[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[ff3d-dev] ChangeLog on 20040208
From: |
delpino |
Subject: |
[ff3d-dev] ChangeLog on 20040208 |
Date: |
Sun, 08 Feb 2004 23:50:08 +0100 |
2004-02-08 Sunday delpinux
Added:
geometry/InfiniteCone.cpp (1.1)
geometry/InfiniteCone.hpp (1.1)
geometry/InfiniteCylinder.cpp (1.1)
geometry/InfiniteCylinder.hpp (1.1)
Changed:
solver/SurfaceMeshGenerator.cpp (1.65), "Exp", lines: +50 -8
geometry/Cone.hpp (1.4), "Exp", lines: +9 -9
geometry/Cube.hpp (1.4), "Exp", lines: +17 -8
geometry/Cylinder.cpp (1.3), "Exp", lines: +8 -9
geometry/Cylinder.hpp (1.4), "Exp", lines: +29 -21
geometry/Difference.hpp (1.4), "Exp", lines: +4 -7
geometry/Intersection.hpp (1.3), "Exp", lines: +5 -4
geometry/Makefile.am (1.3), "Exp", lines: +3 -1
geometry/Not.hpp (1.4), "Exp", lines: +3 -3
geometry/Plane.cpp (1.3), "Exp", lines: +110 -3
geometry/Plane.hpp (1.3), "Exp", lines: +52 -17
geometry/Shape.hpp (1.7), "Exp", lines: +26 -4
geometry/Sphere.hpp (1.3), "Exp", lines: +3 -3
geometry/Torus.hpp (1.3), "Exp", lines: +2 -2
geometry/Union.hpp (1.3), "Exp", lines: +3 -3
- Some improvments in POV-Ray geometry classes. - Now translate
objects into simple shapes to allow the use of Cecile's meshing algorithm for
edges and corners (e.g., a Cube becomes the intersection of 6 planes).
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [ff3d-dev] ChangeLog on 20040208,
delpino <=