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Re: [Fenfire-dev] Textures
From: |
Tuomas Lukka |
Subject: |
Re: [Fenfire-dev] Textures |
Date: |
Wed, 15 Oct 2003 11:59:44 +0300 |
User-agent: |
Mutt/1.5.4i |
On Mon, Oct 13, 2003 at 10:44:46AM +0300, Tuomas Lukka wrote:
> Just a brief update:
>
> The texture problem appears worse than I'd thought - the solution
> I tried, of keeping fixed textures and just updating them, apparently
> didn't work at *ALL*: the driver didn't update the version of the texture
> that the display card was using.
Another update: the bug is fixed.
There *is* a driver bug:
the driver doesn't update a texture on TexSubImage or TexImage
over an existing texture ...
**BUT**, luckily, it is qualified
... ***IF*** updating a texture mipmap level below the current
baselevel.
With that qualification, the bug is trivial to work around.
The code is not yet in address@hidden - I want to make it work a little
smoother before that (it takes too long to get the new most important textures
loaded).
But it seems that the font bug is now history. Hopefully ;)
Tuomas