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Re: [ft-devel] FT_Render_Glyph(...) errors for high pixel-per-em (ppem)

From: Colin Fahey
Subject: Re: [ft-devel] FT_Render_Glyph(...) errors for high pixel-per-em (ppem) values
Date: Fri, 3 Nov 2017 10:58:22 -0700

Hi, Alexei.

Awesome !  Thank you for giving further consideration to this topic,
and finding a solution which should work for very high ppem.

Also, I really appreciated your previous excellent methods
(increasing memory pool size, and reducing memory consumption)
for enabling high ppem to work.


--- Colin

On Wed, Nov 1, 2017 at 8:24 PM, Alexei Podtelezhnikov <address@hidden> wrote:
On Sat, Oct 21, 2017 at 8:39 PM, Colin Fahey <address@hidden> wrote:
> Thank you for investigating the problem I described, and for proposing
> two different solutions:

Hi Colin,

I just made a commit that should fix the problem for good.

This should make ppem practically unlimited. The vertical bisections,
when they are needed, can be slower. I do not think this is
fundamental but I have to find a way to discard some unnecessary work.


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