enigma-cvs
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Enigma-cvs] enigma/doc/refman enigma-ref.texi,1.9,1.10


From: Ralf Westram <address@hidden>
Subject: [Enigma-cvs] enigma/doc/refman enigma-ref.texi,1.9,1.10
Date: Sun, 09 Nov 2003 11:43:49 +0000

Update of /cvsroot/enigma/enigma/doc/refman
In directory subversions:/tmp/cvs-serv30194/doc/refman

Modified Files:
        enigma-ref.texi 
Log Message:
- added st-yinyang, it-floppy, it-ring



Index: enigma-ref.texi
===================================================================
RCS file: /cvsroot/enigma/enigma/doc/refman/enigma-ref.texi,v
retrieving revision 1.9
retrieving revision 1.10
diff -C2 -d -r1.9 -r1.10
*** enigma-ref.texi     6 Nov 2003 07:22:00 -0000       1.9
--- enigma-ref.texi     9 Nov 2003 11:43:46 -0000       1.10
***************
*** 342,349 ****
  @menu
  * it-documents::                
  * it-hollow::                   
  @end menu
  
! @node it-documents, it-hollow, Items, Items
  @subsection it-document: Scrolls of Paper
  
--- 342,351 ----
  @menu
  * it-documents::                
+ * it-floppy::                   
  * it-hollow::                   
+ * it-ring::                     
  @end menu
  
! @node it-documents, it-floppy, Items, Items
  @subsection it-document: Scrolls of Paper
  
***************
*** 365,369 ****
  @end example
  
! @node it-hollow,  , it-documents, Items
  @subsection it-hollow: Hollows in the floor
  
--- 367,376 ----
  @end example
  
! @node it-floppy, it-hollow, it-documents, Items
! @subsection it-floppy: Floppy Disk
! 
! The floppy disk is needed to activate the Floppy switch (see @ref{st-floppy}).
! 
! @node it-hollow, it-ring, it-floppy, Items
  @subsection it-hollow: Hollows in the floor
  
***************
*** 387,390 ****
--- 394,412 ----
  @end table
  
+ @node it-ring,  , it-hollow, Items
+ @subsection it-ring: Ring
+ 
+ When a player drops this item, the marble is teleported.
+ The destination depends on game mode:
+ 
+ @table
+ @item Single player levels:
+ 
+ The marble is transported to its starting position or
+ to the drop position of the last dropped @ref{it-flag}.
+ @item Multi player levels:
+ 
+ Both marbles exchange their positions.
+ @end table
  
  @node Stones, Actors, Items, Objects
***************
*** 412,415 ****
--- 434,438 ----
  * st-window::                   Breakable Window
  * st-wood::                     Wooden Stones
+ * st-yinyang::                  
  @end menu
  
***************
*** 509,513 ****
  @subsection st-floppy: Floppy Switch
  
! A switch that is activated by inserting a floppy disk.
  
  @subsubsection Attributes
--- 532,536 ----
  @subsection st-floppy: Floppy Switch
  
! A switch that is activated by inserting a floppy disk (see @ref{it-floppy}).
  
  @subsubsection Attributes
***************
*** 724,728 ****
  Hit this window heavily with your marble to blast it into smithereens.
  
! @node st-wood,  , st-window, Stones
  @subsection st-wood: Wooden Stone
  
--- 747,751 ----
  Hit this window heavily with your marble to blast it into smithereens.
  
! @node st-wood, st-yinyang, st-window, Stones
  @subsection st-wood: Wooden Stone
  
***************
*** 732,735 ****
--- 755,780 ----
  Note: There are two flavors of @code{st-wood} which may be specified
  by using @code{st-wood1} or @code{st-wood2}.
+ 
+ @node st-yinyang,  , st-wood, Stones
+ @subsection st-yinyang: Yin-Yang Stones
+ 
+ Yin-Yang stones change into @ref{st-white} or @ref{st-black}
+ if you touch them.
+ 
+ There are several flavors of this stone:
+ 
+ @table @code
+ @item st-yinyang1       
+ If touched it changes it's color to the opposite color of your marble.
+ @item st-yinyang2
+ If touched it changes it's color to the same color as your marble.
+ @item st-yinyang3
+ The Per.Oxyd compatible: You must hold @ref{it-magicwand} or @ref{it-brush} 
to change the color
+ to the opposite color of your marble.
+ @end table
+ 
+ Actors get stuck inside the Yin-Yang Stone if they are starting
+ there or when they warp there. They can be freed by changing the 
+ color of the Yin-Yang Stone to their color.
  
  @node Actors, General object attributes, Stones, Objects





reply via email to

[Prev in Thread] Current Thread [Next in Thread]