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[Emacs-diffs] Changes to src/macmenu.c
From: |
Dan Nicolaescu |
Subject: |
[Emacs-diffs] Changes to src/macmenu.c |
Date: |
Sun, 27 Jul 2008 18:25:18 +0000 |
CVSROOT: /cvsroot/emacs
Module name: emacs
Changes by: Dan Nicolaescu <dann> 08/07/27 18:24:49
Index: src/macmenu.c
===================================================================
RCS file: src/macmenu.c
diff -N src/macmenu.c
--- src/macmenu.c 14 May 2008 07:49:41 -0000 1.70
+++ /dev/null 1 Jan 1970 00:00:00 -0000
@@ -1,2101 +0,0 @@
-/* Menu support for GNU Emacs on Mac OS.
- Copyright (C) 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007,
- 2008 Free Software Foundation, Inc.
-
-This file is part of GNU Emacs.
-
-GNU Emacs is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-GNU Emacs is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
-
-/* Contributed by Andrew Choi (address@hidden). */
-
-#include <config.h>
-
-#include <stdio.h>
-
-#include "lisp.h"
-#include "frame.h"
-#include "termhooks.h"
-#include "keyboard.h"
-#include "keymap.h"
-#include "window.h"
-#include "blockinput.h"
-#include "buffer.h"
-#include "charset.h"
-#include "coding.h"
-
-/* This may include sys/types.h, and that somehow loses
- if this is not done before the other system files. */
-#include "macterm.h"
-
-/* Load sys/types.h if not already loaded.
- In some systems loading it twice is suicidal. */
-#ifndef makedev
-#include <sys/types.h>
-#endif
-
-#include "dispextern.h"
-
-#if TARGET_API_MAC_CARBON
-#define HAVE_DIALOGS 1
-#endif
-
-#undef HAVE_MULTILINGUAL_MENU
-
-/******************************************************************/
-
-/* Assumed by other routines to zero area returned. */
-#define malloc_widget_value() (void *)memset (xmalloc (sizeof (widget_value)),\
- 0, (sizeof (widget_value)))
-#define free_widget_value(wv) xfree (wv)
-
-/******************************************************************/
-
-#ifndef TRUE
-#define TRUE 1
-#define FALSE 0
-#endif /* no TRUE */
-
-Lisp_Object Qdebug_on_next_call;
-
-extern Lisp_Object Vmenu_updating_frame;
-
-extern Lisp_Object Qmenu_bar, Qmac_apple_event;
-
-extern Lisp_Object QCtoggle, QCradio;
-
-extern Lisp_Object Voverriding_local_map;
-extern Lisp_Object Voverriding_local_map_menu_flag;
-
-extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
-
-extern Lisp_Object Qmenu_bar_update_hook;
-
-void set_frame_menubar P_ ((FRAME_PTR, int, int));
-
-#if TARGET_API_MAC_CARBON
-#define ENCODE_MENU_STRING(str) ENCODE_UTF_8 (str)
-#else
-#define ENCODE_MENU_STRING(str) ENCODE_SYSTEM (str)
-#endif
-
-static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
- Lisp_Object, Lisp_Object, Lisp_Object,
- Lisp_Object, Lisp_Object));
-#ifdef HAVE_DIALOGS
-static Lisp_Object mac_dialog_show P_ ((FRAME_PTR, int, Lisp_Object,
- Lisp_Object, char **));
-#endif
-static Lisp_Object mac_menu_show P_ ((struct frame *, int, int, int, int,
- Lisp_Object, char **));
-static void keymap_panes P_ ((Lisp_Object *, int, int));
-static void single_keymap_panes P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
- int, int));
-static void list_of_panes P_ ((Lisp_Object));
-static void list_of_items P_ ((Lisp_Object));
-
-
-/* This holds a Lisp vector that holds the results of decoding
- the keymaps or alist-of-alists that specify a menu.
-
- It describes the panes and items within the panes.
-
- Each pane is described by 3 elements in the vector:
- t, the pane name, the pane's prefix key.
- Then follow the pane's items, with 5 elements per item:
- the item string, the enable flag, the item's value,
- the definition, and the equivalent keyboard key's description string.
-
- In some cases, multiple levels of menus may be described.
- A single vector slot containing nil indicates the start of a submenu.
- A single vector slot containing lambda indicates the end of a submenu.
- The submenu follows a menu item which is the way to reach the submenu.
-
- A single vector slot containing quote indicates that the
- following items should appear on the right of a dialog box.
-
- Using a Lisp vector to hold this information while we decode it
- takes care of protecting all the data from GC. */
-
-#define MENU_ITEMS_PANE_NAME 1
-#define MENU_ITEMS_PANE_PREFIX 2
-#define MENU_ITEMS_PANE_LENGTH 3
-
-enum menu_item_idx
-{
- MENU_ITEMS_ITEM_NAME = 0,
- MENU_ITEMS_ITEM_ENABLE,
- MENU_ITEMS_ITEM_VALUE,
- MENU_ITEMS_ITEM_EQUIV_KEY,
- MENU_ITEMS_ITEM_DEFINITION,
- MENU_ITEMS_ITEM_TYPE,
- MENU_ITEMS_ITEM_SELECTED,
- MENU_ITEMS_ITEM_HELP,
- MENU_ITEMS_ITEM_LENGTH
-};
-
-static Lisp_Object menu_items;
-
-/* Number of slots currently allocated in menu_items. */
-static int menu_items_allocated;
-
-/* This is the index in menu_items of the first empty slot. */
-static int menu_items_used;
-
-/* The number of panes currently recorded in menu_items,
- excluding those within submenus. */
-static int menu_items_n_panes;
-
-/* Current depth within submenus. */
-static int menu_items_submenu_depth;
-
-/* Nonzero means a menu is currently active. */
-int popup_activated_flag;
-
-/* This is set nonzero after the user activates the menu bar, and set
- to zero again after the menu bars are redisplayed by prepare_menu_bar.
- While it is nonzero, all calls to set_frame_menubar go deep.
-
- I don't understand why this is needed, but it does seem to be
- needed on Motif, according to Marcus Daniels <address@hidden>. */
-
-int pending_menu_activation;
-
-/* Initialize the menu_items structure if we haven't already done so.
- Also mark it as currently empty. */
-
-static void
-init_menu_items ()
-{
- if (NILP (menu_items))
- {
- menu_items_allocated = 60;
- menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
- }
-
- menu_items_used = 0;
- menu_items_n_panes = 0;
- menu_items_submenu_depth = 0;
-}
-
-/* Call at the end of generating the data in menu_items. */
-
-static void
-finish_menu_items ()
-{
-}
-
-/* Call when finished using the data for the current menu
- in menu_items. */
-
-static void
-discard_menu_items ()
-{
- /* Free the structure if it is especially large.
- Otherwise, hold on to it, to save time. */
- if (menu_items_allocated > 200)
- {
- menu_items = Qnil;
- menu_items_allocated = 0;
- }
-}
-
-/* This undoes save_menu_items, and it is called by the specpdl unwind
- mechanism. */
-
-static Lisp_Object
-restore_menu_items (saved)
- Lisp_Object saved;
-{
- menu_items = XCAR (saved);
- menu_items_allocated = (VECTORP (menu_items) ? ASIZE (menu_items) : 0);
- saved = XCDR (saved);
- menu_items_used = XINT (XCAR (saved));
- saved = XCDR (saved);
- menu_items_n_panes = XINT (XCAR (saved));
- saved = XCDR (saved);
- menu_items_submenu_depth = XINT (XCAR (saved));
- return Qnil;
-}
-
-/* Push the whole state of menu_items processing onto the specpdl.
- It will be restored when the specpdl is unwound. */
-
-static void
-save_menu_items ()
-{
- Lisp_Object saved = list4 (menu_items,
- make_number (menu_items_used),
- make_number (menu_items_n_panes),
- make_number (menu_items_submenu_depth));
- record_unwind_protect (restore_menu_items, saved);
- menu_items = Qnil;
-}
-
-/* Make the menu_items vector twice as large. */
-
-static void
-grow_menu_items ()
-{
- menu_items_allocated *= 2;
- menu_items = larger_vector (menu_items, menu_items_allocated, Qnil);
-}
-
-/* Begin a submenu. */
-
-static void
-push_submenu_start ()
-{
- if (menu_items_used + 1 > menu_items_allocated)
- grow_menu_items ();
-
- XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
- menu_items_submenu_depth++;
-}
-
-/* End a submenu. */
-
-static void
-push_submenu_end ()
-{
- if (menu_items_used + 1 > menu_items_allocated)
- grow_menu_items ();
-
- XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
- menu_items_submenu_depth--;
-}
-
-/* Indicate boundary between left and right. */
-
-static void
-push_left_right_boundary ()
-{
- if (menu_items_used + 1 > menu_items_allocated)
- grow_menu_items ();
-
- XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
-}
-
-/* Start a new menu pane in menu_items.
- NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
-
-static void
-push_menu_pane (name, prefix_vec)
- Lisp_Object name, prefix_vec;
-{
- if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
- grow_menu_items ();
-
- if (menu_items_submenu_depth == 0)
- menu_items_n_panes++;
- XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
- XVECTOR (menu_items)->contents[menu_items_used++] = name;
- XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
-}
-
-/* Push one menu item into the current pane. NAME is the string to
- display. ENABLE if non-nil means this item can be selected. KEY
- is the key generated by choosing this item, or nil if this item
- doesn't really have a definition. DEF is the definition of this
- item. EQUIV is the textual description of the keyboard equivalent
- for this item (or nil if none). TYPE is the type of this menu
- item, one of nil, `toggle' or `radio'. */
-
-static void
-push_menu_item (name, enable, key, def, equiv, type, selected, help)
- Lisp_Object name, enable, key, def, equiv, type, selected, help;
-{
- if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
- grow_menu_items ();
-
- XVECTOR (menu_items)->contents[menu_items_used++] = name;
- XVECTOR (menu_items)->contents[menu_items_used++] = enable;
- XVECTOR (menu_items)->contents[menu_items_used++] = key;
- XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
- XVECTOR (menu_items)->contents[menu_items_used++] = def;
- XVECTOR (menu_items)->contents[menu_items_used++] = type;
- XVECTOR (menu_items)->contents[menu_items_used++] = selected;
- XVECTOR (menu_items)->contents[menu_items_used++] = help;
-}
-
-/* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
- and generate menu panes for them in menu_items.
- If NOTREAL is nonzero,
- don't bother really computing whether an item is enabled. */
-
-static void
-keymap_panes (keymaps, nmaps, notreal)
- Lisp_Object *keymaps;
- int nmaps;
- int notreal;
-{
- int mapno;
-
- init_menu_items ();
-
- /* Loop over the given keymaps, making a pane for each map.
- But don't make a pane that is empty--ignore that map instead.
- P is the number of panes we have made so far. */
- for (mapno = 0; mapno < nmaps; mapno++)
- single_keymap_panes (keymaps[mapno],
- Fkeymap_prompt (keymaps[mapno]), Qnil, notreal, 10);
-
- finish_menu_items ();
-}
-
-/* Args passed between single_keymap_panes and single_menu_item. */
-struct skp
- {
- Lisp_Object pending_maps;
- int maxdepth, notreal;
- };
-
-static void single_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
- void *));
-
-/* This is a recursive subroutine of keymap_panes.
- It handles one keymap, KEYMAP.
- The other arguments are passed along
- or point to local variables of the previous function.
- If NOTREAL is nonzero, only check for equivalent key bindings, don't
- evaluate expressions in menu items and don't make any menu.
-
- If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
-
-static void
-single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
- Lisp_Object keymap;
- Lisp_Object pane_name;
- Lisp_Object prefix;
- int notreal;
- int maxdepth;
-{
- struct skp skp;
- struct gcpro gcpro1;
-
- skp.pending_maps = Qnil;
- skp.maxdepth = maxdepth;
- skp.notreal = notreal;
-
- if (maxdepth <= 0)
- return;
-
- push_menu_pane (pane_name, prefix);
-
- GCPRO1 (skp.pending_maps);
- map_keymap (keymap, single_menu_item, Qnil, &skp, 1);
- UNGCPRO;
-
- /* Process now any submenus which want to be panes at this level. */
- while (CONSP (skp.pending_maps))
- {
- Lisp_Object elt, eltcdr, string;
- elt = XCAR (skp.pending_maps);
- eltcdr = XCDR (elt);
- string = XCAR (eltcdr);
- /* We no longer discard the @ from the beginning of the string here.
- Instead, we do this in mac_menu_show. */
- single_keymap_panes (Fcar (elt), string,
- XCDR (eltcdr), notreal, maxdepth - 1);
- skp.pending_maps = XCDR (skp.pending_maps);
- }
-}
-
-/* This is a subroutine of single_keymap_panes that handles one
- keymap entry.
- KEY is a key in a keymap and ITEM is its binding.
- SKP->PENDING_MAPS_PTR is a list of keymaps waiting to be made into
- separate panes.
- If SKP->NOTREAL is nonzero, only check for equivalent key bindings, don't
- evaluate expressions in menu items and don't make any menu.
- If we encounter submenus deeper than SKP->MAXDEPTH levels, ignore them. */
-
-static void
-single_menu_item (key, item, dummy, skp_v)
- Lisp_Object key, item, dummy;
- void *skp_v;
-{
- Lisp_Object map, item_string, enabled;
- struct gcpro gcpro1, gcpro2;
- int res;
- struct skp *skp = skp_v;
-
- /* Parse the menu item and leave the result in item_properties. */
- GCPRO2 (key, item);
- res = parse_menu_item (item, skp->notreal, 0);
- UNGCPRO;
- if (!res)
- return; /* Not a menu item. */
-
- map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
-
- if (skp->notreal)
- {
- /* We don't want to make a menu, just traverse the keymaps to
- precompute equivalent key bindings. */
- if (!NILP (map))
- single_keymap_panes (map, Qnil, key, 1, skp->maxdepth - 1);
- return;
- }
-
- enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
- item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
-
- if (!NILP (map) && SREF (item_string, 0) == '@')
- {
- if (!NILP (enabled))
- /* An enabled separate pane. Remember this to handle it later. */
- skp->pending_maps = Fcons (Fcons (map, Fcons (item_string, key)),
- skp->pending_maps);
- return;
- }
-
- push_menu_item (item_string, enabled, key,
- XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
- XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
- XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
- XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
- XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
-
- /* Display a submenu using the toolkit. */
- if (! (NILP (map) || NILP (enabled)))
- {
- push_submenu_start ();
- single_keymap_panes (map, Qnil, key, 0, skp->maxdepth - 1);
- push_submenu_end ();
- }
-}
-
-/* Push all the panes and items of a menu described by the
- alist-of-alists MENU.
- This handles old-fashioned calls to x-popup-menu. */
-
-static void
-list_of_panes (menu)
- Lisp_Object menu;
-{
- Lisp_Object tail;
-
- init_menu_items ();
-
- for (tail = menu; CONSP (tail); tail = XCDR (tail))
- {
- Lisp_Object elt, pane_name, pane_data;
- elt = XCAR (tail);
- pane_name = Fcar (elt);
- CHECK_STRING (pane_name);
- push_menu_pane (ENCODE_MENU_STRING (pane_name), Qnil);
- pane_data = Fcdr (elt);
- CHECK_CONS (pane_data);
- list_of_items (pane_data);
- }
-
- finish_menu_items ();
-}
-
-/* Push the items in a single pane defined by the alist PANE. */
-
-static void
-list_of_items (pane)
- Lisp_Object pane;
-{
- Lisp_Object tail, item, item1;
-
- for (tail = pane; CONSP (tail); tail = XCDR (tail))
- {
- item = XCAR (tail);
- if (STRINGP (item))
- push_menu_item (ENCODE_MENU_STRING (item), Qnil, Qnil, Qt,
- Qnil, Qnil, Qnil, Qnil);
- else if (CONSP (item))
- {
- item1 = XCAR (item);
- CHECK_STRING (item1);
- push_menu_item (ENCODE_MENU_STRING (item1), Qt, XCDR (item),
- Qt, Qnil, Qnil, Qnil, Qnil);
- }
- else
- push_left_right_boundary ();
-
- }
-}
-
-static Lisp_Object
-cleanup_popup_menu (arg)
- Lisp_Object arg;
-{
- discard_menu_items ();
- return Qnil;
-}
-
-DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
- doc: /* Pop up a deck-of-cards menu and return user's selection.
-POSITION is a position specification. This is either a mouse button event
-or a list ((XOFFSET YOFFSET) WINDOW)
-where XOFFSET and YOFFSET are positions in pixels from the top left
-corner of WINDOW. (WINDOW may be a window or a frame object.)
-This controls the position of the top left of the menu as a whole.
-If POSITION is t, it means to use the current mouse position.
-
-MENU is a specifier for a menu. For the simplest case, MENU is a keymap.
-The menu items come from key bindings that have a menu string as well as
-a definition; actually, the "definition" in such a key binding looks like
-\(STRING . REAL-DEFINITION). To give the menu a title, put a string into
-the keymap as a top-level element.
-
-If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.
-Otherwise, REAL-DEFINITION should be a valid key binding definition.
-
-You can also use a list of keymaps as MENU.
- Then each keymap makes a separate pane.
-
-When MENU is a keymap or a list of keymaps, the return value is the
-list of events corresponding to the user's choice. Note that
-`x-popup-menu' does not actually execute the command bound to that
-sequence of events.
-
-Alternatively, you can specify a menu of multiple panes
- with a list of the form (TITLE PANE1 PANE2...),
-where each pane is a list of form (TITLE ITEM1 ITEM2...).
-Each ITEM is normally a cons cell (STRING . VALUE);
-but a string can appear as an item--that makes a nonselectable line
-in the menu.
-With this form of menu, the return value is VALUE from the chosen item.
-
-If POSITION is nil, don't display the menu at all, just precalculate the
-cached information about equivalent key sequences.
-
-If the user gets rid of the menu without making a valid choice, for
-instance by clicking the mouse away from a valid choice or by typing
-keyboard input, then this normally results in a quit and
-`x-popup-menu' does not return. But if POSITION is a mouse button
-event (indicating that the user invoked the menu with the mouse) then
-no quit occurs and `x-popup-menu' returns nil. */)
- (position, menu)
- Lisp_Object position, menu;
-{
- Lisp_Object keymap, tem;
- int xpos = 0, ypos = 0;
- Lisp_Object title;
- char *error_name = NULL;
- Lisp_Object selection;
- FRAME_PTR f = NULL;
- Lisp_Object x, y, window;
- int keymaps = 0;
- int for_click = 0;
- int specpdl_count = SPECPDL_INDEX ();
- struct gcpro gcpro1;
-
-#ifdef HAVE_MENUS
- if (! NILP (position))
- {
- check_mac ();
-
- /* Decode the first argument: find the window and the coordinates. */
- if (EQ (position, Qt)
- || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
- || EQ (XCAR (position), Qtool_bar)
- || EQ (XCAR (position), Qmac_apple_event))))
- {
- /* Use the mouse's current position. */
- FRAME_PTR new_f = SELECTED_FRAME ();
- Lisp_Object bar_window;
- enum scroll_bar_part part;
- unsigned long time;
-
- if (FRAME_TERMINAL (new_f)->mouse_position_hook)
- (*FRAME_TERMINAL (new_f)->mouse_position_hook) (&new_f, 1,
&bar_window,
- &part, &x, &y, &time);
- if (new_f != 0)
- XSETFRAME (window, new_f);
- else
- {
- window = selected_window;
- XSETFASTINT (x, 0);
- XSETFASTINT (y, 0);
- }
- }
- else
- {
- tem = Fcar (position);
- if (CONSP (tem))
- {
- window = Fcar (Fcdr (position));
- x = XCAR (tem);
- y = Fcar (XCDR (tem));
- }
- else
- {
- for_click = 1;
- tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
- window = Fcar (tem); /* POSN_WINDOW (tem) */
- tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
- x = Fcar (tem);
- y = Fcdr (tem);
- }
- }
-
- CHECK_NUMBER (x);
- CHECK_NUMBER (y);
-
- /* Decode where to put the menu. */
-
- if (FRAMEP (window))
- {
- f = XFRAME (window);
- xpos = 0;
- ypos = 0;
- }
- else if (WINDOWP (window))
- {
- CHECK_LIVE_WINDOW (window);
- f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
-
- xpos = WINDOW_LEFT_EDGE_X (XWINDOW (window));
- ypos = WINDOW_TOP_EDGE_Y (XWINDOW (window));
- }
- else
- /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
- but I don't want to make one now. */
- CHECK_WINDOW (window);
-
- xpos += XINT (x);
- ypos += XINT (y);
-
- XSETFRAME (Vmenu_updating_frame, f);
- }
- else
- Vmenu_updating_frame = Qnil;
-#endif /* HAVE_MENUS */
-
- title = Qnil;
- GCPRO1 (title);
-
- /* Decode the menu items from what was specified. */
-
- keymap = get_keymap (menu, 0, 0);
- if (CONSP (keymap))
- {
- /* We were given a keymap. Extract menu info from the keymap. */
- Lisp_Object prompt;
-
- /* Extract the detailed info to make one pane. */
- keymap_panes (&menu, 1, NILP (position));
-
- /* Search for a string appearing directly as an element of the keymap.
- That string is the title of the menu. */
- prompt = Fkeymap_prompt (keymap);
- if (NILP (title) && !NILP (prompt))
- title = prompt;
-
- /* Make that be the pane title of the first pane. */
- if (!NILP (prompt) && menu_items_n_panes >= 0)
- XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
-
- keymaps = 1;
- }
- else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
- {
- /* We were given a list of keymaps. */
- int nmaps = XFASTINT (Flength (menu));
- Lisp_Object *maps
- = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
- int i;
-
- title = Qnil;
-
- /* The first keymap that has a prompt string
- supplies the menu title. */
- for (tem = menu, i = 0; CONSP (tem); tem = XCDR (tem))
- {
- Lisp_Object prompt;
-
- maps[i++] = keymap = get_keymap (XCAR (tem), 1, 0);
-
- prompt = Fkeymap_prompt (keymap);
- if (NILP (title) && !NILP (prompt))
- title = prompt;
- }
-
- /* Extract the detailed info to make one pane. */
- keymap_panes (maps, nmaps, NILP (position));
-
- /* Make the title be the pane title of the first pane. */
- if (!NILP (title) && menu_items_n_panes >= 0)
- XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
-
- keymaps = 1;
- }
- else
- {
- /* We were given an old-fashioned menu. */
- title = Fcar (menu);
- CHECK_STRING (title);
-
- list_of_panes (Fcdr (menu));
-
- keymaps = 0;
- }
-
- if (NILP (position))
- {
- discard_menu_items ();
- UNGCPRO;
- return Qnil;
- }
-
-#ifdef HAVE_MENUS
- /* Display them in a menu. */
- record_unwind_protect (cleanup_popup_menu, Qnil);
- BLOCK_INPUT;
-
- selection = mac_menu_show (f, xpos, ypos, for_click,
- keymaps, title, &error_name);
- UNBLOCK_INPUT;
- unbind_to (specpdl_count, Qnil);
-
- UNGCPRO;
-#endif /* HAVE_MENUS */
-
- if (error_name) error (error_name);
- return selection;
-}
-
-#ifdef HAVE_MENUS
-
-DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 3, 0,
- doc: /* Pop up a dialog box and return user's selection.
-POSITION specifies which frame to use.
-This is normally a mouse button event or a window or frame.
-If POSITION is t, it means to use the frame the mouse is on.
-The dialog box appears in the middle of the specified frame.
-
-CONTENTS specifies the alternatives to display in the dialog box.
-It is a list of the form (DIALOG ITEM1 ITEM2...).
-Each ITEM is a cons cell (STRING . VALUE).
-The return value is VALUE from the chosen item.
-
-An ITEM may also be just a string--that makes a nonselectable item.
-An ITEM may also be nil--that means to put all preceding items
-on the left of the dialog box and all following items on the right.
-\(By default, approximately half appear on each side.)
-
-If HEADER is non-nil, the frame title for the box is "Information",
-otherwise it is "Question".
-
-If the user gets rid of the dialog box without making a valid choice,
-for instance using the window manager, then this produces a quit and
-`x-popup-dialog' does not return. */)
- (position, contents, header)
- Lisp_Object position, contents, header;
-{
- FRAME_PTR f = NULL;
- Lisp_Object window;
-
- check_mac ();
-
- /* Decode the first argument: find the window or frame to use. */
- if (EQ (position, Qt)
- || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
- || EQ (XCAR (position), Qtool_bar)
- || EQ (XCAR (position), Qmac_apple_event))))
- {
-#if 0 /* Using the frame the mouse is on may not be right. */
- /* Use the mouse's current position. */
- FRAME_PTR new_f = SELECTED_FRAME ();
- Lisp_Object bar_window;
- enum scroll_bar_part part;
- unsigned long time;
- Lisp_Object x, y;
-
- (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
-
- if (new_f != 0)
- XSETFRAME (window, new_f);
- else
- window = selected_window;
-#endif
- window = selected_window;
- }
- else if (CONSP (position))
- {
- Lisp_Object tem;
- tem = Fcar (position);
- if (CONSP (tem))
- window = Fcar (Fcdr (position));
- else
- {
- tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
- window = Fcar (tem); /* POSN_WINDOW (tem) */
- }
- }
- else if (WINDOWP (position) || FRAMEP (position))
- window = position;
- else
- window = Qnil;
-
- /* Decode where to put the menu. */
-
- if (FRAMEP (window))
- f = XFRAME (window);
- else if (WINDOWP (window))
- {
- CHECK_LIVE_WINDOW (window);
- f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
- }
- else
- /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
- but I don't want to make one now. */
- CHECK_WINDOW (window);
-
-#ifndef HAVE_DIALOGS
- /* Display a menu with these alternatives
- in the middle of frame F. */
- {
- Lisp_Object x, y, frame, newpos;
- XSETFRAME (frame, f);
- XSETINT (x, x_pixel_width (f) / 2);
- XSETINT (y, x_pixel_height (f) / 2);
- newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
-
- return Fx_popup_menu (newpos,
- Fcons (Fcar (contents), Fcons (contents, Qnil)));
- }
-#else /* HAVE_DIALOGS */
- {
- Lisp_Object title;
- char *error_name;
- Lisp_Object selection;
- int specpdl_count = SPECPDL_INDEX ();
-
- /* Decode the dialog items from what was specified. */
- title = Fcar (contents);
- CHECK_STRING (title);
-
- list_of_panes (Fcons (contents, Qnil));
-
- /* Display them in a dialog box. */
- record_unwind_protect (cleanup_popup_menu, Qnil);
- BLOCK_INPUT;
- selection = mac_dialog_show (f, 0, title, header, &error_name);
- UNBLOCK_INPUT;
- unbind_to (specpdl_count, Qnil);
-
- if (error_name) error (error_name);
- return selection;
- }
-#endif /* HAVE_DIALOGS */
-}
-
-/* Find the menu selection and store it in the keyboard buffer.
- F is the frame the menu is on.
- MENU_BAR_ITEMS_USED is the length of VECTOR.
- VECTOR is an array of menu events for the whole menu. */
-
-void
-find_and_call_menu_selection (f, menu_bar_items_used, vector, client_data)
- FRAME_PTR f;
- int menu_bar_items_used;
- Lisp_Object vector;
- void *client_data;
-{
- Lisp_Object prefix, entry;
- Lisp_Object *subprefix_stack;
- int submenu_depth = 0;
- int i;
-
- entry = Qnil;
- subprefix_stack = (Lisp_Object *) alloca (menu_bar_items_used * sizeof
(Lisp_Object));
- prefix = Qnil;
- i = 0;
-
- while (i < menu_bar_items_used)
- {
- if (EQ (XVECTOR (vector)->contents[i], Qnil))
- {
- subprefix_stack[submenu_depth++] = prefix;
- prefix = entry;
- i++;
- }
- else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
- {
- prefix = subprefix_stack[--submenu_depth];
- i++;
- }
- else if (EQ (XVECTOR (vector)->contents[i], Qt))
- {
- prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
- i += MENU_ITEMS_PANE_LENGTH;
- }
- else
- {
- entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
- /* The EMACS_INT cast avoids a warning. There's no problem
- as long as pointers have enough bits to hold small integers. */
- if ((int) (EMACS_INT) client_data == i)
- {
- int j;
- struct input_event buf;
- Lisp_Object frame;
- EVENT_INIT (buf);
-
- XSETFRAME (frame, f);
- buf.kind = MENU_BAR_EVENT;
- buf.frame_or_window = frame;
- buf.arg = frame;
- kbd_buffer_store_event (&buf);
-
- for (j = 0; j < submenu_depth; j++)
- if (!NILP (subprefix_stack[j]))
- {
- buf.kind = MENU_BAR_EVENT;
- buf.frame_or_window = frame;
- buf.arg = subprefix_stack[j];
- kbd_buffer_store_event (&buf);
- }
-
- if (!NILP (prefix))
- {
- buf.kind = MENU_BAR_EVENT;
- buf.frame_or_window = frame;
- buf.arg = prefix;
- kbd_buffer_store_event (&buf);
- }
-
- buf.kind = MENU_BAR_EVENT;
- buf.frame_or_window = frame;
- buf.arg = entry;
- kbd_buffer_store_event (&buf);
-
- return;
- }
- i += MENU_ITEMS_ITEM_LENGTH;
- }
- }
-}
-
-/* Allocate a widget_value, blocking input. */
-
-widget_value *
-xmalloc_widget_value ()
-{
- widget_value *value;
-
- BLOCK_INPUT;
- value = malloc_widget_value ();
- UNBLOCK_INPUT;
-
- return value;
-}
-
-/* This recursively calls free_widget_value on the tree of widgets.
- It must free all data that was malloc'ed for these widget_values.
- In Emacs, many slots are pointers into the data of Lisp_Strings, and
- must be left alone. */
-
-void
-free_menubar_widget_value_tree (wv)
- widget_value *wv;
-{
- if (! wv) return;
-
- wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
-
- if (wv->contents && (wv->contents != (widget_value*)1))
- {
- free_menubar_widget_value_tree (wv->contents);
- wv->contents = (widget_value *) 0xDEADBEEF;
- }
- if (wv->next)
- {
- free_menubar_widget_value_tree (wv->next);
- wv->next = (widget_value *) 0xDEADBEEF;
- }
- BLOCK_INPUT;
- free_widget_value (wv);
- UNBLOCK_INPUT;
-}
-
-/* Set up data in menu_items for a menu bar item
- whose event type is ITEM_KEY (with string ITEM_NAME)
- and whose contents come from the list of keymaps MAPS. */
-
-static int
-parse_single_submenu (item_key, item_name, maps)
- Lisp_Object item_key, item_name, maps;
-{
- Lisp_Object length;
- int len;
- Lisp_Object *mapvec;
- int i;
- int top_level_items = 0;
-
- length = Flength (maps);
- len = XINT (length);
-
- /* Convert the list MAPS into a vector MAPVEC. */
- mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
- for (i = 0; i < len; i++)
- {
- mapvec[i] = Fcar (maps);
- maps = Fcdr (maps);
- }
-
- /* Loop over the given keymaps, making a pane for each map.
- But don't make a pane that is empty--ignore that map instead. */
- for (i = 0; i < len; i++)
- {
- if (!KEYMAPP (mapvec[i]))
- {
- /* Here we have a command at top level in the menu bar
- as opposed to a submenu. */
- top_level_items = 1;
- push_menu_pane (Qnil, Qnil);
- push_menu_item (item_name, Qt, item_key, mapvec[i],
- Qnil, Qnil, Qnil, Qnil);
- }
- else
- {
- Lisp_Object prompt;
- prompt = Fkeymap_prompt (mapvec[i]);
- single_keymap_panes (mapvec[i],
- !NILP (prompt) ? prompt : item_name,
- item_key, 0, 10);
- }
- }
-
- return top_level_items;
-}
-
-/* Create a tree of widget_value objects
- representing the panes and items
- in menu_items starting at index START, up to index END. */
-
-static widget_value *
-digest_single_submenu (start, end, top_level_items)
- int start, end, top_level_items;
-{
- widget_value *wv, *prev_wv, *save_wv, *first_wv;
- int i;
- int submenu_depth = 0;
- widget_value **submenu_stack;
- int panes_seen = 0;
-
- submenu_stack
- = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
- wv = xmalloc_widget_value ();
- wv->name = "menu";
- wv->value = 0;
- wv->enabled = 1;
- wv->button_type = BUTTON_TYPE_NONE;
- wv->help = Qnil;
- first_wv = wv;
- save_wv = 0;
- prev_wv = 0;
-
- /* Loop over all panes and items made by the preceding call
- to parse_single_submenu and construct a tree of widget_value objects.
- Ignore the panes and items used by previous calls to
- digest_single_submenu, even though those are also in menu_items. */
- i = start;
- while (i < end)
- {
- if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
- {
- submenu_stack[submenu_depth++] = save_wv;
- save_wv = prev_wv;
- prev_wv = 0;
- i++;
- }
- else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
- {
- prev_wv = save_wv;
- save_wv = submenu_stack[--submenu_depth];
- i++;
- }
- else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
- && submenu_depth != 0)
- i += MENU_ITEMS_PANE_LENGTH;
- /* Ignore a nil in the item list.
- It's meaningful only for dialog boxes. */
- else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
- i += 1;
- else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
- {
- /* Create a new pane. */
- Lisp_Object pane_name, prefix;
- char *pane_string;
-
- panes_seen++;
-
- pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
- prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
-
-#ifndef HAVE_MULTILINGUAL_MENU
- if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
- {
- pane_name = ENCODE_MENU_STRING (pane_name);
- AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
- }
-#endif
- pane_string = (NILP (pane_name)
- ? "" : (char *) SDATA (pane_name));
- /* If there is just one top-level pane, put all its items directly
- under the top-level menu. */
- if (menu_items_n_panes == 1)
- pane_string = "";
-
- /* If the pane has a meaningful name,
- make the pane a top-level menu item
- with its items as a submenu beneath it. */
- if (strcmp (pane_string, ""))
- {
- wv = xmalloc_widget_value ();
- if (save_wv)
- save_wv->next = wv;
- else
- first_wv->contents = wv;
- wv->lname = pane_name;
- /* Set value to 1 so update_submenu_strings can handle '@' */
- wv->value = (char *)1;
- wv->enabled = 1;
- wv->button_type = BUTTON_TYPE_NONE;
- wv->help = Qnil;
- save_wv = wv;
- }
- else
- save_wv = first_wv;
-
- prev_wv = 0;
- i += MENU_ITEMS_PANE_LENGTH;
- }
- else
- {
- /* Create a new item within current pane. */
- Lisp_Object item_name, enable, descrip, def, type, selected;
- Lisp_Object help;
-
- /* All items should be contained in panes. */
- if (panes_seen == 0)
- abort ();
-
- item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
- enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
- descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
- def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
- type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
- selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
- help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
-
-#ifndef HAVE_MULTILINGUAL_MENU
- if (STRING_MULTIBYTE (item_name))
- {
- item_name = ENCODE_MENU_STRING (item_name);
- AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
- }
-
- if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
- {
- descrip = ENCODE_MENU_STRING (descrip);
- AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
- }
-#endif /* not HAVE_MULTILINGUAL_MENU */
-
- wv = xmalloc_widget_value ();
- if (prev_wv)
- prev_wv->next = wv;
- else
- save_wv->contents = wv;
-
- wv->lname = item_name;
- if (!NILP (descrip))
- wv->lkey = descrip;
- wv->value = 0;
- /* The EMACS_INT cast avoids a warning. There's no problem
- as long as pointers have enough bits to hold small integers. */
- wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
- wv->enabled = !NILP (enable);
-
- if (NILP (type))
- wv->button_type = BUTTON_TYPE_NONE;
- else if (EQ (type, QCradio))
- wv->button_type = BUTTON_TYPE_RADIO;
- else if (EQ (type, QCtoggle))
- wv->button_type = BUTTON_TYPE_TOGGLE;
- else
- abort ();
-
- wv->selected = !NILP (selected);
- if (! STRINGP (help))
- help = Qnil;
-
- wv->help = help;
-
- prev_wv = wv;
-
- i += MENU_ITEMS_ITEM_LENGTH;
- }
- }
-
- /* If we have just one "menu item"
- that was originally a button, return it by itself. */
- if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
- {
- wv = first_wv->contents;
- free_widget_value (first_wv);
- return wv;
- }
-
- return first_wv;
-}
-
-/* Walk through the widget_value tree starting at FIRST_WV and update
- the char * pointers from the corresponding lisp values.
- We do this after building the whole tree, since GC may happen while the
- tree is constructed, and small strings are relocated. So we must wait
- until no GC can happen before storing pointers into lisp values. */
-static void
-update_submenu_strings (first_wv)
- widget_value *first_wv;
-{
- widget_value *wv;
-
- for (wv = first_wv; wv; wv = wv->next)
- {
- if (STRINGP (wv->lname))
- {
- wv->name = SDATA (wv->lname);
-
- /* Ignore the @ that means "separate pane".
- This is a kludge, but this isn't worth more time. */
- if (wv->value == (char *)1)
- {
- if (wv->name[0] == '@')
- wv->name++;
- wv->value = 0;
- }
- }
-
- if (STRINGP (wv->lkey))
- wv->key = SDATA (wv->lkey);
-
- if (wv->contents)
- update_submenu_strings (wv->contents);
- }
-}
-
-
-/* Set the contents of the menubar widgets of frame F.
- The argument FIRST_TIME is currently ignored;
- it is set the first time this is called, from initialize_frame_menubar. */
-
-void
-set_frame_menubar (f, first_time, deep_p)
- FRAME_PTR f;
- int first_time;
- int deep_p;
-{
- int menubar_widget = f->output_data.mac->menubar_widget;
- Lisp_Object items;
- widget_value *wv, *first_wv, *prev_wv = 0;
- int i, last_i = 0;
- int *submenu_start, *submenu_end;
- int *submenu_top_level_items, *submenu_n_panes;
-
- XSETFRAME (Vmenu_updating_frame, f);
-
- /* This seems to be unnecessary for Carbon. */
-#if 0
- if (! menubar_widget)
- deep_p = 1;
- else if (pending_menu_activation && !deep_p)
- deep_p = 1;
-#endif
-
- if (deep_p)
- {
- /* Make a widget-value tree representing the entire menu trees. */
-
- struct buffer *prev = current_buffer;
- Lisp_Object buffer;
- int specpdl_count = SPECPDL_INDEX ();
- int previous_menu_items_used = f->menu_bar_items_used;
- Lisp_Object *previous_items
- = (Lisp_Object *) alloca (previous_menu_items_used
- * sizeof (Lisp_Object));
-
- /* If we are making a new widget, its contents are empty,
- do always reinitialize them. */
- if (! menubar_widget)
- previous_menu_items_used = 0;
-
- buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
- specbind (Qinhibit_quit, Qt);
- /* Don't let the debugger step into this code
- because it is not reentrant. */
- specbind (Qdebug_on_next_call, Qnil);
-
- record_unwind_save_match_data ();
- if (NILP (Voverriding_local_map_menu_flag))
- {
- specbind (Qoverriding_terminal_local_map, Qnil);
- specbind (Qoverriding_local_map, Qnil);
- }
-
- set_buffer_internal_1 (XBUFFER (buffer));
-
- /* Run the Lucid hook. */
- safe_run_hooks (Qactivate_menubar_hook);
-
- /* If it has changed current-menubar from previous value,
- really recompute the menubar from the value. */
- if (! NILP (Vlucid_menu_bar_dirty_flag))
- call0 (Qrecompute_lucid_menubar);
- safe_run_hooks (Qmenu_bar_update_hook);
- FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
-
- items = FRAME_MENU_BAR_ITEMS (f);
-
- /* Save the frame's previous menu bar contents data. */
- if (previous_menu_items_used)
- bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
- previous_menu_items_used * sizeof (Lisp_Object));
-
- /* Fill in menu_items with the current menu bar contents.
- This can evaluate Lisp code. */
- save_menu_items ();
-
- menu_items = f->menu_bar_vector;
- menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
- submenu_start = (int *) alloca (XVECTOR (items)->size * sizeof (int *));
- submenu_end = (int *) alloca (XVECTOR (items)->size * sizeof (int *));
- submenu_n_panes = (int *) alloca (XVECTOR (items)->size * sizeof (int));
- submenu_top_level_items
- = (int *) alloca (XVECTOR (items)->size * sizeof (int *));
- init_menu_items ();
- for (i = 0; i < XVECTOR (items)->size; i += 4)
- {
- Lisp_Object key, string, maps;
-
- last_i = i;
-
- key = XVECTOR (items)->contents[i];
- string = XVECTOR (items)->contents[i + 1];
- maps = XVECTOR (items)->contents[i + 2];
- if (NILP (string))
- break;
-
- submenu_start[i] = menu_items_used;
-
- menu_items_n_panes = 0;
- submenu_top_level_items[i]
- = parse_single_submenu (key, string, maps);
- submenu_n_panes[i] = menu_items_n_panes;
-
- submenu_end[i] = menu_items_used;
- }
-
- finish_menu_items ();
-
- /* Convert menu_items into widget_value trees
- to display the menu. This cannot evaluate Lisp code. */
-
- wv = xmalloc_widget_value ();
- wv->name = "menubar";
- wv->value = 0;
- wv->enabled = 1;
- wv->button_type = BUTTON_TYPE_NONE;
- wv->help = Qnil;
- first_wv = wv;
-
- for (i = 0; i < last_i; i += 4)
- {
- menu_items_n_panes = submenu_n_panes[i];
- wv = digest_single_submenu (submenu_start[i], submenu_end[i],
- submenu_top_level_items[i]);
- if (prev_wv)
- prev_wv->next = wv;
- else
- first_wv->contents = wv;
- /* Don't set wv->name here; GC during the loop might relocate it. */
- wv->enabled = 1;
- wv->button_type = BUTTON_TYPE_NONE;
- prev_wv = wv;
- }
-
- set_buffer_internal_1 (prev);
-
- /* If there has been no change in the Lisp-level contents
- of the menu bar, skip redisplaying it. Just exit. */
-
- /* Compare the new menu items with the ones computed last time. */
- for (i = 0; i < previous_menu_items_used; i++)
- if (menu_items_used == i
- || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
- break;
- if (i == menu_items_used && i == previous_menu_items_used && i != 0)
- {
- /* The menu items have not changed. Don't bother updating
- the menus in any form, since it would be a no-op. */
- free_menubar_widget_value_tree (first_wv);
- discard_menu_items ();
- unbind_to (specpdl_count, Qnil);
- return;
- }
-
- /* The menu items are different, so store them in the frame. */
- f->menu_bar_vector = menu_items;
- f->menu_bar_items_used = menu_items_used;
-
- /* This calls restore_menu_items to restore menu_items, etc.,
- as they were outside. */
- unbind_to (specpdl_count, Qnil);
-
- /* Now GC cannot happen during the lifetime of the widget_value,
- so it's safe to store data from a Lisp_String. */
- wv = first_wv->contents;
- for (i = 0; i < XVECTOR (items)->size; i += 4)
- {
- Lisp_Object string;
- string = XVECTOR (items)->contents[i + 1];
- if (NILP (string))
- break;
- wv->name = (char *) SDATA (string);
- update_submenu_strings (wv->contents);
- wv = wv->next;
- }
-
- }
- else
- {
- /* Make a widget-value tree containing
- just the top level menu bar strings. */
-
- wv = xmalloc_widget_value ();
- wv->name = "menubar";
- wv->value = 0;
- wv->enabled = 1;
- wv->button_type = BUTTON_TYPE_NONE;
- wv->help = Qnil;
- first_wv = wv;
-
- items = FRAME_MENU_BAR_ITEMS (f);
- for (i = 0; i < XVECTOR (items)->size; i += 4)
- {
- Lisp_Object string;
-
- string = XVECTOR (items)->contents[i + 1];
- if (NILP (string))
- break;
-
- wv = xmalloc_widget_value ();
- wv->name = (char *) SDATA (string);
- wv->value = 0;
- wv->enabled = 1;
- wv->button_type = BUTTON_TYPE_NONE;
- wv->help = Qnil;
- /* This prevents lwlib from assuming this
- menu item is really supposed to be empty. */
- /* The EMACS_INT cast avoids a warning.
- This value just has to be different from small integers. */
- wv->call_data = (void *) (EMACS_INT) (-1);
-
- if (prev_wv)
- prev_wv->next = wv;
- else
- first_wv->contents = wv;
- prev_wv = wv;
- }
-
- /* Forget what we thought we knew about what is in the
- detailed contents of the menu bar menus.
- Changing the top level always destroys the contents. */
- f->menu_bar_items_used = 0;
- }
-
- /* Create or update the menu bar widget. */
-
- BLOCK_INPUT;
-
- /* Non-null value to indicate menubar has already been "created". */
- f->output_data.mac->menubar_widget = 1;
-
- mac_fill_menubar (first_wv->contents, deep_p);
-
- free_menubar_widget_value_tree (first_wv);
-
- UNBLOCK_INPUT;
-}
-
-/* Get rid of the menu bar of frame F, and free its storage.
- This is used when deleting a frame, and when turning off the menu bar. */
-
-void
-free_frame_menubar (f)
- FRAME_PTR f;
-{
- f->output_data.mac->menubar_widget = 0;
-}
-
-
-/* The item selected in the popup menu. */
-int menu_item_selection;
-
-/* Mac_menu_show actually displays a menu using the panes and items in
- menu_items and returns the value selected from it; we assume input
- is blocked by the caller. */
-
-/* F is the frame the menu is for.
- X and Y are the frame-relative specified position,
- relative to the inside upper left corner of the frame F.
- FOR_CLICK is nonzero if this menu was invoked for a mouse click.
- KEYMAPS is 1 if this menu was specified with keymaps;
- in that case, we return a list containing the chosen item's value
- and perhaps also the pane's prefix.
- TITLE is the specified menu title.
- ERROR is a place to store an error message string in case of failure.
- (We return nil on failure, but the value doesn't actually matter.) */
-
-static Lisp_Object
-mac_menu_show (f, x, y, for_click, keymaps, title, error)
- FRAME_PTR f;
- int x;
- int y;
- int for_click;
- int keymaps;
- Lisp_Object title;
- char **error;
-{
- int i;
- widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
- widget_value **submenu_stack
- = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
- Lisp_Object *subprefix_stack
- = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
- int submenu_depth = 0;
-
- int first_pane;
-
- *error = NULL;
-
- if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
- {
- *error = "Empty menu";
- return Qnil;
- }
-
- /* Create a tree of widget_value objects
- representing the panes and their items. */
- wv = xmalloc_widget_value ();
- wv->name = "menu";
- wv->value = 0;
- wv->enabled = 1;
- wv->button_type = BUTTON_TYPE_NONE;
- wv->help = Qnil;
- first_wv = wv;
- first_pane = 1;
-
- /* Loop over all panes and items, filling in the tree. */
- i = 0;
- while (i < menu_items_used)
- {
- if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
- {
- submenu_stack[submenu_depth++] = save_wv;
- save_wv = prev_wv;
- prev_wv = 0;
- first_pane = 1;
- i++;
- }
- else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
- {
- prev_wv = save_wv;
- save_wv = submenu_stack[--submenu_depth];
- first_pane = 0;
- i++;
- }
- else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
- && submenu_depth != 0)
- i += MENU_ITEMS_PANE_LENGTH;
- /* Ignore a nil in the item list.
- It's meaningful only for dialog boxes. */
- else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
- i += 1;
- else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
- {
- /* Create a new pane. */
- Lisp_Object pane_name, prefix;
- char *pane_string;
-
- pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
- prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
-
-#ifndef HAVE_MULTILINGUAL_MENU
- if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
- {
- pane_name = ENCODE_MENU_STRING (pane_name);
- AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
- }
-#endif
- pane_string = (NILP (pane_name)
- ? "" : (char *) SDATA (pane_name));
- /* If there is just one top-level pane, put all its items directly
- under the top-level menu. */
- if (menu_items_n_panes == 1)
- pane_string = "";
-
- /* If the pane has a meaningful name,
- make the pane a top-level menu item
- with its items as a submenu beneath it. */
- if (!keymaps && strcmp (pane_string, ""))
- {
- wv = xmalloc_widget_value ();
- if (save_wv)
- save_wv->next = wv;
- else
- first_wv->contents = wv;
- wv->name = pane_string;
- if (keymaps && !NILP (prefix))
- wv->name++;
- wv->value = 0;
- wv->enabled = 1;
- wv->button_type = BUTTON_TYPE_NONE;
- wv->help = Qnil;
- save_wv = wv;
- prev_wv = 0;
- }
- else if (first_pane)
- {
- save_wv = wv;
- prev_wv = 0;
- }
- first_pane = 0;
- i += MENU_ITEMS_PANE_LENGTH;
- }
- else
- {
- /* Create a new item within current pane. */
- Lisp_Object item_name, enable, descrip, def, type, selected, help;
- item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
- enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
- descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
- def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
- type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
- selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
- help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
-
-#ifndef HAVE_MULTILINGUAL_MENU
- if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
- {
- item_name = ENCODE_MENU_STRING (item_name);
- AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
- }
-
- if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
- {
- descrip = ENCODE_MENU_STRING (descrip);
- AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
- }
-#endif /* not HAVE_MULTILINGUAL_MENU */
-
- wv = xmalloc_widget_value ();
- if (prev_wv)
- prev_wv->next = wv;
- else
- save_wv->contents = wv;
- wv->name = (char *) SDATA (item_name);
- if (!NILP (descrip))
- wv->key = (char *) SDATA (descrip);
- wv->value = 0;
- /* Use the contents index as call_data, since we are
- restricted to 16-bits. */
- wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
- wv->enabled = !NILP (enable);
-
- if (NILP (type))
- wv->button_type = BUTTON_TYPE_NONE;
- else if (EQ (type, QCtoggle))
- wv->button_type = BUTTON_TYPE_TOGGLE;
- else if (EQ (type, QCradio))
- wv->button_type = BUTTON_TYPE_RADIO;
- else
- abort ();
-
- wv->selected = !NILP (selected);
-
- if (! STRINGP (help))
- help = Qnil;
-
- wv->help = help;
-
- prev_wv = wv;
-
- i += MENU_ITEMS_ITEM_LENGTH;
- }
- }
-
- /* Deal with the title, if it is non-nil. */
- if (!NILP (title))
- {
- widget_value *wv_title = xmalloc_widget_value ();
- widget_value *wv_sep = xmalloc_widget_value ();
-
- /* Maybe replace this separator with a bitmap or owner-draw item
- so that it looks better. Having two separators looks odd. */
- wv_sep->name = "--";
- wv_sep->next = first_wv->contents;
- wv_sep->help = Qnil;
-
-#ifndef HAVE_MULTILINGUAL_MENU
- if (STRING_MULTIBYTE (title))
- title = ENCODE_MENU_STRING (title);
-#endif
-
- wv_title->name = (char *) SDATA (title);
- wv_title->enabled = FALSE;
- wv_title->title = TRUE;
- wv_title->button_type = BUTTON_TYPE_NONE;
- wv_title->help = Qnil;
- wv_title->next = wv_sep;
- first_wv->contents = wv_title;
- }
-
- /* No selection has been chosen yet. */
- menu_item_selection = 0;
-
- /* Actually create and show the menu until popped down. */
- create_and_show_popup_menu (f, first_wv, x, y, for_click);
-
- /* Free the widget_value objects we used to specify the contents. */
- free_menubar_widget_value_tree (first_wv);
-
- /* Find the selected item, and its pane, to return
- the proper value. */
- if (menu_item_selection != 0)
- {
- Lisp_Object prefix, entry;
-
- prefix = entry = Qnil;
- i = 0;
- while (i < menu_items_used)
- {
- if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
- {
- subprefix_stack[submenu_depth++] = prefix;
- prefix = entry;
- i++;
- }
- else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
- {
- prefix = subprefix_stack[--submenu_depth];
- i++;
- }
- else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
- {
- prefix
- = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
- i += MENU_ITEMS_PANE_LENGTH;
- }
- /* Ignore a nil in the item list.
- It's meaningful only for dialog boxes. */
- else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
- i += 1;
- else
- {
- entry
- = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
- if (menu_item_selection == i)
- {
- if (keymaps != 0)
- {
- int j;
-
- entry = Fcons (entry, Qnil);
- if (!NILP (prefix))
- entry = Fcons (prefix, entry);
- for (j = submenu_depth - 1; j >= 0; j--)
- if (!NILP (subprefix_stack[j]))
- entry = Fcons (subprefix_stack[j], entry);
- }
- return entry;
- }
- i += MENU_ITEMS_ITEM_LENGTH;
- }
- }
- }
- else if (!for_click)
- /* Make "Cancel" equivalent to C-g. */
- Fsignal (Qquit, Qnil);
-
- return Qnil;
-}
-
-
-#ifdef HAVE_DIALOGS
-/* Construct native Mac OS dialog based on widget_value tree. */
-
-static char * button_names [] = {
- "button1", "button2", "button3", "button4", "button5",
- "button6", "button7", "button8", "button9", "button10" };
-
-static Lisp_Object
-mac_dialog_show (f, keymaps, title, header, error_name)
- FRAME_PTR f;
- int keymaps;
- Lisp_Object title, header;
- char **error_name;
-{
- int i, nb_buttons=0;
- char dialog_name[6];
-
- widget_value *wv, *first_wv = 0, *prev_wv = 0;
-
- /* Number of elements seen so far, before boundary. */
- int left_count = 0;
- /* 1 means we've seen the boundary between left-hand elts and right-hand. */
- int boundary_seen = 0;
-
- *error_name = NULL;
-
- if (menu_items_n_panes > 1)
- {
- *error_name = "Multiple panes in dialog box";
- return Qnil;
- }
-
- /* Create a tree of widget_value objects
- representing the text label and buttons. */
- {
- Lisp_Object pane_name, prefix;
- char *pane_string;
- pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
- prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
- pane_string = (NILP (pane_name)
- ? "" : (char *) SDATA (pane_name));
- prev_wv = xmalloc_widget_value ();
- prev_wv->value = pane_string;
- if (keymaps && !NILP (prefix))
- prev_wv->name++;
- prev_wv->enabled = 1;
- prev_wv->name = "message";
- prev_wv->help = Qnil;
- first_wv = prev_wv;
-
- /* Loop over all panes and items, filling in the tree. */
- i = MENU_ITEMS_PANE_LENGTH;
- while (i < menu_items_used)
- {
-
- /* Create a new item within current pane. */
- Lisp_Object item_name, enable, descrip;
- item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
- enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
- descrip
- = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
-
- if (NILP (item_name))
- {
- free_menubar_widget_value_tree (first_wv);
- *error_name = "Submenu in dialog items";
- return Qnil;
- }
- if (EQ (item_name, Qquote))
- {
- /* This is the boundary between left-side elts
- and right-side elts. Stop incrementing right_count. */
- boundary_seen = 1;
- i++;
- continue;
- }
- if (nb_buttons >= 9)
- {
- free_menubar_widget_value_tree (first_wv);
- *error_name = "Too many dialog items";
- return Qnil;
- }
-
- wv = xmalloc_widget_value ();
- prev_wv->next = wv;
- wv->name = (char *) button_names[nb_buttons];
- if (!NILP (descrip))
- wv->key = (char *) SDATA (descrip);
- wv->value = (char *) SDATA (item_name);
- wv->call_data = (void *) i;
- /* menu item is identified by its index in menu_items table */
- wv->enabled = !NILP (enable);
- wv->help = Qnil;
- prev_wv = wv;
-
- if (! boundary_seen)
- left_count++;
-
- nb_buttons++;
- i += MENU_ITEMS_ITEM_LENGTH;
- }
-
- /* If the boundary was not specified,
- by default put half on the left and half on the right. */
- if (! boundary_seen)
- left_count = nb_buttons - nb_buttons / 2;
-
- wv = xmalloc_widget_value ();
- wv->name = dialog_name;
- wv->help = Qnil;
-
- /* Frame title: 'Q' = Question, 'I' = Information.
- Can also have 'E' = Error if, one day, we want
- a popup for errors. */
- if (NILP(header))
- dialog_name[0] = 'Q';
- else
- dialog_name[0] = 'I';
-
- /* Dialog boxes use a really stupid name encoding
- which specifies how many buttons to use
- and how many buttons are on the right. */
- dialog_name[1] = '0' + nb_buttons;
- dialog_name[2] = 'B';
- dialog_name[3] = 'R';
- /* Number of buttons to put on the right. */
- dialog_name[4] = '0' + nb_buttons - left_count;
- dialog_name[5] = 0;
- wv->contents = first_wv;
- first_wv = wv;
- }
-
- /* No selection has been chosen yet. */
- menu_item_selection = 0;
-
- /* Force a redisplay before showing the dialog. If a frame is created
- just before showing the dialog, its contents may not have been fully
- drawn. */
- Fredisplay (Qt);
-
- /* Actually create the dialog. */
-#if TARGET_API_MAC_CARBON
- create_and_show_dialog (f, first_wv);
-#else
- menu_item_selection = mac_dialog (first_wv);
-#endif
-
- /* Free the widget_value objects we used to specify the contents. */
- free_menubar_widget_value_tree (first_wv);
-
- /* Find the selected item, and its pane, to return
- the proper value. */
- if (menu_item_selection != 0)
- {
- Lisp_Object prefix;
-
- prefix = Qnil;
- i = 0;
- while (i < menu_items_used)
- {
- Lisp_Object entry;
-
- if (EQ (XVECTOR (menu_items)->contents[i], Qt))
- {
- prefix
- = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
- i += MENU_ITEMS_PANE_LENGTH;
- }
- else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
- {
- /* This is the boundary between left-side elts and
- right-side elts. */
- ++i;
- }
- else
- {
- entry
- = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
- if (menu_item_selection == i)
- {
- if (keymaps != 0)
- {
- entry = Fcons (entry, Qnil);
- if (!NILP (prefix))
- entry = Fcons (prefix, entry);
- }
- return entry;
- }
- i += MENU_ITEMS_ITEM_LENGTH;
- }
- }
- }
- else
- /* Make "Cancel" equivalent to C-g. */
- Fsignal (Qquit, Qnil);
-
- return Qnil;
-}
-#endif /* HAVE_DIALOGS */
-
-
-/* Is this item a separator? */
-int
-name_is_separator (name)
- const char *name;
-{
- const char *start = name;
-
- /* Check if name string consists of only dashes ('-'). */
- while (*name == '-') name++;
- /* Separators can also be of the form "--:TripleSuperMegaEtched"
- or "--deep-shadow". We don't implement them yet, se we just treat
- them like normal separators. */
- return (*name == '\0' || start + 2 == name);
-}
-#endif /* HAVE_MENUS */
-
-/* Detect if a menu is currently active. */
-
-int
-popup_activated ()
-{
- return popup_activated_flag;
-}
-
-/* The following is used by delayed window autoselection. */
-
-DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p,
Smenu_or_popup_active_p, 0, 0, 0,
- doc: /* Return t if a menu or popup dialog is active. */)
- ()
-{
-#if TARGET_API_MAC_CARBON
- return (popup_activated ()) ? Qt : Qnil;
-#else
- /* Always return Qnil since menu selection functions do not return
- until a selection has been made or cancelled. */
- return Qnil;
-#endif
-}
-
-void
-syms_of_macmenu ()
-{
- staticpro (&menu_items);
- menu_items = Qnil;
-
- Qdebug_on_next_call = intern ("debug-on-next-call");
- staticpro (&Qdebug_on_next_call);
-
- defsubr (&Sx_popup_menu);
- defsubr (&Smenu_or_popup_active_p);
-#ifdef HAVE_MENUS
- defsubr (&Sx_popup_dialog);
-#endif
-}
-
-/* arch-tag: 40b2c6c7-b8a9-4a49-b930-1b2707184cce
- (do not change this comment) */
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- [Emacs-diffs] Changes to src/macmenu.c,
Dan Nicolaescu <=