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[Enigma-devel] RE:Level packs

From: Tacvek
Subject: [Enigma-devel] RE:Level packs
Date: Sat, 9 Aug 2003 14:33:59 -0400

Well this this is a late response to this email, but here is my idea.
There are 3 different types of levels in enigma.
#1. Official oxyd levels
#2. Oxyd Clone Levels
#3. Enigma levels (levels created for enigma)
Now each of the Offical oxyd games should have a level pack, these should be updated untill they are complete.
For Oxyd Clone levels:  For each clone that you are trying to recreate all the levels for a level pack should be made, the rest should be added to a misc collection.
For Enigma levels: I belive that these should be included by default.  Level packs can be made for large collections of similar levels. Those packs may or may not be included with main game.
Now about level naming: the simplest and most logical is oxydname.levelnumber.lua
The current naming system for levels would be fine for enigma levels.
Also some sort of simple utility that will convert an old .enigmarc level to the current version (as level names will have changed among other things.) would be great to include with 0.8

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