {
+   int len;
+   char *p;
+ 
+   if (pane)
+     if (!(menu = IT_menu_search_pane (menu, pane)))
+       return XM_FAILURE;
+   IT_menu_make_room (menu);
+   menu->submenu[menu->count] = (XMenu *) 0;
+   menu->text[menu->count] = txt;
+   menu->panenumber[menu->count] = enable;
+   menu->help_text[menu->count] = help_text;
+   menu->count++;
+ 
+   /* Adjust length for possible control characters (which will
+      be written as ^x).  */
+   for (len = strlen (txt), p = txt; *p; p++)
+     if (*p < 27)
+       len++;
+ 
+   if (len > menu->width)
+     menu->width = len;
+ 
+   return XM_SUCCESS;
+ }
+ 
+ /* Decide where the menu would be placed if requested at (X,Y).  */
+ 
+ void
+ XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
+            int *ulx, int *uly, int *width, int *height)
+ {
+   IT_menu_calc_size (menu, width, height);
+   *ulx = x + 1;
+   *uly = y;
+   *width += 2;
+ }
+ 
+ struct IT_menu_state
+ {
+   void *screen_behind;
+   XMenu *menu;
+   int pane;
+   int x, y;
+ };
+ 
+ 
+ /* Display menu, wait for user's response, and return that response.  */
+ 
+ int
+ XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
+              int x0, int y0, unsigned ButtonMask, char **txt,
+              void (*help_callback)(char *, int, int))
+ {
+   struct IT_menu_state *state;
+   int statecount, x, y, i, b, screensize, leave, result, onepane;
+   int title_faces[4];         /* face to display the menu title */
+   int faces[4], buffers_num_deleted = 0;
+   struct frame *sf = SELECTED_FRAME();
+   Lisp_Object saved_echo_area_message, selectface;
+ 
+   /* Just in case we got here without a mouse present...  */
+   if (have_mouse <= 0)
+     return XM_IA_SELECT;
+   /* Don't allow non-positive x0 and y0, lest the menu will wrap
+      around the display.  */
+   if (x0 <= 0)
+     x0 = 1;
+   if (y0 <= 0)
+     y0 = 1;
+ 
+   /* We will process all the mouse events directly, so we had
+      better prevent dos_rawgetc from stealing them from us.  */
+   mouse_preempted++;
+ 
+   state = alloca (menu->panecount * sizeof (struct IT_menu_state));
+   screensize = screen_size * 2;
+   faces[0]
+     = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
+                          DEFAULT_FACE_ID);
+   faces[1]
+     = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
+                          DEFAULT_FACE_ID);
+   selectface = intern ("msdos-menu-select-face");
+   faces[2] = lookup_derived_face (sf, selectface,
+                                 faces[0]);
+   faces[3] = lookup_derived_face (sf, selectface,
+                                 faces[1]);
+ 
+   /* Make sure the menu title is always displayed with
+      `msdos-menu-active-face', no matter where the mouse pointer is.  */
+   for (i = 0; i < 4; i++)
+     title_faces[i] = faces[3];
+ 
+   statecount = 1;
+ 
+   /* Don't let the title for the "Buffers" popup menu include a
+      digit (which is ugly).
+ 
+      This is a terrible kludge, but I think the "Buffers" case is
+      the only one where the title includes a number, so it doesn't
+      seem to be necessary to make this more general.  */
+   if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
+     {
+       menu->text[0][7] = '\0';
+       buffers_num_deleted = 1;
+     }
+ 
+   /* We need to save the current echo area message, so that we could
+      restore it below, before we exit.  See the commentary below,
+      before the call to message_with_string.  */
+   saved_echo_area_message = Fcurrent_message ();
+   state[0].menu = menu;
+   mouse_off ();
+   ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
+ 
+   /* Turn off the cursor.  Otherwise it shows through the menu
+      panes, which is ugly.  */
+   IT_display_cursor (0);
+ 
+   /* Display the menu title.  */
+   IT_menu_display (menu, y0 - 1, x0 - 1, 1, title_faces, 0);
+   if (buffers_num_deleted)
+     menu->text[0][7] = ' ';
+   if ((onepane = menu->count == 1 && menu->submenu[0]))
+     {
+       menu->width = menu->submenu[0]->width;
+       state[0].menu = menu->submenu[0];
+     }
+   else
+     {
+       state[0].menu = menu;
+     }
+   state[0].x = x0 - 1;
+   state[0].y = y0;
+   state[0].pane = onepane;
+ 
+   mouse_last_x = -1;  /* A hack that forces display.  */
+   leave = 0;
+   while (!leave)
+     {
+       if (!mouse_visible) mouse_on ();
+       mouse_check_moved ();
+       if (sf->mouse_moved)
+       {
+         sf->mouse_moved = 0;
+         result = XM_IA_SELECT;
+         mouse_get_xy (&x, &y);
+         for (i = 0; i < statecount; i++)
+           if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
+             {
+               int dy = y - state[i].y;
+               if (0 <= dy && dy < state[i].menu->count)
+                 {
+                   if (!state[i].menu->submenu[dy])
+                     if (state[i].menu->panenumber[dy])
+                       result = XM_SUCCESS;
+                     else
+                       result = XM_IA_SELECT;
+                   *pane = state[i].pane - 1;
+                   *selidx = dy;
+                   /* We hit some part of a menu, so drop extra menus that
+                      have been opened.  That does not include an open and
+                      active submenu.  */
+                   if (i != statecount - 2
+                       || state[i].menu->submenu[dy] != state[i+1].menu)
+                     while (i != statecount - 1)
+                       {
+                         statecount--;
+                         mouse_off ();
+                         ScreenUpdate (state[statecount].screen_behind);
+                         if (screen_virtual_segment)
+                           dosv_refresh_virtual_screen (0, screen_size);
+                         xfree (state[statecount].screen_behind);
+                       }
+                   if (i == statecount - 1 && state[i].menu->submenu[dy])
+                     {
+                       IT_menu_display (state[i].menu,
+                                        state[i].y,
+                                        state[i].x,
+                                        state[i].pane,
+                                        faces, 1);
+                       state[statecount].menu = state[i].menu->submenu[dy];
+                       state[statecount].pane = state[i].menu->panenumber[dy];
+                       mouse_off ();
+                       ScreenRetrieve (state[statecount].screen_behind
+                                       = xmalloc (screensize));
+                       state[statecount].x
+                         = state[i].x + state[i].menu->width + 2;
+                       state[statecount].y = y;
+                       statecount++;
+                     }
+                 }
+             }
+         IT_menu_display (state[statecount - 1].menu,
+                          state[statecount - 1].y,
+                          state[statecount - 1].x,
+                          state[statecount - 1].pane,
+                          faces, 1);
+       }
+       else
+       {
+         if ((menu_help_message || prev_menu_help_message)
+             && menu_help_message != prev_menu_help_message)
+           {
+             help_callback (menu_help_message,
+                            menu_help_paneno, menu_help_itemno);
+             IT_display_cursor (0);
+             prev_menu_help_message = menu_help_message;
+           }
+         /* We are busy-waiting for the mouse to move, so let's be nice
+            to other Windows applications by releasing our time slice.  */
+         __dpmi_yield ();
+       }
+       for (b = 0; b < mouse_button_count && !leave; b++)
+       {
+         /* Only leave if user both pressed and released the mouse, and in
+            that order.  This avoids popping down the menu pane unless
+            the user is really done with it.  */
+         if (mouse_pressed (b, &x, &y))
+           {
+             while (mouse_button_depressed (b, &x, &y))
+               __dpmi_yield ();
+             leave = 1;
+           }
+         (void) mouse_released (b, &x, &y);
+       }
+     }
+ 
+   mouse_off ();
+   ScreenUpdate (state[0].screen_behind);
+   if (screen_virtual_segment)
+     dosv_refresh_virtual_screen (0, screen_size);
+ 
+   /* We have a situation here.  ScreenUpdate has just restored the
+      screen contents as it was before we started drawing this menu.
+      That includes any echo area message that could have been
+      displayed back then.  (In reality, that echo area message will
+      almost always be the ``keystroke echo'' that echoes the sequence
+      of menu items chosen by the user.)  However, if the menu had some
+      help messages, then displaying those messages caused Emacs to
+      forget about the original echo area message.  So when
+      ScreenUpdate restored it, it created a discrepancy between the
+      actual screen contents and what Emacs internal data structures
+      know about it.
+ 
+      To avoid this conflict, we force Emacs to restore the original
+      echo area message as we found it when we entered this function.
+      The irony of this is that we then erase the restored message
+      right away, so the only purpose of restoring it is so that
+      erasing it works correctly...  */
+   if (! NILP (saved_echo_area_message))
+     message_with_string ("%s", saved_echo_area_message, 0);
+   message (0);
+   while (statecount--)
+     xfree (state[statecount].screen_behind);
+   IT_display_cursor (1);      /* turn cursor back on */
+   /* Clean up any mouse events that are waiting inside Emacs event queue.
+      These events are likely to be generated before the menu was even
+      displayed, probably because the user pressed and released the button
+      (which invoked the menu) too quickly.  If we don't remove these events,
+      Emacs will process them after we return and surprise the user.  */
+   discard_mouse_events ();
+   mouse_clear_clicks ();
+   if (!kbd_buffer_events_waiting (1))
+     clear_input_pending ();
+   /* Allow mouse events generation by dos_rawgetc.  */
+   mouse_preempted--;
+   return result;
+ }
+ 
+ /* Dispose of a menu.  */
+ 
+ void
+ XMenuDestroy (Display *foo, XMenu *menu)
+ {
+   int i;
+   if (menu->allocated)
+     {
+       for (i = 0; i < menu->count; i++)
+       if (menu->submenu[i])
+         XMenuDestroy (foo, menu->submenu[i]);
+       xfree (menu->text);
+       xfree (menu->submenu);
+       xfree (menu->panenumber);
+       xfree (menu->help_text);
+     }
+   xfree (menu);
+   menu_help_message = prev_menu_help_message = NULL;
+ }
+ 
+ int
+ x_pixel_width (struct frame *f)
+ {
+   return FRAME_COLS (f);
+ }
+ 
+ int
+ x_pixel_height (struct frame *f)
+ {
+   return FRAME_LINES (f);
+ }
+ #endif /* !HAVE_X_WINDOWS */
+ 
+ /* ----------------------- DOS / UNIX conversion --------------------- */
+ 
+ void msdos_downcase_filename (unsigned char *);
+ 
+ /* Destructively turn backslashes into slashes.  */
+ 
+ void
+ dostounix_filename (p)
+      register char *p;
+ {
+   msdos_downcase_filename (p);
+ 
+   while (*p)
+     {
+       if (*p == '\\')
+       *p = '/';
+       p++;
+     }
+ }
+ 
+ /* Destructively turn slashes into backslashes.  */
+ 
+ void
+ unixtodos_filename (p)
+      register char *p;
+ {
+   if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
+     {
+       *p += 'a' - 'A';
+       p += 2;
+     }
+ 
+   while (*p)
+     {
+       if (*p == '/')
+       *p = '\\';
+       p++;
+     }
+ }
+ 
+ /* Get the default directory for a given drive.  0=def, 1=A, 2=B, ...  */
+ 
+ int
+ getdefdir (drive, dst)
+      int drive;
+      char *dst;
+ {
+   char in_path[4], *p = in_path, e = errno;;
+ 
+   /* Generate "X:." (when drive is X) or "." (when drive is 0).  */
+   if (drive != 0)
+     {
+       *p++ = drive + 'A' - 1;
+       *p++ = ':';
+     }
+ 
+   *p++ = '.';
+   *p = '\0';
+   errno = 0;
+   _fixpath (in_path, dst);
+     /* _fixpath can set errno to ENOSYS on non-LFN systems because
+        it queries the LFN support, so ignore that error.  */
+   if ((errno && errno != ENOSYS) || *dst == '\0')
+     return 0;
+ 
+   msdos_downcase_filename (dst);
+ 
+   errno = e;
+   return 1;
+ }
+ 
+ char *
+ emacs_root_dir (void)
+ {
+   static char root_dir[4];
+ 
+   sprintf (root_dir, "%c:/", 'A' + getdisk ());
+   root_dir[0] = tolower (root_dir[0]);
+   return root_dir;
+ }
+ 
+ /* Remove all CR's that are followed by a LF.  */
+ 
+ int
+ crlf_to_lf (n, buf)
+      register int n;
+      register unsigned char *buf;
+ {
+   unsigned char *np = buf, *startp = buf, *endp = buf + n;
+ 
+   if (n == 0)
+     return n;
+   while (buf < endp - 1)
+     {
+       if (*buf == 0x0d)
+       {
+         if (*(++buf) != 0x0a)
+           *np++ = 0x0d;
+       }
+       else
+       *np++ = *buf++;
+     }
+   if (buf < endp)
+     *np++ = *buf++;
+   return np - startp;
+ }
+ 
+ #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
+ 
+ /* In DJGPP v2.0, library `write' can call `malloc', which might
+    cause relocation of the buffer whose address we get in ADDR.
+    Here is a version of `write' that avoids calling `malloc',
+    to serve us until such time as the library is fixed.
+    Actually, what we define here is called `__write', because
+    `write' is a stub that just jmp's to `__write' (to be
+    POSIXLY-correct with respect to the global name-space).  */
+ 
+ #include <io.h>                     /* for _write */
+ #include <libc/dosio.h>       /* for __file_handle_modes[] */
+ 
+ static char xbuf[64 * 1024];  /* DOS cannot write more in one chunk */
+ 
+ #define XBUF_END (xbuf + sizeof (xbuf) - 1)
+ 
+ int
+ __write (int handle, const void *buffer, size_t count)
+ {
+   if (count == 0)
+     return 0;
+ 
+   if(__file_handle_modes[handle] & O_BINARY)
+     return _write (handle, buffer, count);
+   else
+     {
+       char *xbp = xbuf;
+       const char *bp = buffer;
+       int total_written = 0;
+       int nmoved = 0, ncr = 0;
+ 
+       while (count)
+       {
+         /* The next test makes sure there's space for at least 2 more
+            characters in xbuf[], so both CR and LF can be put there.  */
+         if (xbp < XBUF_END)
+           {
+             if (*bp == '\n')
+               {
+                 ncr++;
+                 *xbp++ = '\r';
+               }
+             *xbp++ = *bp++;
+             nmoved++;
+             count--;
+           }
+         if (xbp >= XBUF_END || !count)
+           {
+             size_t to_write = nmoved + ncr;
+             int written = _write (handle, xbuf, to_write);
+ 
+             if (written == -1)
+               return -1;
+             else
+               total_written += nmoved;  /* CRs aren't counted in ret value */
+ 
+             /* If some, but not all were written (disk full?), return
+                an estimate of the total written bytes not counting CRs.  */
+             if (written < to_write)
+               return total_written - (to_write - written) * nmoved/to_write;
+ 
+             nmoved = 0;
+             ncr = 0;
+             xbp = xbuf;
+           }
+       }
+       return total_written;
+     }
+ }
+ 
+ /* A low-level file-renaming function which works around Windows 95 bug.
+    This is pulled directly out of DJGPP v2.01 library sources, and only
+    used when you compile with DJGPP v2.0.  */
+ 
+ #include <io.h>
+ 
+ int _rename(const char *old, const char *new)
+ {
+   __dpmi_regs r;
+   int olen    = strlen(old) + 1;
+   int i;
+   int use_lfn = _USE_LFN;
+   char tempfile[FILENAME_MAX];
+   const char *orig = old;
+   int lfn_fd = -1;
+ 
+   r.x.dx = __tb_offset;
+   r.x.di = __tb_offset + olen;
+   r.x.ds = r.x.es = __tb_segment;
+ 
+   if (use_lfn)
+     {
+       /* Windows 95 bug: for some filenames, when you rename
+        file -> file~ (as in Emacs, to leave a backup), the
+        short 8+3 alias doesn't change, which effectively
+        makes OLD and NEW the same file.  We must rename
+        through a temporary file to work around this.  */
+ 
+       char *pbase = 0, *p;
+       static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
+       int idx = sizeof(try_char) - 1;
+ 
+       /* Generate a temporary name.  Can't use `tmpnam', since $TMPDIR
+        might point to another drive, which will fail the DOS call.  */
+       strcpy(tempfile, old);
+       for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
+       if (*p == '/' || *p == '\\' || *p == ':')
+         pbase = p;
+       if (pbase)
+       pbase++;
+       else
+       pbase = tempfile;
+       strcpy(pbase, "X$$djren$$.$$temp$$");
+ 
+       do
+       {
+         if (idx <= 0)
+           return -1;
+         *pbase = try_char[--idx];
+       } while (_chmod(tempfile, 0) != -1);
+ 
+       r.x.ax = 0x7156;
+       _put_path2(tempfile, olen);
+       _put_path(old);
+       __dpmi_int(0x21, &r);
+       if (r.x.flags & 1)
+       {
+         errno = __doserr_to_errno(r.x.ax);
+         return -1;
+       }
+ 
+       /* Now create a file with the original name.  This will
+        ensure that NEW will always have a 8+3 alias
+        different from that of OLD.  (Seems to be required
+        when NameNumericTail in the Registry is set to 0.)  */
+       lfn_fd = _creat(old, 0);
+ 
+       olen = strlen(tempfile) + 1;
+       old  = tempfile;
+       r.x.di = __tb_offset + olen;
+     }
+ 
+   for (i=0; i<2; i++)
+     {
+       if(use_lfn)
+       r.x.ax = 0x7156;
+       else
+       r.h.ah = 0x56;
+       _put_path2(new, olen);
+       _put_path(old);
+       __dpmi_int(0x21, &r);
+       if(r.x.flags & 1)
+       {
+         if (r.x.ax == 5 && i == 0) /* access denied */
+           remove(new);                 /* and try again */
+         else
+           {
+             errno = __doserr_to_errno(r.x.ax);
+ 
+             /* Restore to original name if we renamed it to temporary.  */
+             if (use_lfn)
+               {
+                 if (lfn_fd != -1)
+                   {
+                     _close (lfn_fd);
+                     remove (orig);
+                   }
+                 _put_path2(orig, olen);
+                 _put_path(tempfile);
+                 r.x.ax = 0x7156;
+                 __dpmi_int(0x21, &r);
+               }
+             return -1;
+           }
+       }
+       else
+       break;
+     }
+ 
+   /* Success.  Delete the file possibly created to work
+      around the Windows 95 bug.  */
+   if (lfn_fd != -1)
+     return (_close (lfn_fd) == 0) ? remove (orig) : -1;
+   return 0;
+ }
+ 
+ #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
+ 
+ DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, 
Smsdos_long_file_names,
+        0, 0, 0,
+        doc: /* Return non-nil if long file names are supported on MSDOS.  */)
+      ()
+ {
+   return (_USE_LFN ? Qt : Qnil);
+ }
+ 
+ /* Convert alphabetic characters in a filename to lower-case.  */
+ 
+ void
+ msdos_downcase_filename (p)
+      register unsigned char *p;
+ {
+   /* Always lower-case drive letters a-z, even if the filesystem
+      preserves case in filenames.
+      This is so MSDOS filenames could be compared by string comparison
+      functions that are case-sensitive.  Even case-preserving filesystems
+      do not distinguish case in drive letters.  */
+   if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
+     {
+       *p += 'a' - 'A';
+       p += 2;
+     }
+ 
+   /* Under LFN we expect to get pathnames in their true case.  */
+   if (NILP (Fmsdos_long_file_names ()))
+     for ( ; *p; p++)
+       if (*p >= 'A' && *p <= 'Z')
+       *p += 'a' - 'A';
+ }
+ 
+ DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, 
Smsdos_downcase_filename,
+        1, 1, 0,
+        doc: /* Convert alphabetic characters in FILENAME to lower case and 
return that.
+ When long filenames are supported, doesn't change FILENAME.
+ If FILENAME is not a string, returns nil.
+ The argument object is never altered--the value is a copy.  */)
+      (filename)
+      Lisp_Object filename;
+ {
+   Lisp_Object tem;
+ 
+   if (! STRINGP (filename))
+     return Qnil;
+ 
+   tem = Fcopy_sequence (filename);
+   msdos_downcase_filename (SDATA (tem));
+   return tem;
+ }
+ 
+ /* The Emacs root directory as determined by init_environment.  */
+ 
+ static char emacsroot[MAXPATHLEN];
+ 
+ char *
+ rootrelativepath (rel)
+      char *rel;
+ {
+   static char result[MAXPATHLEN + 10];
+ 
+   strcpy (result, emacsroot);
+   strcat (result, "/");
+   strcat (result, rel);
+   return result;
+ }
+ 
+ /* Define a lot of environment variables if not already defined.  Don't
+    remove anything unless you know what you're doing -- lots of code will
+    break if one or more of these are missing.  */
+ 
+ void
+ init_environment (argc, argv, skip_args)
+      int argc;
+      char **argv;
+      int skip_args;
+ {
+   char *s, *t, *root;
+   int len, i;
+   static const char * const tempdirs[] = {
+     "$TMPDIR", "$TEMP", "$TMP", "c:/"
+   };
+   const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
+ 
+   /* Make sure they have a usable $TMPDIR.  Many Emacs functions use
+      temporary files and assume "/tmp" if $TMPDIR is unset, which
+      will break on DOS/Windows.  Refuse to work if we cannot find
+      a directory, not even "c:/", usable for that purpose.  */
+   for (i = 0; i < imax ; i++)
+     {
+       const char *tmp = tempdirs[i];
+ 
+       if (*tmp == '$')
+       tmp = getenv (tmp + 1);
+       /* Note that `access' can lie to us if the directory resides on a
+        read-only filesystem, like CD-ROM or a write-protected floppy.
+        The only way to be really sure is to actually create a file and
+        see if it succeeds.  But I think that's too much to ask.  */
+       if (tmp && access (tmp, D_OK) == 0)
+       {
+         setenv ("TMPDIR", tmp, 1);
+         break;
+       }
+     }
+   if (i >= imax)
+     cmd_error_internal
+       (Fcons (Qerror,
+             Fcons (build_string ("no usable temporary directories found!!"),
+                    Qnil)),
+        "While setting TMPDIR: ");
+ 
+   /* Note the startup time, so we know not to clear the screen if we
+      exit immediately; see IT_reset_terminal_modes.
+      (Yes, I know `clock' returns zero the first time it's called, but
+      I do this anyway, in case some wiseguy changes that at some point.)  */
+   startup_time = clock ();
+ 
+   /* Find our root from argv[0].  Assuming argv[0] is, say,
+      "c:/emacs/bin/emacs.exe" our root will be "c:/emacs".  */
+   root = alloca (MAXPATHLEN + 20);
+   _fixpath (argv[0], root);
+   msdos_downcase_filename (root);
+   len = strlen (root);
+   while (len > 0 && root[len] != '/' && root[len] != ':')
+     len--;
+   root[len] = '\0';
+   if (len > 4
+       && (strcmp (root + len - 4, "/bin") == 0
+         || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
+     root[len - 4] = '\0';
+   else
+     strcpy (root, "c:/emacs");  /* let's be defensive */
+   len = strlen (root);
+   strcpy (emacsroot, root);
+ 
+   /* We default HOME to our root.  */
+   setenv ("HOME", root, 0);
+ 
+   /* We default EMACSPATH to root + "/bin".  */
+   strcpy (root + len, "/bin");
+   setenv ("EMACSPATH", root, 0);
+ 
+   /* I don't expect anybody to ever use other terminals so the internal
+      terminal is the default.  */
+   setenv ("TERM", "internal", 0);
+ 
+ #ifdef HAVE_X_WINDOWS
+   /* Emacs expects DISPLAY to be set.  */
+   setenv ("DISPLAY", "unix:0.0", 0);
+ #endif
+ 
+   /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
+      downcase it and mirror the backslashes.  */
+   s = getenv ("COMSPEC");
+   if (!s) s = "c:/command.com";
+   t = alloca (strlen (s) + 1);
+   strcpy (t, s);
+   dostounix_filename (t);
+   setenv ("SHELL", t, 0);
+ 
+   /* PATH is also downcased and backslashes mirrored.  */
+   s = getenv ("PATH");
+   if (!s) s = "";
+   t = alloca (strlen (s) + 3);
+   /* Current directory is always considered part of MsDos's path but it is
+      not normally mentioned.  Now it is.  */
+   strcat (strcpy (t, ".;"), s);
+   dostounix_filename (t); /* Not a single file name, but this should work.  */
+   setenv ("PATH", t, 1);
+ 
+   /* In some sense all dos users have root privileges, so...  */
+   setenv ("USER", "root", 0);
+   setenv ("NAME", getenv ("USER"), 0);
+ 
+   /* Time zone determined from country code.  To make this possible, the
+      country code may not span more than one time zone.  In other words,
+      in the USA, you lose.  */
+   if (!getenv ("TZ"))
+     switch (dos_country_code)
+       {
+       case 31:                        /* Belgium */
+       case 32:                        /* The Netherlands */
+       case 33:                        /* France */
+       case 34:                        /* Spain */
+       case 36:                        /* Hungary */
+       case 38:                        /* Yugoslavia (or what's left of it?) */
+       case 39:                        /* Italy */
+       case 41:                        /* Switzerland */
+       case 42:                        /* Tjekia */
+       case 45:                        /* Denmark */
+       case 46:                        /* Sweden */
+       case 47:                        /* Norway */
+       case 48:                        /* Poland */
+       case 49:                        /* Germany */
+       /* Daylight saving from last Sunday in March to last Sunday in
+          September, both at 2AM.  */
+       setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
+       break;
+       case 44:                        /* United Kingdom */
+       case 351:                       /* Portugal */
+       case 354:                       /* Iceland */
+       setenv ("TZ", "GMT+00", 0);
+       break;
+       case 81:                        /* Japan */
+       case 82:                        /* Korea */
+       setenv ("TZ", "JST-09", 0);
+       break;
+       case 90:                        /* Turkey */
+       case 358:                       /* Finland */
+       setenv ("TZ", "EET-02", 0);
+       break;
+       case 972:                       /* Israel */
+       /* This is an approximation.  (For exact rules, use the
+          `zoneinfo/israel' file which comes with DJGPP, but you need
+          to install it in `/usr/share/zoneinfo/' directory first.)  */
+       setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
+       break;
+       }
+   tzset ();
+ }
+ 
+ 
+ 
+ static int break_stat;         /* BREAK check mode status.    */
+ static int stdin_stat;         /* stdin IOCTL status.         */
+ 
+ #if __DJGPP__ < 2
+ 
+ /* These must be global.  */
+ static _go32_dpmi_seginfo ctrl_break_vector;
+ static _go32_dpmi_registers ctrl_break_regs;
+ static int ctrlbreakinstalled = 0;
+ 
+ /* Interrupt level detection of Ctrl-Break.  Don't do anything fancy here!  */
+ 
+ void
+ ctrl_break_func (regs)
+      _go32_dpmi_registers *regs;
+ {
+   Vquit_flag = Qt;
+ }
+ 
+ void
+ install_ctrl_break_check ()
+ {
+   if (!ctrlbreakinstalled)
+     {
+       /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
+        was compiler with Djgpp 1.11 maintenance level 5 or later!  */
+       ctrlbreakinstalled = 1;
+       ctrl_break_vector.pm_offset = (int) ctrl_break_func;
+       _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
+                                                  &ctrl_break_regs);
+       _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
+     }
+ }
+ 
+ #endif /* __DJGPP__ < 2 */
+ 
+ /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
+    control chars by DOS.   Determine the keyboard type.  */
+ 
+ int
+ dos_ttraw ()
+ {
+   union REGS inregs, outregs;
+   static int first_time = 1;
+ 
+   break_stat = getcbrk ();
+   setcbrk (0);
+ #if __DJGPP__ < 2
+   install_ctrl_break_check ();
+ #endif
+ 
+   if (first_time)
+     {
+       inregs.h.ah = 0xc0;
+       int86 (0x15, &inregs, &outregs);
+       extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
+ 
+       have_mouse = 0;
+ 
+       if (internal_terminal
+ #ifdef HAVE_X_WINDOWS
+         && inhibit_window_system
+ #endif
+         )
+       {
+         inregs.x.ax = 0x0021;
+         int86 (0x33, &inregs, &outregs);
+         have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
+         if (!have_mouse)
+           {
+             /* Reportedly, the above doesn't work for some mouse drivers.  
There
+                is an additional detection method that should work, but might 
be
+                a little slower.  Use that as an alternative.  */
+             inregs.x.ax = 0x0000;
+             int86 (0x33, &inregs, &outregs);
+             have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
+           }
+ 
+         if (have_mouse)
+           {
+             have_mouse = 1;   /* enable mouse */
+             mouse_visible = 0;
+             mouse_setup_buttons (outregs.x.bx);
+             mouse_position_hook = &mouse_get_pos;
+             mouse_init ();
+           }
+ 
+ #ifndef HAVE_X_WINDOWS
+ #if __DJGPP__ >= 2
+         /* Save the cursor shape used outside Emacs.  */
+         outside_cursor = _farpeekw (_dos_ds, 0x460);
+ #endif
+ #endif
+       }
+ 
+       first_time = 0;
+ 
+ #if __DJGPP__ >= 2
+ 
+       stdin_stat = setmode (fileno (stdin), O_BINARY);
+       return (stdin_stat != -1);
+     }
+   else
+     return (setmode (fileno (stdin), O_BINARY) != -1);
+ 
+ #else /* __DJGPP__ < 2 */
+ 
+     }
+ 
+   /* I think it is wrong to overwrite `stdin_stat' every time
+      but the first one this function is called, but I don't
+      want to change the way it used to work in v1.x.--EZ  */
+ 
+   inregs.x.ax = 0x4400;               /* Get IOCTL status. */
+   inregs.x.bx = 0x00;         /* 0 = stdin. */
+   intdos (&inregs, &outregs);
+   stdin_stat = outregs.h.dl;
+ 
+   inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
+   inregs.x.ax = 0x4401;               /* Set IOCTL status */
+   intdos (&inregs, &outregs);
+   return !outregs.x.cflag;
+ 
+ #endif /* __DJGPP__ < 2 */
+ }
+ 
+ /*  Restore status of standard input and Ctrl-C checking.  */
+ 
+ int
+ dos_ttcooked ()
+ {
+   union REGS inregs, outregs;
+ 
+   setcbrk (break_stat);
+   mouse_off ();
+ 
+ #if __DJGPP__ >= 2
+ 
+ #ifndef HAVE_X_WINDOWS
+   /* Restore the cursor shape we found on startup.  */
+   if (outside_cursor)
+     {
+       inregs.h.ah = 1;
+       inregs.x.cx = outside_cursor;
+       int86 (0x10, &inregs, &outregs);
+     }
+ #endif
+ 
+   return (setmode (fileno (stdin), stdin_stat) != -1);
+ 
+ #else  /* not __DJGPP__ >= 2 */
+ 
+   inregs.x.ax = 0x4401;       /* Set IOCTL status.    */
+   inregs.x.bx = 0x00; /* 0 = stdin.           */
+   inregs.x.dx = stdin_stat;
+   intdos (&inregs, &outregs);
+   return !outregs.x.cflag;
+ 
+ #endif /* not __DJGPP__ >= 2 */
+ }
+ 
+ 
+ /* Run command as specified by ARGV in directory DIR.
+    The command is run with input from TEMPIN, output to
+    file TEMPOUT and stderr to TEMPERR.  */
+ 
+ int
+ run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
+      unsigned char **argv;
+      const char *working_dir;
+      int tempin, tempout, temperr;
+      char **envv;
+ {
+   char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
+   char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS.  */
+   int msshell, result = -1, inbak, outbak, errbak, x, y;
+   Lisp_Object cmd;
+ 
+   /* Get current directory as MSDOS cwd is not per-process.  */
+   getwd (oldwd);
+ 
+   /* If argv[0] is the shell, it might come in any lettercase.
+      Since `Fmember' is case-sensitive, we need to downcase
+      argv[0], even if we are on case-preserving filesystems.  */
+   lowcase_argv0 = alloca (strlen (argv[0]) + 1);
+   for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
+     {
+       *pl = *pa++;
+       if (*pl >= 'A' && *pl <= 'Z')
+       *pl += 'a' - 'A';
+     }
+   *pl = '\0';
+ 
+   cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
+   msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
+     && !strcmp ("-c", argv[1]);
+   if (msshell)
+     {
+       saveargv1 = argv[1];
+       saveargv2 = argv[2];
+       argv[1] = "/c";
+       /* We only need to mirror slashes if a DOS shell will be invoked
+        not via `system' (which does the mirroring itself).  Yes, that
+        means DJGPP v1.x will lose here.  */
+       if (argv[2] && argv[3])
+       {
+         char *p = alloca (strlen (argv[2]) + 1);
+ 
+         strcpy (argv[2] = p, saveargv2);
+         while (*p && isspace (*p))
+           p++;
+         while (*p)
+           {
+             if (*p == '/')
+               *p++ = '\\';
+             else
+               p++;
+           }
+       }
+     }
+ 
+   chdir (working_dir);
+   inbak = dup (0);
+   outbak = dup (1);
+   errbak = dup (2);
+   if (inbak < 0 || outbak < 0 || errbak < 0)
+     goto done; /* Allocation might fail due to lack of descriptors.  */
+ 
+   if (have_mouse > 0)
+     mouse_get_xy (&x, &y);
+ 
+   dos_ttcooked ();    /* do it here while 0 = stdin */
+ 
+   dup2 (tempin, 0);
+   dup2 (tempout, 1);
+   dup2 (temperr, 2);
+ 
+ #if __DJGPP__ > 1
+ 
+   if (msshell && !argv[3])
+     {
+       /* MS-DOS native shells are too restrictive.  For starters, they
+        cannot grok commands longer than 126 characters.  In DJGPP v2
+        and later, `system' is much smarter, so we'll call it instead.  */
+ 
+       const char *cmnd;
+ 
+       /* A shell gets a single argument--its full command
+        line--whose original was saved in `saveargv2'.  */
+ 
+       /* Don't let them pass empty command lines to `system', since
+        with some shells it will try to invoke an interactive shell,
+        which will hang Emacs.  */
+       for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
+       ;
+       if (*cmnd)
+       {
+         extern char **environ;
+         char **save_env = environ;
+         int save_system_flags = __system_flags;
+ 
+         /* Request the most powerful version of `system'.  We need
+            all the help we can get to avoid calling stock DOS shells.  */
+         __system_flags =  (__system_redirect
+                            | __system_use_shell
+                            | __system_allow_multiple_cmds
+                            | __system_allow_long_cmds
+                            | __system_handle_null_commands
+                            | __system_emulate_chdir);
+ 
+         environ = envv;
+         result = system (cmnd);
+         __system_flags = save_system_flags;
+         environ = save_env;
+       }
+       else
+       result = 0;     /* emulate Unixy shell behavior with empty cmd line */
+     }
+   else
+ 
+ #endif /* __DJGPP__ > 1 */
+ 
+   result = spawnve (P_WAIT, argv[0], argv, envv);
+ 
+   dup2 (inbak, 0);
+   dup2 (outbak, 1);
+   dup2 (errbak, 2);
+   emacs_close (inbak);
+   emacs_close (outbak);
+   emacs_close (errbak);
+ 
+   dos_ttraw ();
+   if (have_mouse > 0)
+     {
+       mouse_init ();
+       mouse_moveto (x, y);
+     }
+ 
+   /* Some programs might change the meaning of the highest bit of the
+      text attribute byte, so we get blinking characters instead of the
+      bright background colors.  Restore that.  */
+   bright_bg ();
+ 
+  done:
+   chdir (oldwd);
+   if (msshell)
+     {
+       argv[1] = saveargv1;
+       argv[2] = saveargv2;
+     }
+   return result;
+ }
+ 
+ void
+ croak (badfunc)
+      char *badfunc;
+ {
+   fprintf (stderr, "%s not yet implemented\r\n", badfunc);
+   reset_sys_modes ();
+   exit (1);
+ }
+ 
+ #if __DJGPP__ < 2
+ 
+ /* ------------------------- Compatibility functions -------------------
+  *    gethostname
+  *    gettimeofday
+  */
+ 
+ /* Hostnames for a pc are not really funny,
+    but they are used in change log so we emulate the best we can.  */
+ 
+ gethostname (p, size)
+      char *p;
+      int size;
+ {
+   char *q = egetenv ("HOSTNAME");
+ 
+   if (!q) q = "pc";
+   strcpy (p, q);
+   return 0;
+ }
+ 
+ /* When time zones are set from Ms-Dos too many C-libraries are playing
+    tricks with time values.  We solve this by defining our own version
+    of `gettimeofday' bypassing GO32.  Our version needs to be initialized
+    once and after each call to `tzset' with TZ changed.  That is
+    accomplished by aliasing tzset to init_gettimeofday. */
+ 
+ static struct tm time_rec;
+ 
+ int
+ gettimeofday (struct timeval *tp, struct timezone *tzp)
+ {
+   if (tp)
+     {
+       struct time t;
+       struct tm tm;
+ 
+       gettime (&t);
+       if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
+       {
+         struct date d;
+         getdate (&d);
+         time_rec.tm_year = d.da_year - 1900;
+         time_rec.tm_mon = d.da_mon - 1;
+         time_rec.tm_mday = d.da_day;
+       }
+ 
+       time_rec.tm_hour = t.ti_hour;
+       time_rec.tm_min = t.ti_min;
+       time_rec.tm_sec = t.ti_sec;
+ 
+       tm = time_rec;
+       tm.tm_gmtoff = dos_timezone_offset;
+ 
+       tp->tv_sec = mktime (&tm);      /* may modify tm */
+       tp->tv_usec = t.ti_hund * (1000000 / 100);
+     }
+   /* Ignore tzp; it's obsolescent.  */
+   return 0;
+ }
+ 
+ #endif /* __DJGPP__ < 2 */
+ 
+ /*
+  * A list of unimplemented functions that we silently ignore.
+  */
+ 
+ #if __DJGPP__ < 2
+ unsigned alarm (s) unsigned s; {}
+ fork () { return 0; }
+ int kill (x, y) int x, y; { return -1; }
+ nice (p) int p; {}
+ void volatile pause () {}
+ sigsetmask (x) int x; { return 0; }
+ sigblock (mask) int mask; { return 0; }
+ #endif
+ 
+ void request_sigio (void) {}
+ setpgrp () {return 0; }
+ setpriority (x,y,z) int x,y,z; { return 0; }
+ void unrequest_sigio (void) {}
+ 
+ #if __DJGPP__ > 1
+ #if __DJGPP_MINOR__ < 2
+ 
+ #ifdef POSIX_SIGNALS
+ 
+ /* Augment DJGPP library POSIX signal functions.  This is needed
+    as of DJGPP v2.01, but might be in the library in later releases. */
+ 
+ #include <libc/bss.h>
+ 
+ /* A counter to know when to re-initialize the static sets.  */
+ static int sigprocmask_count = -1;
+ 
+ /* Which signals are currently blocked (initially none).  */
+ static sigset_t current_mask;
+ 
+ /* Which signals are pending (initially none).  */
+ static sigset_t pending_signals;
+ 
+ /* Previous handlers to restore when the blocked signals are unblocked.  */
+ typedef void (*sighandler_t)(int);
+ static sighandler_t prev_handlers[320];
+ 
+ /* A signal handler which just records that a signal occurred
+    (it will be raised later, if and when the signal is unblocked).  */
+ static void
+ sig_suspender (signo)
+      int signo;
+ {
+   sigaddset (&pending_signals, signo);
+ }
+ 
+ int
+ sigprocmask (how, new_set, old_set)
+      int how;
+      const sigset_t *new_set;
+      sigset_t *old_set;
+ {
+   int signo;
+   sigset_t new_mask;
+ 
+   /* If called for the first time, initialize.  */
+   if (sigprocmask_count != __bss_count)
+     {
+       sigprocmask_count = __bss_count;
+       sigemptyset (&pending_signals);
+       sigemptyset (&current_mask);
+       for (signo = 0; signo < 320; signo++)
+       prev_handlers[signo] = SIG_ERR;
+     }
+ 
+   if (old_set)
+     *old_set = current_mask;
+ 
+   if (new_set == 0)
+     return 0;
+ 
+   if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
+     {
+       errno = EINVAL;
+       return -1;
+     }
+ 
+   sigemptyset (&new_mask);
+ 
+   /* DJGPP supports upto 320 signals.  */
+   for (signo = 0; signo < 320; signo++)
+     {
+       if (sigismember (&current_mask, signo))
+       sigaddset (&new_mask, signo);
+       else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
+       {
+         sigaddset (&new_mask, signo);
+ 
+         /* SIGKILL is silently ignored, as on other platforms.  */
+         if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
+           prev_handlers[signo] = signal (signo, sig_suspender);
+       }
+       if ((   how == SIG_UNBLOCK
+             && sigismember (&new_mask, signo)
+             && sigismember (new_set, signo))
+         || (how == SIG_SETMASK
+             && sigismember (&new_mask, signo)
+             && !sigismember (new_set, signo)))
+       {
+         sigdelset (&new_mask, signo);
+         if (prev_handlers[signo] != SIG_ERR)
+           {
+             signal (signo, prev_handlers[signo]);
+             prev_handlers[signo] = SIG_ERR;
+           }
+         if (sigismember (&pending_signals, signo))
+           {
+             sigdelset (&pending_signals, signo);
+             raise (signo);
+           }
+       }
+     }
+   current_mask = new_mask;
+   return 0;
+ }
+ 
+ #else /* not POSIX_SIGNALS */
+ 
+ sigsetmask (x) int x; { return 0; }
+ sigblock (mask) int mask; { return 0; }
+ 
+ #endif /* not POSIX_SIGNALS */
+ #endif /* not __DJGPP_MINOR__ < 2 */
+ #endif /* __DJGPP__ > 1 */
+ 
+ #ifndef HAVE_SELECT
+ #include "sysselect.h"
+ 
+ #ifndef EMACS_TIME_ZERO_OR_NEG_P
+ #define EMACS_TIME_ZERO_OR_NEG_P(time)        \
+   ((long)(time).tv_sec < 0            \
+    || ((time).tv_sec == 0             \
+        && (long)(time).tv_usec <= 0))
+ #endif
+ 
+ /* This yields the rest of the current time slice to the task manager.
+    It should be called by any code which knows that it has nothing
+    useful to do except idle.
+ 
+    I don't use __dpmi_yield here, since versions of library before 2.02
+    called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
+    on some versions of Windows 9X.  */
+ 
+ void
+ dos_yield_time_slice (void)
+ {
+   _go32_dpmi_registers r;
+ 
+   r.x.ax = 0x1680;
+   r.x.ss = r.x.sp = r.x.flags = 0;
+   _go32_dpmi_simulate_int (0x2f, &r);
+   if (r.h.al == 0x80)
+     errno = ENOSYS;
+ }
+ 
+ /* Only event queue is checked.  */
+ /* We don't have to call timer_check here
+    because wait_reading_process_input takes care of that.  */
+ int
+ sys_select (nfds, rfds, wfds, efds, timeout)
+      int nfds;
+      SELECT_TYPE *rfds, *wfds, *efds;
+      EMACS_TIME *timeout;
+ {
+   int check_input;
+   struct time t;
+ 
+   check_input = 0;
+   if (rfds)
+     {
+       check_input = FD_ISSET (0, rfds);
+       FD_ZERO (rfds);
+     }
+   if (wfds)
+     FD_ZERO (wfds);
+   if (efds)
+     FD_ZERO (efds);
+ 
+   if (nfds != 1)
+     abort ();
+ 
+   /* If we are looking only for the terminal, with no timeout,
+      just read it and wait -- that's more efficient.  */
+   if (!timeout)
+     {
+       while (!detect_input_pending ())
+       {
+         dos_yield_time_slice ();
+       }
+     }
+   else
+     {
+       EMACS_TIME clnow, cllast, cldiff;
+ 
+       gettime (&t);
+       EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
+ 
+       while (!check_input || !detect_input_pending ())
+       {
+         gettime (&t);
+         EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
+         EMACS_SUB_TIME (cldiff, clnow, cllast);
+ 
+         /* When seconds wrap around, we assume that no more than
+            1 minute passed since last `gettime'.  */
+         if (EMACS_TIME_NEG_P (cldiff))
+           EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
+         EMACS_SUB_TIME (*timeout, *timeout, cldiff);
+ 
+         /* Stop when timeout value crosses zero.  */
+         if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
+           return 0;
+         cllast = clnow;
+         dos_yield_time_slice ();
+       }
+     }
+ 
+   FD_SET (0, rfds);
+   return 1;
+ }
+ #endif
+ 
+ /*
+  * Define overlaid functions:
+  *
+  *    chdir -> sys_chdir
+  *    tzset -> init_gettimeofday
+  *    abort -> dos_abort
+  */
+ 
+ #ifdef chdir
+ #undef chdir
+ extern int chdir ();
+ 
+ int
+ sys_chdir (path)
+      const char* path;
+ {
+   int len = strlen (path);
+   char *tmp = (char *)path;
+ 
+   if (*tmp && tmp[1] == ':')
+     {
+       if (getdisk () != tolower (tmp[0]) - 'a')
+       setdisk (tolower (tmp[0]) - 'a');
+       tmp += 2;       /* strip drive: KFS 1995-07-06 */
+       len -= 2;
+     }
+ 
+   if (len > 1 && (tmp[len - 1] == '/'))
+     {
+       char *tmp1 = (char *) alloca (len + 1);
+       strcpy (tmp1, tmp);
+       tmp1[len - 1] = 0;
+       tmp = tmp1;
+     }
+   return chdir (tmp);
+ }
+ #endif
+ 
+ #ifdef tzset
+ #undef tzset
+ extern void tzset (void);
+ 
+ void
+ init_gettimeofday ()
+ {
+   time_t ltm, gtm;
+   struct tm *lstm;
+ 
+   tzset ();
+   ltm = gtm = time (NULL);
+   ltm = mktime (lstm = localtime (&ltm));
+   gtm = mktime (gmtime (&gtm));
+   time_rec.tm_hour = 99;      /* force gettimeofday to get date */
+   time_rec.tm_isdst = lstm->tm_isdst;
+   dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
+ }
+ #endif
+ 
+ #ifdef abort
+ #undef abort
+ void
+ dos_abort (file, line)
+      char *file;
+      int  line;
+ {
+   char buffer1[200], buffer2[400];
+   int i, j;
+ 
+   sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
+   for (i = j = 0; buffer1[i]; i++) {
+     buffer2[j++] = buffer1[i];
+     buffer2[j++] = 0x70;
+   }
+   dosmemput (buffer2, j, (int)ScreenPrimary);
+   ScreenSetCursor (2, 0);
+   abort ();
+ }
+ #else
+ void
+ abort ()
+ {
+   dos_ttcooked ();
+   ScreenSetCursor (10, 0);
+   cputs ("\r\n\nEmacs aborted!\r\n");
+ #if __DJGPP__ > 1
+ #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
+   if (screen_virtual_segment)
+     dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
+   /* Generate traceback, so we could tell whodunit.  */
+   signal (SIGINT, SIG_DFL);
+   __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
+ #else  /* __DJGPP_MINOR__ >= 2 */
+   raise (SIGABRT);
+ #endif /* __DJGPP_MINOR__ >= 2 */
+ #endif
+   exit (2);
+ }
+ #endif
+ 
+ /* The following variables are required so that cus-start.el won't
+    complain about unbound variables.  */
+ #ifndef subprocesses
+ /* Nonzero means delete a process right away if it exits (process.c).  */
+ static int delete_exited_processes;
+ #endif
+ 
+ syms_of_msdos ()
+ {
+   recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
+   staticpro (&recent_doskeys);
+ 
+ #ifndef HAVE_X_WINDOWS
+ 
+   /* The following two are from xfns.c:  */
+   Qbar = intern ("bar");
+   staticpro (&Qbar);
+   Qhbar = intern ("hbar");
+   staticpro (&Qhbar);
+   Qcursor_type = intern ("cursor-type");
+   staticpro (&Qcursor_type);
+   Qreverse = intern ("reverse");
+   staticpro (&Qreverse);
+ 
+   DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
+              doc: /* *Glyph to display instead of chars not supported by 
current codepage.
+ 
+ This variable is used only by MSDOS terminals.  */);
+   Vdos_unsupported_char_glyph = '\177';
+ 
+ #endif
+ #ifndef subprocesses
+   DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
+              doc: /* *Non-nil means delete processes immediately when they 
exit.
+ nil means don't delete them until `list-processes' is run.  */);
+   delete_exited_processes = 0;
+ #endif
+ 
+   defsubr (&Srecent_doskeys);
+   defsubr (&Smsdos_long_file_names);
+   defsubr (&Smsdos_downcase_filename);
+   defsubr (&Smsdos_remember_default_colors);
+   defsubr (&Smsdos_set_mouse_buttons);
+ }
+ 
+ #endif /* MSDOS */




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